Player Matchup

Anubis
Anubis
IVIr CrowGod
Anubis
Level 83
God Stats
42W - 22L
1,577 SR
Queue Stats
209W - 232L
1,449 Elo+
Party 2
Bastet
Bastet
MasterJ2687
Bastet
Level 104
God Stats
2W - 0L
1,594 SR
Queue Stats
102W - 102L
1,508 Elo+
Solo
Neith
Neith
SilverBullets000
Neith
Level 124
God Stats
32W - 23L
1,582 SR
Queue Stats
751W - 851L
1,417 Elo+
Solo
Yemoja
Yemoja
YenneferofVen
Yemoja
Level 50
God Stats
2W - 3L
1,522 SR
Queue Stats
126W - 148L
1,357 Elo+
Party 2
Guan Yu
Guan Yu
guydolf
Guan Yu
Level 108
God Stats
10W - 13L
1,434 SR
Queue Stats
1,135W - 1,261L
1,411 Elo+
Solo
Team Averages
Level 94
1,542 SR
1,428 Elo+

VS

Team Averages
Level 96
1,490 SR
1,410 Elo+
Ymir
Ymir
 
Ymir
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
KingTeeXXI
Jormungandr
Level 63
God Stats
2W - 5L
1,345 SR
Queue Stats
62W - 92L
1,292 Elo+
Party 1
Ao Kuang
Ao Kuang
NTB01
Ao Kuang
Level 118
God Stats
11W - 10L
1,538 SR
Queue Stats
232W - 257L
1,402 Elo+
Party 1
Hou Yi
Hou Yi
Slizz5903
Hou Yi
Level 101
God Stats
11W - 10L
1,567 SR
Queue Stats
236W - 255L
1,416 Elo+
Solo
Artio
Artio
tyler85125
Artio
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 158L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
12 / 4 / 10
11,181
559
23,781
17,855
8,528
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
16
4 / 5 / 8
9,593
480
7,700
16,450
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
10 / 4 / 4
10,903
545
21,517
17,520
5,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 1
6,262
313
981
4,170
1,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
guydolf
Guan Yu
14
4 / 6 / 5
9,386
469
8,092
16,357
8,556
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 11 / 4
9,662
483
6,916
20,153
16,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
KingTeeXXI
Jormungandr
14
3 / 6 / 6
9,587
479
5,975
21,896
22,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
NTB01
Ao Kuang
17
10 / 3 / 1
10,598
530
17,333
17,329
5,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
Slizz5903
Hou Yi
15
4 / 5 / 4
9,404
470
14,691
13,522
4,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
13
1 / 5 / 3
8,411
421
5,940
15,126
10,477
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
39
30
Kills
21
21
Deaths
30
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
11
4
0.45
W
Anubis
12
4
10
4.25
L
Jormungandr
KingTeeXXI
Jormungandr
3
6
6
1
W
Bastet
4
5
8
1.6
L
Ao Kuang
NTB01
Ao Kuang
10
3
1
3.5
W
10
4
4
3
L
Hou Yi
Slizz5903
Hou Yi
4
5
4
1.2
W
0
2
1
0.25
W
Guan Yu
guydolf
Guan Yu
4
6
5
1.08
L
Artio
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,071
Damage
50,855
72,352
Taken
88,026
29,696
Mitigated
60,191
27,608
Healing
17,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,916
2,379
254
2,020
20,153
16,797
0
9,030
11,123
36,867
0
W
Anubis
23,781
1,001
326
8,993
17,855
8,528
287
11,371
6,261
64,830
0
L
Jormungandr
KingTeeXXI
Jormungandr
5,975
1,304
346
4,520
21,896
22,413
308
6,426
15,470
30,238
0
W
Bastet
7,700
3,846
0
6,322
16,450
5,095
0
6,806
9,598
0
62,644
L
Ao Kuang
NTB01
Ao Kuang
17,333
3,408
0
3,564
17,329
5,700
0
4,577
12,752
69,375
0
W
21,517
9,618
483
7,634
17,520
5,998
0
7,064
10,365
0
74,339
L
Hou Yi
Slizz5903
Hou Yi
14,691
6,468
0
2,530
13,522
4,804
1,279
2,111
11,411
0
63,286
W
981
250
331
501
4,170
1,519
0
600
3,570
6,654
0
W
Guan Yu
guydolf
Guan Yu
8,092
1,435
278
2,740
16,357
8,556
70
9,548
6,394
0
39,338
L
Artio
5,940
502
152
4,478
15,126
10,477
0
2,952
12,174
39,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,325
Gold Earned
47,662
381
Minions Killed
386
0
Camps Cleared
0
1,453,150
Distance Traveled
1,607,355
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,662
483
67
3
0
308,580
3
W
Anubis
11,181
559
88
4
0
326,085
1
L
Jormungandr
9,587
479
52
3
0
316,099
4
W
Bastet
9,593
480
94
5
0
377,254
0
L
Ao Kuang
10,598
530
102
5
0
385,171
0
W
Neith
10,903
545
114
6
0
341,211
1
L
Hou Yi
9,404
470
90
5
0
289,919
2
W
Yemoja
6,262
313
10
1
0
93,760
0
W
Guan Yu
9,386
469
75
4
0
314,840
5
L
Artio
8,411
421
75
4
0
307,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role