Player Matchup

Hercules
Hercules
 
Hercules
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ciboney
Sol
Level 64
God Stats
0W - 3L
1,417 SR
Queue Stats
14W - 23L
1,596 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hashajin
Ah Muzen Cab
Level 117
God Stats
2W - 4L
1,810 SR
Queue Stats
15W - 13L
1,587 Elo+
Party 1
Mulan
Mulan
IcewalIowCome
Mulan
Level 124
God Stats
0W - 1L
1,721 SR
Queue Stats
211W - 209L
1,648 Elo+
Solo
Team Averages
Level 115
1,590 SR
1,566 Elo+

VS

Team Averages
Level 112
1,619 SR
1,547 Elo+
Danzaburou
Danzaburou
Brit0sMP
Danzaburou
Level 107
God Stats
4W - 7L
1,432 SR
Queue Stats
115W - 129L
1,516 Elo+
Party 2
Ah Puch
Ah Puch
KappaArmy
Ah Puch
Level 127
God Stats
1W - 1L
1,964 SR
Queue Stats
83W - 73L
1,691 Elo+
Solo
Vamana
Vamana
Osperino_3
Vamana
Level 91
God Stats
6W - 3L
1,496 SR
Queue Stats
136W - 159L
1,514 Elo+
Solo
Nox
Nox
Ryorer
Nox
Level 128
God Stats
1W - 0L
1,569 SR
Queue Stats
61W - 90L
1,498 Elo+
Solo
Jing Wei
Jing Wei
zurmalodi
Jing Wei
Level 107
God Stats
3W - 0L
1,632 SR
Queue Stats
111W - 130L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
6 / 4 / 4
11,716
781
10,073
24,989
21,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
 
Ra
19
3 / 2 / 6
11,615
774
10,406
9,696
5,982
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
14
0 / 9 / 2
8,735
582
5,132
16,389
6,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Hashajin
Ah Muzen Cab
17
2 / 4 / 9
10,515
701
19,067
14,467
6,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 7 / 6
10,732
715
18,930
24,621
26,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brit0sMP
Danzaburou
20
12 / 2 / 11
14,776
985
23,689
17,676
8,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
KappaArmy
Ah Puch
20
5 / 2 / 14
12,630
842
21,955
16,849
19,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Osperino_3
Vamana
15
2 / 4 / 12
10,019
668
11,053
20,354
17,910
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
Ryorer
Nox
18
5 / 1 / 12
12,139
809
15,789
10,748
5,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
zurmalodi
Jing Wei
17
2 / 4 / 11
10,418
695
7,502
15,102
6,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
86
13
Kills
26
26
Deaths
13
27
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
4
4
2
L
Ra
 
Ra
3
2
6
3
W
Danzaburou
Brit0sMP
Danzaburou
12
2
11
8.75
L
Sol
0
9
2
0.11
L
Ah Muzen Cab
Hashajin
Ah Muzen Cab
2
4
9
1.63
L
2
7
6
0.71
W
Ah Puch
KappaArmy
Ah Puch
5
2
14
6
W
Vamana
Osperino_3
Vamana
2
4
12
2
W
Nox
Ryorer
Nox
5
1
12
11
W
Jing Wei
zurmalodi
Jing Wei
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,608
Damage
79,988
90,162
Taken
80,729
66,036
Mitigated
57,325
25,437
Healing
27,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,073
2,887
1,671
6,298
24,989
21,069
214
10,627
14,362
0
20,939
L
Ra
 
Ra
10,406
626
3,673
3,123
9,696
5,982
805
6,246
3,450
55,910
0
W
Danzaburou
Brit0sMP
Danzaburou
23,689
12,984
0
7,274
17,676
8,456
3,089
4,258
12,979
0
56,914
L
Sol
5,132
1,802
210
2,997
16,389
6,654
542
6,190
10,199
23,328
0
L
Ah Muzen Cab
Hashajin
Ah Muzen Cab
19,067
7,444
0
2,164
14,467
6,184
1,046
6,990
7,477
0
42,956
L
18,930
1,304
0
5,301
24,621
26,147
0
8,046
16,575
1,018
37,770
W
Ah Puch
KappaArmy
Ah Puch
21,955
1,198
0
8,419
16,849
19,488
766
3,718
12,833
64,358
0
W
Vamana
Osperino_3
Vamana
11,053
6,461
0
6,111
20,354
17,910
0
4,850
15,105
0
22,071
W
Nox
Ryorer
Nox
15,789
936
187
1,602
10,748
5,080
630
1,532
9,018
48,613
0
W
Jing Wei
zurmalodi
Jing Wei
7,502
6,544
0
4,028
15,102
6,391
1,242
2,127
12,574
0
28,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,313
Gold Earned
59,982
356
Minions Killed
371
9
Camps Cleared
7
1,339,732
Distance Traveled
1,503,436
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,716
781
25
2
1
293,678
0
L
Ra
11,615
774
134
9
6
296,213
4
W
Danzaburou
14,776
985
90
6
2
304,236
1
L
Sol
8,735
582
57
4
1
216,661
0
L
Ah Muzen Cab
10,515
701
76
5
0
275,334
0
L
Mulan
10,732
715
64
4
1
257,846
3
W
Ah Puch
12,630
842
104
7
3
293,851
3
W
Vamana
10,019
668
17
1
1
294,766
0
W
Nox
12,139
809
102
7
0
317,385
2
W
Jing Wei
10,418
695
58
4
1
293,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role