Player Matchup

Yemoja
Yemoja
EFRAELP
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,301 Elo+
Party 2
Hou Yi
Hou Yi
Electromouse93
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 63L
1,388 Elo+
Solo
Tsukuyomi
Tsukuyomi
Endres007
Tsukuyomi
Level 29
God Stats
13W - 15L
1,597 SR
Queue Stats
118W - 121L
1,442 Elo+
Solo
Raijin
Raijin
Liacan
Raijin
Level 68
God Stats
7W - 9L
1,457 SR
Queue Stats
354W - 448L
1,431 Elo+
Party 2
Hun Batz
Hun Batz
VonDefianr
Hun Batz
Level 15
God Stats
4W - 6L
1,504 SR
Queue Stats
16W - 26L
1,309 Elo+
Party 2
Team Averages
Level 31
1,512 SR
1,374 Elo+

VS

Team Averages
Level 11
1,407 SR
1,266 Elo+
Neith
Neith
DamnXiety
Neith
Level 5
God Stats
2W - 2L
1,374 SR
Queue Stats
3W - 3L
1,242 Elo+
Party 1
Ymir
Ymir
Frank_fonseca149
Ymir
Level 7
God Stats
0W - 2L
1,295 SR
Queue Stats
3W - 3L
1,242 Elo+
Party 1
Arachne
Arachne
Phaedre
Arachne
Level 26
God Stats
66W - 101L
1,399 SR
Queue Stats
101W - 183L
1,253 Elo+
Solo
Loki
Loki
Undisclosed
Loki
Level 4
God Stats
0W - 2L
1,225 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 1
Scylla
Scylla
aussie5162
Scylla
Level 12
God Stats
1W - 2L
1,742 SR
Queue Stats
8W - 9L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EFRAELP
Yemoja
9
0 / 0 / 11
6,697
478
1,720
5,993
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 1 / 1
7,422
530
4,430
6,362
1,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Endres007
Tsukuyomi
14
7 / 2 / 8
8,531
609
11,543
7,359
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
Liacan
Raijin
14
9 / 1 / 4
8,568
612
10,269
8,967
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
VonDefianr
Hun Batz
13
11 / 1 / 7
8,346
596
5,319
9,466
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DamnXiety
Neith
9
0 / 5 / 2
5,803
415
4,462
5,916
1,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
1 / 6 / 0
5,616
401
2,367
10,377
8,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Phaedre
Arachne
9
2 / 8 / 0
6,338
453
10,015
11,194
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 6 / 0
5,287
378
2,543
8,218
1,556
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
aussie5162
Scylla
9
1 / 6 / 0
5,693
407
1,246
10,242
2,270
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
29
Kills
4
5
Deaths
31
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
DamnXiety
Neith
0
5
2
0.2
W
Yemoja
EFRAELP
Yemoja
0
0
11
5.5
W
2
1
1
2.5
W
Tsukuyomi
Endres007
Tsukuyomi
7
2
8
5.5
L
1
6
0
0.17
W
Raijin
Liacan
Raijin
9
1
4
11
L
Arachne
Phaedre
Arachne
2
8
0
0.25
L
0
6
0
0
W
Hun Batz
VonDefianr
Hun Batz
11
1
7
14.5
L
Scylla
aussie5162
Scylla
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,281
Damage
20,633
38,147
Taken
45,947
17,576
Mitigated
17,677
12,218
Healing
4,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DamnXiety
Neith
4,462
2,320
0
1,070
5,916
1,633
489
1,473
4,357
0
26,085
W
Yemoja
EFRAELP
Yemoja
1,720
636
1,007
1,233
5,993
5,849
260
1,034
4,959
6,469
0
W
4,430
3,214
0
2,022
6,362
1,884
2,108
1,126
5,236
0
51,219
W
Tsukuyomi
Endres007
Tsukuyomi
11,543
2,929
0
3,715
7,359
3,031
201
185
7,174
0
49,748
L
2,367
560
0
880
10,377
8,082
171
2,940
7,281
8,748
0
W
Raijin
Liacan
Raijin
10,269
619
87
1,765
8,967
3,541
298
463
8,402
48,277
0
L
Arachne
Phaedre
Arachne
10,015
5,938
0
1,666
11,194
4,136
250
3,448
7,529
0
34,716
L
2,543
395
0
0
8,218
1,556
0
0
8,218
0
20,404
W
Hun Batz
VonDefianr
Hun Batz
5,319
2,047
0
2,389
9,466
3,271
0
924
8,542
0
40,784
L
Scylla
aussie5162
Scylla
1,246
389
0
890
10,242
2,270
44
3,337
6,573
11,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,564
Gold Earned
28,737
375
Minions Killed
168
0
Camps Cleared
0
1,249,351
Distance Traveled
1,193,631
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,803
415
43
3
0
238,948
1
W
Yemoja
6,697
478
14
1
0
227,155
0
W
Hou Yi
7,422
530
107
8
0
233,104
0
W
Tsukuyomi
8,531
609
92
7
0
252,461
6
L
Ymir
5,616
401
7
1
0
250,441
0
W
Raijin
8,568
612
92
7
0
268,479
0
L
Arachne
6,338
453
58
4
0
252,732
0
L
Loki
5,287
378
39
3
0
229,304
0
W
Hun Batz
8,346
596
70
5
0
268,152
5
L
Scylla
5,693
407
21
2
0
222,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role