Player Matchup

Tiamat
Tiamat
Azertijo777
Tiamat
Level 17
God Stats
32W - 37L
1,793 SR
Queue Stats
72W - 82L
1,540 Elo+
Solo
Yemoja
Yemoja
ClemsonFan94
Yemoja
Level 27
God Stats
1W - 1L
1,729 SR
Queue Stats
22W - 41L
1,543 Elo+
Solo
Neith
Neith
Tx Loomer xx
Neith
Level 16
God Stats
2W - 3L
1,536 SR
Queue Stats
19W - 17L
1,646 Elo+
Solo
Nemesis
Nemesis
freedomstuka134
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,589 Elo+
Solo
Vulcan
Vulcan
yimby101
Vulcan
Level 27
God Stats
183W - 224L
1,567 SR
Queue Stats
183W - 225L
1,552 Elo+
Solo
Team Averages
Level 18
1,625 SR
1,574 Elo+

VS

Team Averages
Level 27
1,611 SR
1,666 Elo+
Nemesis
Nemesis
CatalystsBurner
Nemesis
Level 29
God Stats
5W - 1L
1,803 SR
Queue Stats
82W - 21L
1,833 Elo+
Party 2
Ymir
Ymir
Sarahliz250
Ymir
Level 29
God Stats
6W - 6L
1,472 SR
Queue Stats
265W - 298L
1,478 Elo+
Party 1
Loki
Loki
THEBESTGUNN
Loki
Level 26
God Stats
33W - 24L
1,566 SR
Queue Stats
126W - 120L
1,525 Elo+
Solo
Neith
Neith
Your_A_P_U_S_S_E
Neith
Level 25
God Stats
6W - 4L
1,500 SR
Queue Stats
230W - 198L
1,609 Elo+
Party 1
Scylla
Scylla
notbLazTuN
Scylla
Level 24
God Stats
3W - 0L
1,714 SR
Queue Stats
52W - 15L
1,887 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 3 / 0
4,445
445
556
5,340
2,339
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
7
0 / 2 / 0
5,085
509
1,800
7,634
6,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 0 / 0
5,509
551
4,333
5,525
1,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 5 / 2
5,616
562
3,677
7,545
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
yimby101
Vulcan
9
1 / 3 / 0
5,755
576
2,696
6,260
2,514
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
7,080
708
5,575
6,549
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 0 / 2
4,997
500
1,108
4,862
3,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 0 / 2
6,030
603
3,324
3,314
1,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 2
5,481
548
7,787
5,057
1,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
notbLazTuN
Scylla
12
5 / 1 / 1
6,819
682
5,108
4,121
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
13
13
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
3
0
0
W
4
2
2
2.5
L
Yemoja
0
2
0
0
W
0
0
2
1
W
3
0
2
4
L
1
0
0
1
W
1
0
2
2
L
1
5
2
0.4
W
Scylla
notbLazTuN
Scylla
5
1
1
5.5
L
Vulcan
yimby101
Vulcan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,062
Damage
22,902
32,304
Taken
23,903
15,502
Mitigated
10,254
10,679
Healing
8,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
556
133
0
722
5,340
2,339
252
1,072
4,169
13,207
0
W
5,575
2,706
0
1,590
6,549
2,743
0
2,696
3,853
0
47,602
L
Yemoja
1,800
895
1,780
3,234
7,634
6,213
66
739
6,895
10,826
0
W
1,108
272
0
1,143
4,862
3,601
0
1,076
3,786
12,170
0
W
3,324
1,028
0
2,006
3,314
1,070
176
74
3,240
0
30,974
L
4,333
1,523
0
2,161
5,525
1,464
0
237
5,288
0
38,497
W
7,787
4,719
0
2,866
5,057
1,762
0
853
4,204
0
36,243
L
3,677
1,502
0
1,036
7,545
2,972
0
2,373
4,914
0
24,732
W
Scylla
notbLazTuN
Scylla
5,108
407
0
963
4,121
1,078
823
353
3,768
38,952
0
L
Vulcan
yimby101
Vulcan
2,696
734
0
1,746
6,260
2,514
711
1,386
4,822
27,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,410
Gold Earned
30,407
253
Minions Killed
327
0
Camps Cleared
0
932,530
Distance Traveled
1,000,790
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,445
445
28
3
0
154,355
4
W
Nemesis
7,080
708
98
10
0
220,993
2
L
Yemoja
5,085
509
19
2
0
156,879
0
W
Ymir
4,997
500
24
2
0
173,198
2
W
Loki
6,030
603
68
7
0
219,200
2
L
Neith
5,509
551
84
8
0
194,355
4
W
Neith
5,481
548
60
6
0
185,738
1
L
Nemesis
5,616
562
55
6
0
222,290
4
W
Scylla
6,819
682
77
8
0
201,661
3
L
Vulcan
5,755
576
67
7
0
204,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role