Player Matchup

Anhur
Anhur
DaSnakeeater
Anhur
Level 13
God Stats
0W - 4L
1,302 SR
Queue Stats
15W - 52L
1,121 Elo+
Party 2
Heimdallr
Heimdallr
DeadZero19
Heimdallr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 69L
1,236 Elo+
Party 2
Susano
Susano
cjlambo13
Susano
Level 7
God Stats
1W - 1L
1,316 SR
Queue Stats
10W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
rebelfan197088
Danzaburou
Level 6
God Stats
0W - 14L
972 SR
Queue Stats
1W - 21L
888 Elo+
Party 2
Zeus
Zeus
wyatt117711
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,095 Elo+
Solo
Team Averages
Level 10
1,318 SR
1,168 Elo+

VS

Team Averages
Level 19
1,326 SR
1,254 Elo+
Ymir
Ymir
CerebralZeus293
Ymir
Level 14
God Stats
1W - 2L
1,198 SR
Queue Stats
11W - 19L
1,202 Elo+
Solo
Mercury
Mercury
HoOdEd-SpiDEYKiD
Mercury
Level 15
God Stats
3W - 4L
1,247 SR
Queue Stats
44W - 47L
1,298 Elo+
Solo
Bellona
Bellona
Ichimatsupsyc
Bellona
Level 17
God Stats
5W - 8L
1,289 SR
Queue Stats
95W - 193L
1,178 Elo+
Party 1
Medusa
Medusa
RoseBudd1998
Medusa
Level 27
God Stats
63W - 65L
1,502 SR
Queue Stats
96W - 132L
1,380 Elo+
Solo
Cthulhu
Cthulhu
zael-367
Cthulhu
Level 24
God Stats
3W - 2L
1,398 SR
Queue Stats
121W - 237L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 9
10,237
931
8,406
20,971
8,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
DeadZero19
Heimdallr
18
1 / 11 / 11
11,090
1,008
15,717
22,218
9,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
cjlambo13
Susano
18
11 / 4 / 4
12,925
1,175
22,887
16,636
7,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
rebelfan197088
Danzaburou
17
2 / 11 / 8
10,516
956
5,695
20,006
8,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
2 / 8 / 3
10,269
934
3,900
10,034
3,560
Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 18
12,578
1,143
21,686
16,612
8,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

20
22 / 3 / 8
14,715
1,338
27,467
16,510
7,321
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
18
5 / 5 / 17
11,395
1,036
10,862
10,081
11,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Medusa
19
6 / 0 / 20
11,984
1,089
15,803
7,130
2,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
zael-367
Cthulhu
18
2 / 9 / 18
10,604
964
5,826
14,473
5,694

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
126
18
Kills
45
45
Deaths
19
35
Assists
81
Player
Kills
Deaths
Assists
KDA
W
10
2
18
9.5
L
2
11
9
0.59
L
Heimdallr
DeadZero19
Heimdallr
1
11
11
0.59
W
22
3
8
8.67
W
Bellona
5
5
17
2.7
W
Medusa
6
0
20
16
L
Susano
cjlambo13
Susano
11
4
4
3.25
L
Danzaburou
rebelfan197088
Danzaburou
2
11
8
0.55
L
2
8
3
0.44
W
Cthulhu
zael-367
Cthulhu
2
9
18
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,605
Damage
81,644
89,865
Taken
64,806
37,293
Mitigated
35,604
3,078
Healing
13,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,686
5,980
107
7,093
16,612
8,019
0
900
15,712
40,743
0
L
8,406
5,136
0
944
20,971
8,458
0
7,461
13,389
0
13,644
L
Heimdallr
DeadZero19
Heimdallr
15,717
6,650
0
741
22,218
9,865
0
6,054
16,052
0
34,625
W
27,467
21,682
0
4,667
16,510
7,321
0
1,097
15,413
0
55,728
W
Bellona
10,862
2,157
435
591
10,081
11,818
0
1,072
8,618
0
20,193
W
Medusa
15,803
7,906
0
945
7,130
2,752
0
0
7,130
0
29,575
L
Susano
cjlambo13
Susano
22,887
6,242
0
334
16,636
7,216
0
3,849
12,787
0
46,356
L
Danzaburou
rebelfan197088
Danzaburou
5,695
2,824
0
1,059
20,006
8,194
0
7,842
12,118
0
14,731
L
3,900
376
0
0
10,034
3,560
0
2,306
7,695
15,114
0
W
Cthulhu
zael-367
Cthulhu
5,826
984
124
6
14,473
5,694
0
831
13,642
11,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,037
Gold Earned
61,276
130
Minions Killed
184
3
Camps Cleared
6
820,351
Distance Traveled
1,094,564
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,578
1,143
59
5
2
186,480
0
L
Anhur
10,237
931
14
1
0
176,527
1
L
Heimdallr
11,090
1,008
40
4
0
168,475
0
W
Mercury
14,715
1,338
78
7
2
288,012
0
W
Bellona
11,395
1,036
11
1
2
211,544
4
W
Medusa
11,984
1,089
27
2
0
217,510
0
L
Susano
12,925
1,175
49
4
2
218,998
0
L
Danzaburou
10,516
956
10
1
0
131,031
0
L
Zeus
10,269
934
17
2
1
125,320
0
W
Cthulhu
10,604
964
9
1
0
191,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role