Player Matchup

Cupid
Cupid
DrealRauseo
Cupid
Level 68
God Stats
13W - 16L
1,416 SR
Queue Stats
371W - 417L
1,372 Elo+
Solo
Terra
Terra
EmeraldThe1st
Terra
Level 107
God Stats
2W - 0L
1,730 SR
Queue Stats
195W - 203L
1,388 Elo+
Party 2
Nu Wa
Nu Wa
ExitStrategy-
Nu Wa
Level 88
God Stats
2W - 5L
1,132 SR
Queue Stats
27W - 51L
1,255 Elo+
Party 1
Izanami
Izanami
POWERSCHRIST
Izanami
Level 86
God Stats
10W - 10L
1,346 SR
Queue Stats
113W - 144L
1,343 Elo+
Party 2
Erlang Shen
Erlang Shen
jailbait16
Erlang Shen
Level 96
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 119L
1,332 Elo+
Party 1
Team Averages
Level 89
1,425 SR
1,338 Elo+

VS

Team Averages
Level 81
1,483 SR
1,369 Elo+
Achilles
Achilles
GuiltyChampion
Achilles
Level 100
God Stats
20W - 22L
1,515 SR
Queue Stats
728W - 811L
1,439 Elo+
Party 3
Raijin
Raijin
Highrise230
Raijin
Level 67
God Stats
4W - 7L
1,473 SR
Queue Stats
113W - 138L
1,307 Elo+
Solo
Skadi
Skadi
KidGlut
Skadi
Level 61
God Stats
208W - 180L
1,485 SR
Queue Stats
340W - 358L
1,411 Elo+
Party 3
Ao Kuang
Ao Kuang
Kyler0906
Ao Kuang
Level 63
God Stats
3W - 5L
1,444 SR
Queue Stats
168W - 175L
1,342 Elo+
Solo
Sylvanus
Sylvanus
LucidNyx4121
Sylvanus
Level 114
God Stats
17W - 14L
1,500 SR
Queue Stats
296W - 365L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,507
424
4,521
6,317
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 1 / 2
5,584
430
2,152
8,203
6,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 2
7,265
559
4,635
6,422
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
POWERSCHRIST
Izanami
12
8 / 6 / 2
7,986
614
9,668
9,850
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
jailbait16
Erlang Shen
11
3 / 3 / 2
6,750
519
4,700
8,928
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
0 / 1 / 3
5,628
433
3,179
7,015
6,412
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
12
1 / 1 / 0
7,171
552
3,729
6,747
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
KidGlut
Skadi
10
3 / 1 / 1
6,152
473
6,000
6,915
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Kyler0906
Ao Kuang
10
1 / 6 / 2
6,253
481
6,285
10,829
3,768
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
LucidNyx4121
Sylvanus
12
9 / 3 / 0
8,045
619
6,196
8,536
5,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
12
Kills
14
14
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
W
1
1
2
2
W
0
1
2
1
L
Achilles
0
1
3
1.5
L
Raijin
1
1
0
1
L
Skadi
KidGlut
Skadi
3
1
1
3.5
L
Ao Kuang
Kyler0906
Ao Kuang
1
6
2
0.33
L
Sylvanus
LucidNyx4121
Sylvanus
9
3
0
3
W
Izanami
POWERSCHRIST
Izanami
8
6
2
1.5
W
Erlang Shen
jailbait16
Erlang Shen
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,676
Damage
25,389
39,720
Taken
40,042
16,459
Mitigated
19,987
11,571
Healing
13,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,521
2,340
105
1,240
6,317
1,387
0
47
6,270
0
22,682
W
2,152
644
410
1,215
8,203
6,307
56
417
7,786
11,556
0
W
4,635
1,007
0
3,653
6,422
1,893
327
2,904
3,272
56,207
0
L
Achilles
3,179
850
105
2,105
7,015
6,412
0
1,701
5,314
0
19,062
L
Raijin
3,729
54
0
2,717
6,747
2,141
372
3,219
3,528
48,019
0
L
Skadi
KidGlut
Skadi
6,000
2,730
0
2,440
6,915
1,855
693
993
5,922
0
32,163
L
Ao Kuang
Kyler0906
Ao Kuang
6,285
3,109
0
2,567
10,829
3,768
0
664
10,165
34,259
0
L
Sylvanus
LucidNyx4121
Sylvanus
6,196
1,379
156
3,074
8,536
5,811
361
210
8,326
27,844
6,435
W
Izanami
POWERSCHRIST
Izanami
9,668
5,704
246
2,329
9,850
3,168
1,068
7,713
2,123
0
39,241
W
Erlang Shen
jailbait16
Erlang Shen
4,700
3,089
0
2,373
8,928
3,704
0
4,319
4,555
0
34,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,092
Gold Earned
33,249
306
Minions Killed
338
0
Camps Cleared
0
1,170,425
Distance Traveled
1,116,095
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,507
424
48
4
0
232,037
1
W
Terra
5,584
430
14
1
0
259,649
1
W
Nu Wa
7,265
559
102
8
0
229,639
0
L
Achilles
5,628
433
28
2
0
212,445
1
L
Raijin
7,171
552
116
9
0
244,445
4
L
Skadi
6,152
473
67
5
0
228,898
1
L
Ao Kuang
6,253
481
56
4
0
240,577
1
L
Sylvanus
8,045
619
71
5
0
189,730
0
W
Izanami
7,986
614
78
6
0
217,760
2
W
Erlang Shen
6,750
519
64
5
0
231,340
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role