Player Matchup

Ymir
Ymir
LuxTor007
Ymir
Level 27
God Stats
13W - 20L
1,499 SR
Queue Stats
126W - 178L
1,442 Elo+
Party 2
Anubis
Anubis
MdeMiGu3L
Anubis
Level 27
God Stats
10W - 9L
1,494 SR
Queue Stats
111W - 136L
1,444 Elo+
Party 2
Izanami
Izanami
iCRISTHIAN
Izanami
Level 28
God Stats
66W - 42L
1,662 SR
Queue Stats
110W - 89L
1,539 Elo+
Solo
Apollo
Apollo
xTheNekoGod_DARK
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,279 Elo+
Party 1
Set
Set
zZz_Dark-God_zZz
Set
Level 112
God Stats
2W - 0L
1,774 SR
Queue Stats
202W - 197L
1,480 Elo+
Party 1
Team Averages
Level 40
1,586 SR
1,437 Elo+

VS

Team Averages
Level 20
1,710 SR
1,474 Elo+
Osiris
Osiris
Aeegnov
Osiris
Level 22
God Stats
10W - 6L
1,682 SR
Queue Stats
38W - 28L
1,533 Elo+
Solo
Ah Puch
Ah Puch
BigSmokeVL
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,295 Elo+
Solo
Danzaburou
Danzaburou
ReiRafael
Danzaburou
Level 24
God Stats
17W - 9L
1,603 SR
Queue Stats
43W - 30L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TWOHGA
Morgan Le Fay
Level 14
God Stats
11W - 3L
1,995 SR
Queue Stats
38W - 32L
1,630 Elo+
Solo
Set
Set
ZzzMrDarksideZzz
Set
Level 27
God Stats
1W - 2L
1,772 SR
Queue Stats
159W - 227L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 2 / 6
5,712
571
2,464
6,784
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
MdeMiGu3L
Anubis
9
0 / 1 / 9
5,974
597
3,420
3,684
1,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
iCRISTHIAN
Izanami
14
6 / 1 / 0
7,839
784
6,257
8,599
2,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
7 / 0 / 3
6,387
639
5,895
5,955
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
10 / 2 / 3
7,722
772
6,363
7,002
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aeegnov
Osiris
9
1 / 4 / 0
5,234
523
4,941
7,059
4,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
BigSmokeVL
Ah Puch
8
1 / 3 / 2
4,939
494
5,370
6,968
2,068
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ReiRafael
Danzaburou
7
1 / 4 / 1
4,908
491
2,327
6,312
1,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
TWOHGA
Morgan Le Fay
9
3 / 4 / 0
6,215
622
4,081
5,662
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 9 / 1
4,483
448
4,020
9,107
1,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
24
Kills
6
6
Deaths
24
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
Aeegnov
Osiris
1
4
0
0.25
L
Ah Puch
BigSmokeVL
Ah Puch
1
3
2
0.67
W
Ymir
1
2
6
2
W
Anubis
MdeMiGu3L
Anubis
0
1
9
4.5
L
Danzaburou
ReiRafael
Danzaburou
1
4
1
0.38
L
Morgan Le Fay
TWOHGA
Morgan Le Fay
3
4
0
0.75
L
0
9
1
0.06
W
Izanami
iCRISTHIAN
Izanami
6
1
0
6
W
7
0
3
8.5
W
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,399
Damage
20,739
32,024
Taken
35,108
12,312
Mitigated
10,650
11,756
Healing
4,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Aeegnov
Osiris
4,941
1,366
0
1,112
7,059
4,168
0
0
7,059
0
23,688
L
Ah Puch
BigSmokeVL
Ah Puch
5,370
500
0
1,654
6,968
2,068
0
1,434
5,534
19,730
0
W
Ymir
2,464
458
0
1,971
6,784
4,252
224
3,428
3,356
13,365
0
W
Anubis
MdeMiGu3L
Anubis
3,420
146
0
1,116
3,684
1,428
360
1,965
1,719
19,970
0
L
Danzaburou
ReiRafael
Danzaburou
2,327
868
0
272
6,312
1,237
0
974
5,338
0
15,665
L
Morgan Le Fay
TWOHGA
Morgan Le Fay
4,081
649
0
932
5,662
1,278
0
1,011
4,651
22,980
0
L
4,020
1,905
0
402
9,107
1,899
0
2,465
6,642
0
21,360
W
Izanami
iCRISTHIAN
Izanami
6,257
4,306
0
4,354
8,599
2,585
1,745
0
8,599
0
56,918
W
5,895
3,765
0
2,184
5,955
1,671
440
1,677
4,278
0
31,339
W
6,363
3,523
0
2,131
7,002
2,376
0
2,580
4,422
0
39,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,634
Gold Earned
25,779
345
Minions Killed
163
0
Camps Cleared
0
982,566
Distance Traveled
934,384
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,234
523
39
4
0
195,192
2
L
Ah Puch
4,939
494
24
2
0
181,972
3
W
Ymir
5,712
571
15
2
0
207,093
1
W
Anubis
5,974
597
48
5
0
165,376
3
L
Danzaburou
4,908
491
29
3
0
164,329
0
L
Morgan Le Fay
6,215
622
38
4
0
194,768
3
L
Set
4,483
448
33
3
0
198,123
0
W
Izanami
7,839
784
129
13
0
195,722
0
W
Apollo
6,387
639
77
8
0
196,500
1
W
Set
7,722
772
76
8
0
217,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role