Player Matchup

Aphrodite
Aphrodite
Ariós
Aphrodite
Level 61
God Stats
1W - 2L
1,144 SR
Queue Stats
2W - 8L
1,127 Elo+
Party 1
Thanatos
Thanatos
Armánder
Thanatos
Level 28
God Stats
9W - 7L
1,482 SR
Queue Stats
16W - 14L
1,493 Elo+
Party 1
Heimdallr
Heimdallr
Siltherium
Heimdallr
Level 117
God Stats
1W - 3L
1,186 SR
Queue Stats
17W - 26L
1,406 Elo+
Party 4
Thoth
Thoth
XeldoR7
Thoth
Level 28
God Stats
7W - 7L
1,547 SR
Queue Stats
140W - 178L
1,410 Elo+
Party 4
Cthulhu
Cthulhu
clasicsadguy
Cthulhu
Level 27
God Stats
19W - 13L
1,528 SR
Queue Stats
119W - 150L
1,428 Elo+
Party 4
Team Averages
Level 52
1,378 SR
1,373 Elo+

VS

Team Averages
Level 42
1,435 SR
1,420 Elo+
Thanatos
Thanatos
Atun1212
Thanatos
Level 79
God Stats
10W - 11L
1,515 SR
Queue Stats
186W - 236L
1,425 Elo+
Party 2
Ra
Ra
Cuervito687021
Ra
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
76W - 91L
1,423 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DynamicznyLemur
Tsukuyomi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 37L
1,524 Elo+
Solo
Geb
Geb
ShiinCO
Geb
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,410 Elo+
Party 3
Ullr
Ullr
beanomen4
Ullr
Level 26
God Stats
0W - 3L
1,160 SR
Queue Stats
13W - 19L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ariós
Aphrodite
9
1 / 1 / 2
5,696
518
3,258
4,239
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Armánder
Thanatos
10
8 / 3 / 1
6,921
629
5,585
5,880
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Siltherium
Heimdallr
11
4 / 1 / 2
6,707
610
6,647
6,798
1,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
XeldoR7
Thoth
11
1 / 4 / 2
6,193
563
2,542
5,733
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
clasicsadguy
Cthulhu
10
2 / 0 / 0
6,660
605
2,940
5,275
3,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Atun1212
Thanatos
10
3 / 4 / 2
6,284
571
5,808
7,055
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
4 / 3 / 0
6,552
596
3,563
5,728
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
DynamicznyLemur
Tsukuyomi
9
2 / 4 / 2
5,867
533
2,367
7,800
2,138
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Geb
7
0 / 2 / 0
4,814
438
1,685
6,912
2,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
7
0 / 3 / 1
4,524
411
521
5,159
1,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
16
Kills
9
9
Deaths
16
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Ariós
Aphrodite
1
1
2
2
W
Thanatos
Armánder
Thanatos
8
3
1
2.83
L
Thanatos
Atun1212
Thanatos
3
4
2
1
L
4
3
0
1.33
L
Tsukuyomi
DynamicznyLemur
Tsukuyomi
2
4
2
0.75
L
Geb
0
2
0
0
W
Heimdallr
Siltherium
Heimdallr
4
1
2
5
W
Thoth
XeldoR7
Thoth
1
4
2
0.5
L
Ullr
0
3
1
0.17
W
Cthulhu
clasicsadguy
Cthulhu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,972
Damage
13,944
27,925
Taken
32,654
9,555
Mitigated
9,779
12,520
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Ariós
Aphrodite
3,258
779
869
2,516
4,239
1,229
162
626
3,573
25,995
0
W
Thanatos
Armánder
Thanatos
5,585
1,068
0
4,774
5,880
1,452
0
1,110
4,688
0
23,341
L
Thanatos
Atun1212
Thanatos
5,808
2,318
0
2,584
7,055
2,617
0
2,672
4,383
0
20,856
L
3,563
638
0
1,402
5,728
1,411
301
1,049
4,679
34,932
0
L
Tsukuyomi
DynamicznyLemur
Tsukuyomi
2,367
890
0
2,106
7,800
2,138
0
1,923
5,839
0
28,183
L
Geb
1,685
238
246
1,871
6,912
2,463
0
1,162
5,518
9,602
0
W
Heimdallr
Siltherium
Heimdallr
6,647
3,860
0
1,931
6,798
1,976
590
1,179
5,609
0
38,198
W
Thoth
XeldoR7
Thoth
2,542
243
0
740
5,733
1,559
0
1,856
3,665
33,054
0
L
Ullr
521
232
0
734
5,159
1,150
0
1,510
3,495
0
12,617
W
Cthulhu
clasicsadguy
Cthulhu
2,940
844
0
1,690
5,275
3,339
680
246
4,985
26,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,177
Gold Earned
28,041
301
Minions Killed
209
0
Camps Cleared
0
1,071,438
Distance Traveled
1,111,309
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,696
518
60
5
0
207,394
1
W
Thanatos
6,921
629
43
4
0
232,673
2
L
Thanatos
6,284
571
42
4
0
225,194
0
L
Ra
6,552
596
71
6
0
220,963
4
L
Tsukuyomi
5,867
533
57
5
0
182,401
0
L
Geb
4,814
438
10
1
0
251,310
2
W
Heimdallr
6,707
610
68
6
0
214,501
0
W
Thoth
6,193
563
60
5
0
202,260
1
L
Ullr
4,524
411
29
3
0
231,441
0
W
Cthulhu
6,660
605
70
6
0
214,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role