Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Lady Mesmer
Nox
Level 48
God Stats
4W - 2L
1,381 SR
Queue Stats
23W - 29L
1,410 Elo+
Solo
Danzaburou
Danzaburou
Nannix
Danzaburou
Level 160
God Stats
23W - 28L
1,481 SR
Queue Stats
814W - 519L
1,591 Elo+
Solo
Loki
Loki
fahoooodeRiyadh
Loki
Level 158
God Stats
17W - 12L
1,619 SR
Queue Stats
193W - 169L
1,535 Elo+
Party 1
Chaac
Chaac
iEnder7
Chaac
Level 142
God Stats
2W - 1L
1,849 SR
Queue Stats
130W - 98L
1,511 Elo+
Party 1
Team Averages
Level 134
1,566 SR
1,510 Elo+

VS

Team Averages
Level 90
1,530 SR
1,536 Elo+
Chiron
Chiron
BlutbadJR
Chiron
Level 120
God Stats
1W - 2L
1,524 SR
Queue Stats
84W - 98L
1,472 Elo+
Solo
Achilles
Achilles
IP43
Achilles
Level 57
God Stats
1W - 2L
1,534 SR
Queue Stats
5W - 6L
1,521 Elo+
Solo
Ra
Ra
MeSlof
Ra
Level 126
God Stats
0W - 1L
1,355 SR
Queue Stats
51W - 42L
1,552 Elo+
Party 2
The Morrigan
The Morrigan
Mokachiii
The Morrigan
Level 133
God Stats
8W - 21L
1,450 SR
Queue Stats
437W - 340L
1,590 Elo+
Solo
Odin
Odin
jiansy
Odin
Level 14
God Stats
1W - 1L
1,788 SR
Queue Stats
9W - 7L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
16 / 3 / 18
12,303
1,367
27,684
12,660
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 26
10,061
1,118
10,836
4,022
1,693
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Nannix
Danzaburou
18
11 / 1 / 20
12,200
1,356
13,646
10,830
4,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 1 / 19
10,710
1,190
10,708
8,695
4,132
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
iEnder7
Chaac
18
9 / 0 / 27
11,728
1,303
10,961
10,174
9,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

334

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BlutbadJR
Chiron
14
2 / 13 / 2
9,196
1,022
6,399
21,334
6,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
IP43
Achilles
14
0 / 8 / 4
8,286
921
7,621
19,113
13,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
15
1 / 7 / 3
9,561
1,062
12,086
12,770
4,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Mokachiii
The Morrigan
14
2 / 7 / 3
9,310
1,034
6,987
8,646
2,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
jiansy
Odin
14
0 / 8 / 3
8,162
907
3,700
15,240
10,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
20
43
Kills
5
5
Deaths
43
110
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
16
3
18
8.33
L
Chiron
BlutbadJR
Chiron
2
13
2
0.23
L
Achilles
IP43
Achilles
0
8
4
0.25
W
1
0
26
14
L
Ra
1
7
3
0.36
L
The Morrigan
Mokachiii
The Morrigan
2
7
3
0.5
W
Danzaburou
Nannix
Danzaburou
11
1
20
21
W
6
1
19
15.5
W
Chaac
iEnder7
Chaac
9
0
27
22.5
L
Odin
jiansy
Odin
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,835
Damage
36,793
46,381
Taken
77,103
25,248
Mitigated
38,602
23,409
Healing
2,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
27,684
1,506
5,138
6,450
12,660
5,859
0
4,601
7,823
36,507
0
L
Chiron
BlutbadJR
Chiron
6,399
2,767
315
1,056
21,334
6,761
0
9,665
11,436
0
35,087
L
Achilles
IP43
Achilles
7,621
1,022
0
62
19,113
13,758
0
8,738
10,055
0
11,987
W
10,836
404
106
912
4,022
1,693
0
1,716
2,259
26,874
0
L
Ra
12,086
786
701
223
12,770
4,396
0
6,420
6,205
39,399
0
L
The Morrigan
Mokachiii
The Morrigan
6,987
997
0
71
8,646
2,764
0
5,118
3,319
11,016
0
W
Danzaburou
Nannix
Danzaburou
13,646
4,805
0
3,134
10,830
4,434
0
5,191
5,548
0
40,959
W
10,708
2,342
757
1,818
8,695
4,132
0
3,434
5,130
0
29,713
W
Chaac
iEnder7
Chaac
10,961
1,709
0
5,094
10,174
9,130
0
4,131
5,922
0
32,178
L
Odin
jiansy
Odin
3,700
673
0
500
15,240
10,923
0
8,579
6,560
0
4,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,002
Gold Earned
44,515
200
Minions Killed
133
7
Camps Cleared
3
926,256
Distance Traveled
742,901
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,303
1,367
17
2
1
163,628
2
L
Chiron
9,196
1,022
55
6
0
157,698
0
L
Achilles
8,286
921
5
1
1
169,019
0
W
Nox
10,061
1,118
43
5
1
173,978
1
L
Ra
9,561
1,062
65
7
0
161,529
0
L
The Morrigan
9,310
1,034
5
1
0
122,512
2
W
Danzaburou
12,200
1,356
71
8
2
188,269
0
W
Loki
10,710
1,190
33
4
2
197,476
0
W
Chaac
11,728
1,303
36
4
1
202,905
1
L
Odin
8,162
907
3
0
2
132,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role