Player Matchup

Bakasura
Bakasura
FishTidties
Bakasura
Level 29
God Stats
9W - 10L
1,173 SR
Queue Stats
107W - 145L
1,323 Elo+
Solo
Zeus
Zeus
Mokpa1108
Zeus
Level 25
God Stats
1W - 1L
1,471 SR
Queue Stats
6W - 10L
1,326 Elo+
Solo
Thor
Thor
xIGR0Kx
Thor
Level 28
God Stats
24W - 45L
1,398 SR
Queue Stats
24W - 45L
1,257 Elo+
Solo
Team Averages
Level 27
1,347 SR
1,302 Elo+

VS

Team Averages
Level 21
1,575 SR
1,182 Elo+
Amaterasu
Amaterasu
Mora 5433
Amaterasu
Level 38
God Stats
2W - 3L
1,724 SR
Queue Stats
160W - 252L
1,273 Elo+
Party 1
Bastet
Bastet
TheKingJackal52
Bastet
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 27L
1,125 Elo+
Party 1
Baron Samedi
Baron Samedi
Wizmd1181
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FishTidties
Bakasura
14
9 / 2 / 5
9,152
832
11,400
8,572
2,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
12
4 / 4 / 7
8,363
760
5,543
5,025
1,246
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
xIGR0Kx
Thor
11
2 / 1 / 8
7,589
690
3,842
5,907
1,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Mora 5433
Amaterasu
11
2 / 6 / 3
7,161
651
4,983
11,541
7,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 7 / 2
7,902
718
4,471
11,171
3,718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Wizmd1181
Baron Samedi
6
0 / 2 / 1
6,065
551
33
3,182
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
15
Kills
6
7
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
FishTidties
Bakasura
9
2
5
5.75
W
Zeus
4
4
7
1.88
L
Amaterasu
Mora 5433
Amaterasu
2
6
3
0.58
L
4
7
2
0.71
L
Baron Samedi
Wizmd1181
Baron Samedi
0
2
1
0.25
W
Thor
xIGR0Kx
Thor
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,785
Damage
9,487
19,504
Taken
25,894
6,029
Mitigated
12,505
5,739
Healing
2,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
FishTidties
Bakasura
11,400
8,723
0
3,059
8,572
2,807
1,161
327
7,759
0
30,327
W
Zeus
5,543
949
0
311
5,025
1,246
724
624
4,401
30,195
0
L
Amaterasu
Mora 5433
Amaterasu
4,983
1,773
0
1,124
11,541
7,843
0
2,360
8,301
0
20,617
L
4,471
1,795
0
1,073
11,171
3,718
0
2,560
8,152
0
20,200
L
Baron Samedi
Wizmd1181
Baron Samedi
33
33
0
11
3,182
944
0
623
2,234
525
0
W
Thor
xIGR0Kx
Thor
3,842
1,517
263
2,106
5,907
1,976
594
313
5,594
0
17,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,104
Gold Earned
21,128
129
Minions Killed
68
10
Camps Cleared
0
537,481
Distance Traveled
420,464
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,152
832
68
6
5
203,319
2
W
Zeus
8,363
760
43
4
4
163,150
3
L
Amaterasu
7,161
651
37
3
0
201,203
2
L
Bastet
7,902
718
31
3
0
171,269
0
L
Baron Samedi
6,065
551
0
0
0
47,992
0
W
Thor
7,589
690
18
2
1
171,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role