Player Matchup

Rama
Rama
DovahsBorn1995
Rama
Level 7
God Stats
2W - 1L
1,364 SR
Queue Stats
2W - 3L
1,273 Elo+
Party 1
Fenrir
Fenrir
GERKenny94
Fenrir
Level 78
God Stats
7W - 22L
1,261 SR
Queue Stats
31W - 92L
1,204 Elo+
Party 1
Sol
Sol
LuzudemCie
Sol
Level 68
God Stats
11W - 10L
1,346 SR
Queue Stats
31W - 83L
1,156 Elo+
Party 1
Chaac
Chaac
McKarntey
Chaac
Level 26
God Stats
8W - 13L
1,394 SR
Queue Stats
12W - 28L
1,098 Elo+
Party 1
Artio
Artio
lilPeqq
Artio
Level 69
God Stats
2W - 2L
1,273 SR
Queue Stats
20W - 75L
1,087 Elo+
Party 1
Team Averages
Level 50
1,327 SR
1,164 Elo+

VS

Team Averages
Level 60
1,476 SR
1,348 Elo+
Fafnir
Fafnir
Maximus2133
Fafnir
Level 68
God Stats
1W - 5L
1,352 SR
Queue Stats
185W - 252L
1,313 Elo+
Party 2
Nike
Nike
Theasion
Nike
Level 40
God Stats
0W - 2L
1,152 SR
Queue Stats
25W - 48L
1,326 Elo+
Party 3
Pele
Pele
Zweth
Pele
Level 100
God Stats
7W - 10L
1,562 SR
Queue Stats
191W - 218L
1,392 Elo+
Party 3
Hou Yi
Hou Yi
lexerian
Hou Yi
Level 44
God Stats
9W - 11L
1,500 SR
Queue Stats
99W - 156L
1,311 Elo+
Party 2
Anubis
Anubis
x DarkJano x
Anubis
Level 48
God Stats
3W - 2L
1,814 SR
Queue Stats
4W - 4L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 5
12,233
422
7,763
15,897
5,460
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
GERKenny94
Fenrir
20
19 / 2 / 5
16,240
560
24,743
19,333
10,967
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 2 / 5
15,859
547
27,090
19,430
8,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
McKarntey
Chaac
20
2 / 0 / 9
14,525
501
16,356
19,528
26,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artio
lilPeqq
Artio
18
1 / 3 / 9
12,281
423
3,416
24,903
31,340
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
1 / 4 / 7
10,923
377
11,856
21,933
32,871
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Nike
18
0 / 3 / 5
11,137
384
9,154
26,141
15,429
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
Zweth
Pele
19
2 / 9 / 1
12,096
417
7,502
20,924
8,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hou Yi
lexerian
Hou Yi
18
4 / 4 / 2
12,300
424
12,583
17,297
5,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
17
3 / 9 / 2
11,388
393
11,415
18,349
8,756
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
29
Kills
10
10
Deaths
29
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Fenrir
GERKenny94
Fenrir
19
2
5
10.75
W
5
2
5
3.75
L
Fafnir
1
4
7
1.13
W
Chaac
McKarntey
Chaac
2
0
9
6.5
L
Nike
0
3
5
0.83
L
Pele
Zweth
Pele
2
9
1
0.28
L
Hou Yi
lexerian
Hou Yi
4
4
2
1.25
W
Artio
lilPeqq
Artio
1
3
9
1.83
L
Anubis
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,368
Damage
52,510
99,091
Taken
104,644
82,751
Mitigated
71,805
39,155
Healing
26,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,763
5,193
0
3,531
15,897
5,460
3,865
5,321
10,576
0
73,317
W
Fenrir
GERKenny94
Fenrir
24,743
4,616
0
8,090
19,333
10,967
0
5,031
14,302
0
120,032
W
27,090
6,878
24
13,430
19,430
8,050
4,975
6,454
12,976
155,306
11,152
L
Fafnir
11,856
4,843
0
5,933
21,933
32,871
210
7,265
14,668
39,911
0
W
Chaac
McKarntey
Chaac
16,356
2,011
0
8,482
19,528
26,934
1,231
3,881
15,647
9,149
85,062
L
Nike
9,154
444
370
9,142
26,141
15,429
0
9,502
16,639
7,410
55,732
L
Pele
Zweth
Pele
7,502
1,586
0
3,318
20,924
8,945
0
4,055
16,869
0
94,163
L
Hou Yi
lexerian
Hou Yi
12,583
6,435
0
4,656
17,297
5,804
550
4,957
12,340
0
76,451
W
Artio
lilPeqq
Artio
3,416
491
630
4,968
24,903
31,340
283
5,863
19,040
60,206
0
L
Anubis
11,415
223
0
3,005
18,349
8,756
0
6,616
11,733
67,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,138
Gold Earned
57,844
693
Minions Killed
555
0
Camps Cleared
0
2,674,202
Distance Traveled
2,565,566
22
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,233
422
101
3
0
383,545
0
W
Fenrir
16,240
560
136
5
0
603,957
5
W
Sol
15,859
547
219
8
0
548,488
4
L
Fafnir
10,923
377
48
2
0
551,594
7
W
Chaac
14,525
501
159
5
0
610,624
9
L
Nike
11,137
384
102
4
0
568,822
9
L
Pele
12,096
417
122
4
0
517,203
18
L
Hou Yi
12,300
424
158
5
0
513,725
7
W
Artio
12,281
423
78
3
0
527,588
4
L
Anubis
11,388
393
125
4
0
414,222
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role