Player Matchup

Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
BCup
Hercules
Level 28
God Stats
2W - 0L
1,789 SR
Queue Stats
37W - 35L
1,577 Elo+
Party 3
Bacchus
Bacchus
BluefishOG
Bacchus
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
159W - 125L
1,562 Elo+
Party 3
Hun Batz
Hun Batz
JESGE
Hun Batz
Level 23
God Stats
16W - 6L
1,767 SR
Queue Stats
40W - 39L
1,449 Elo+
Party 1
Raijin
Raijin
LOMO_1
Raijin
Level 128
God Stats
10W - 8L
1,520 SR
Queue Stats
208W - 182L
1,566 Elo+
Party 1
Team Averages
Level 72
1,615 SR
1,531 Elo+

VS

Team Averages
Level 50
1,606 SR
1,635 Elo+
Izanami
Izanami
Erin05
Izanami
Level 65
God Stats
23W - 8L
1,847 SR
Queue Stats
345W - 282L
1,617 Elo+
Party 4
Loki
Loki
HadesGatekeeper
Loki
Level 63
God Stats
41W - 41L
1,549 SR
Queue Stats
323W - 267L
1,616 Elo+
Party 4
Nox
Nox
Majesticx23
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,832 Elo+
Party 2
Persephone
Persephone
ManaPancakes
Persephone
Level 85
God Stats
7W - 2L
1,632 SR
Queue Stats
25W - 10L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
ferretu
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,610 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
7 / 1 / 4
8,120
625
6,653
6,584
1,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
BCup
Hercules
12
1 / 1 / 1
7,077
544
2,841
11,225
8,184
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Bacchus
BluefishOG
Bacchus
11
5 / 2 / 5
7,152
550
4,306
7,213
6,030
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
JESGE
Hun Batz
14
6 / 0 / 2
8,240
634
5,387
7,705
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
LOMO_1
Raijin
14
4 / 1 / 5
8,451
650
6,028
6,174
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Erin05
Izanami
11
0 / 5 / 3
6,494
500
5,395
7,689
1,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 5 / 1
7,005
539
7,754
8,956
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 6 / 2
5,758
443
1,727
5,950
1,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
ManaPancakes
Persephone
11
1 / 3 / 0
6,858
528
8,144
6,187
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
ferretu
Kukulkan
10
0 / 4 / 0
5,603
431
729
5,660
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
23
Kills
5
5
Deaths
23
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
4
9
W
Hercules
BCup
Hercules
1
1
1
1.5
W
Bacchus
BluefishOG
Bacchus
5
2
5
3.75
L
Izanami
Erin05
Izanami
0
5
3
0.3
L
3
5
1
0.7
W
Hun Batz
JESGE
Hun Batz
6
0
2
7
W
Raijin
LOMO_1
Raijin
4
1
5
6.5
L
1
6
2
0.33
L
Persephone
ManaPancakes
Persephone
1
3
0
0.33
L
Kukulkan
ferretu
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,215
Damage
23,749
38,901
Taken
34,442
21,017
Mitigated
9,183
11,491
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,653
2,319
0
3,126
6,584
1,909
771
71
6,513
0
50,315
W
Hercules
BCup
Hercules
2,841
439
0
2,382
11,225
8,184
158
7,089
4,136
0
34,538
W
Bacchus
BluefishOG
Bacchus
4,306
499
95
1,100
7,213
6,030
239
1,541
5,672
15,679
0
L
Izanami
Erin05
Izanami
5,395
3,410
0
1,203
7,689
1,770
0
2,032
5,528
0
46,356
L
7,754
2,106
0
3,421
8,956
2,470
0
1,757
6,995
0
33,665
W
Hun Batz
JESGE
Hun Batz
5,387
2,220
0
3,370
7,705
2,787
0
976
6,729
0
50,350
W
Raijin
LOMO_1
Raijin
6,028
762
0
1,418
6,174
2,107
381
863
5,207
52,818
0
L
1,727
436
0
335
5,950
1,474
0
2,169
3,711
20,569
0
L
Persephone
ManaPancakes
Persephone
8,144
584
0
1,623
6,187
1,860
157
975
5,106
40,479
0
L
Kukulkan
ferretu
Kukulkan
729
325
0
420
5,660
1,609
0
2,632
2,766
27,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,040
Gold Earned
31,718
420
Minions Killed
352
0
Camps Cleared
0
1,305,613
Distance Traveled
1,196,402
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,120
625
107
8
0
238,225
0
W
Hercules
7,077
544
84
6
0
264,091
5
W
Bacchus
7,152
550
15
1
0
255,966
4
L
Izanami
6,494
500
91
7
0
217,488
5
L
Loki
7,005
539
66
5
0
284,616
2
W
Hun Batz
8,240
634
98
8
0
291,048
0
W
Raijin
8,451
650
116
9
0
256,283
4
L
Nox
5,758
443
53
4
0
235,602
1
L
Persephone
6,858
528
81
6
0
245,216
0
L
Kukulkan
5,603
431
61
5
0
213,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role