Player Matchup

Guan Yu
Guan Yu
Green_Starish29
Guan Yu
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 237L
1,418 Elo+
Solo
Artemis
Artemis
MilfysYT
Artemis
Level 11
God Stats
6W - 4L
1,448 SR
Queue Stats
7W - 8L
1,216 Elo+
Solo
Hachiman
Hachiman
newRaydd8
Hachiman
Level 22
God Stats
1W - 5L
1,095 SR
Queue Stats
14W - 35L
1,193 Elo+
Party 2
Sylvanus
Sylvanus
nickhughes23
Sylvanus
Level 16
God Stats
7W - 7L
1,387 SR
Queue Stats
16W - 15L
1,374 Elo+
Solo
Anhur
Anhur
sapient-rhythm7
Anhur
Level 7
God Stats
1W - 2L
1,651 SR
Queue Stats
6W - 17L
1,211 Elo+
Party 2
Team Averages
Level 17
1,416 SR
1,282 Elo+

VS

Team Averages
Level 38
1,570 SR
1,356 Elo+
Anhur
Anhur
Bloop5000
Anhur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 186L
1,505 Elo+
Party 1
Bacchus
Bacchus
Hipps-o-deth
Bacchus
Level 21
God Stats
55W - 54L
1,789 SR
Queue Stats
68W - 82L
1,285 Elo+
Party 1
Cthulhu
Cthulhu
JJCALY
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 30L
1,183 Elo+
Solo
Anubis
Anubis
ReaperhawkGaming
Anubis
Level 17
God Stats
14W - 9L
1,562 SR
Queue Stats
93W - 117L
1,303 Elo+
Party 1
Susano
Susano
wookiecreeper
Susano
Level 120
God Stats
8W - 5L
1,500 SR
Queue Stats
219W - 238L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 2
9,033
753
323
1,215
279
Artemis
MilfysYT
Artemis
18
3 / 6 / 8
11,829
986
24,458
26,160
7,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
newRaydd8
Hachiman
15
1 / 1 / 1
9,330
778
2,546
2,190
547
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
nickhughes23
Sylvanus
17
8 / 1 / 4
12,556
1,046
10,884
25,774
16,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 8 / 2
9,431
786
3,816
8,215
1,789
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bloop5000
Anhur
18
1 / 1 / 13
11,234
936
7,768
9,515
3,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bacchus
Hipps-o-deth
Bacchus
17
1 / 3 / 8
10,979
915
4,805
16,994
24,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
JJCALY
Cthulhu
17
0 / 5 / 6
10,224
852
9,304
17,336
10,547
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 1 / 5
12,570
1,048
19,750
9,588
6,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 3 / 7
11,600
967
17,473
9,160
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
13
Kills
16
16
Deaths
13
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bloop5000
Anhur
1
1
13
7.5
L
0
0
2
1
W
Bacchus
Hipps-o-deth
Bacchus
1
3
8
1.67
W
Cthulhu
JJCALY
Cthulhu
0
5
6
0.6
L
Artemis
MilfysYT
Artemis
3
6
8
1.17
W
8
1
5
10.5
L
Hachiman
newRaydd8
Hachiman
1
1
1
1.5
L
Sylvanus
nickhughes23
Sylvanus
8
1
4
10
L
1
8
2
0.25
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,027
Damage
59,100
63,554
Taken
62,593
26,527
Mitigated
49,464
8,990
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bloop5000
Anhur
7,768
4,991
0
1,354
9,515
3,860
0
1,781
7,734
0
31,986
L
323
49
135
135
1,215
279
0
607
608
0
2,005
W
Bacchus
Hipps-o-deth
Bacchus
4,805
995
0
1,101
16,994
24,499
0
3,039
11,819
10,546
0
W
Cthulhu
JJCALY
Cthulhu
9,304
96
0
0
17,336
10,547
0
2,159
15,177
21,139
0
L
Artemis
MilfysYT
Artemis
24,458
11,439
0
1,323
26,160
7,314
0
13,189
12,971
0
40,652
W
19,750
350
0
6,077
9,588
6,332
0
1,160
8,204
61,946
0
L
Hachiman
newRaydd8
Hachiman
2,546
1,757
0
0
2,190
547
0
810
1,380
0
5,672
L
Sylvanus
nickhughes23
Sylvanus
10,884
4,209
1,966
5,431
25,774
16,598
0
16,710
9,064
13,741
2,575
L
3,816
2,329
0
0
8,215
1,789
0
2,543
5,672
0
4,917
W
17,473
3,720
0
501
9,160
4,226
0
1,483
7,677
0
33,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,179
Gold Earned
56,607
62
Minions Killed
253
3
Camps Cleared
7
523,396
Distance Traveled
1,040,435
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,234
936
55
5
0
200,390
0
L
Guan Yu
9,033
753
4
0
1
30,069
0
W
Bacchus
10,979
915
15
1
0
209,776
7
W
Cthulhu
10,224
852
25
2
4
210,763
0
L
Artemis
11,829
986
33
3
2
166,813
0
W
Anubis
12,570
1,048
120
10
0
201,251
0
L
Hachiman
9,330
778
10
1
0
80,954
0
L
Sylvanus
12,556
1,046
13
1
0
172,241
0
L
Anhur
9,431
786
2
0
0
73,319
0
W
Susano
11,600
967
38
3
3
218,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role