Player Matchup

Bellona
Bellona
Carearthas
Bellona
Level 21
God Stats
12W - 7L
1,653 SR
Queue Stats
28W - 31L
1,405 Elo+
Party 2
Nox
Nox
RETROANGRY
Nox
Level 147
God Stats
1W - 2L
1,390 SR
Queue Stats
34W - 35L
1,470 Elo+
Party 2
Loki
Loki
bobbujack
Loki
Level 45
God Stats
6W - 5L
1,602 SR
Queue Stats
13W - 13L
1,310 Elo+
Solo
Team Averages
Level 71
1,549 SR
1,395 Elo+

VS

Team Averages
Level 68
1,375 SR
1,529 Elo+
Cerberus
Cerberus
 
Cerberus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DesertxEagle32
Set
Level 89
God Stats
1W - 2L
1,316 SR
Queue Stats
89W - 91L
1,562 Elo+
Party 1
Achilles
Achilles
SliqJatt115
Achilles
Level 46
God Stats
0W - 2L
1,309 SR
Queue Stats
90W - 86L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Carearthas
Bellona
13
4 / 1 / 8
7,920
792
7,477
7,190
7,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 2 / 7
8,402
840
7,439
4,719
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
11
4 / 1 / 6
7,694
769
5,463
5,295
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
3 / 5 / 1
8,264
826
3,126
9,394
6,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 5 / 0
6,359
636
1,932
7,430
4,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
SliqJatt115
Achilles
9
0 / 4 / 0
5,734
573
2,194
8,377
5,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
4
4
Deaths
14
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
5
1
0.7
W
Bellona
Carearthas
Bellona
4
1
8
8
L
1
5
0
0.2
W
6
2
7
4.75
L
Achilles
SliqJatt115
Achilles
0
4
0
0
W
Loki
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,379
Damage
7,252
17,204
Taken
25,201
10,648
Mitigated
15,714
4,040
Healing
2,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,126
467
0
1,302
9,394
6,329
0
2,616
6,458
5,350
0
W
Bellona
Carearthas
Bellona
7,477
2,400
0
1,648
7,190
7,073
0
1,401
5,789
0
18,445
L
1,932
1,254
0
686
7,430
4,281
0
2,499
4,587
0
23,250
W
7,439
894
142
798
4,719
2,027
512
1,171
3,548
32,106
0
L
Achilles
SliqJatt115
Achilles
2,194
727
0
454
8,377
5,104
0
2,299
5,577
0
11,621
W
Loki
5,463
1,538
0
1,452
5,295
1,548
303
1,067
4,228
0
27,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,016
Gold Earned
20,357
132
Minions Killed
85
7
Camps Cleared
2
528,969
Distance Traveled
459,447
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,264
826
4
0
0
102,795
2
W
Bellona
7,920
792
22
2
3
165,825
1
L
Set
6,359
636
53
5
1
162,162
2
W
Nox
8,402
840
73
7
1
176,093
1
L
Achilles
5,734
573
28
3
1
194,490
2
W
Loki
7,694
769
37
4
3
187,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role