Player Matchup

Merlin
Merlin
StoniestFan668
Merlin
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 85L
1,402 Elo+
Party 1
Ymir
Ymir
UMAB_smelly_t8nt
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,429 Elo+
Solo
Guan Yu
Guan Yu
directoritory
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,346 Elo+
Solo
Susano
Susano
oNECrzYwHiTeGuY
Susano
Level 28
God Stats
2W - 7L
1,765 SR
Queue Stats
63W - 83L
1,259 Elo+
Solo
Artemis
Artemis
xGrubkillerxxx
Artemis
Level 17
God Stats
8W - 12L
1,753 SR
Queue Stats
22W - 39L
1,293 Elo+
Party 1
Team Averages
Level 21
1,604 SR
1,346 Elo+

VS

Team Averages
Level 29
1,547 SR
1,391 Elo+
Ganesha
Ganesha
CF_COMAnDER_MK
Ganesha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 104L
1,493 Elo+
Party 2
Izanami
Izanami
EverFreshhhh
Izanami
Level 25
God Stats
17W - 13L
1,538 SR
Queue Stats
75W - 83L
1,432 Elo+
Party 2
Hera
Hera
Frozen_Grape_01
Hera
Level 17
God Stats
8W - 9L
1,587 SR
Queue Stats
92W - 84L
1,294 Elo+
Party 3
Loki
Loki
Frozen_Melon_05
Loki
Level 22
God Stats
14W - 10L
1,590 SR
Queue Stats
31W - 39L
1,280 Elo+
Party 3
Chaac
Chaac
erubiel177
Chaac
Level 76
God Stats
9W - 8L
1,519 SR
Queue Stats
86W - 89L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
7,017
413
2,723
10,138
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 4 / 7
8,135
479
3,967
15,777
16,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
11
0 / 6 / 1
7,089
417
5,405
14,312
13,366
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
5 / 5 / 0
8,297
488
6,435
11,543
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 7 / 2
7,901
465
12,821
12,854
5,728
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 7
6,973
410
2,803
10,794
4,909
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
EverFreshhhh
Izanami
13
2 / 3 / 7
8,002
471
8,335
10,843
2,880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
16 / 2 / 3
10,599
623
16,038
7,887
2,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 6
8,561
504
2,795
7,188
2,182
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
15
7 / 0 / 8
9,384
552
18,362
12,971
13,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
12
Kills
29
30
Deaths
13
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
6
7
0.75
W
Izanami
EverFreshhhh
Izanami
2
3
7
1.83
W
16
2
3
8.75
W
3
2
6
3
L
0
8
1
0.06
L
1
4
7
1.13
L
Guan Yu
0
6
1
0.08
W
Chaac
7
0
8
11
L
5
5
0
1
L
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,351
Damage
48,333
64,624
Taken
49,683
42,261
Mitigated
25,719
8,117
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,803
118
0
0
10,794
4,909
326
1,316
9,478
9,576
0
W
Izanami
EverFreshhhh
Izanami
8,335
5,239
710
2,314
10,843
2,880
1,242
1,214
9,629
0
47,708
W
16,038
5,717
192
1,375
7,887
2,688
1,129
1,625
6,262
70,465
0
W
2,795
553
0
993
7,188
2,182
0
110
7,078
0
44,729
L
2,723
911
0
63
10,138
3,078
491
5,962
4,127
32,522
0
L
3,967
1,105
0
1,108
15,777
16,275
385
4,186
11,329
14,771
0
L
Guan Yu
5,405
993
402
2,684
14,312
13,366
428
3,755
9,493
596
29,454
W
Chaac
18,362
3,493
0
4,968
12,971
13,060
1,260
2,775
10,196
7,840
53,253
L
6,435
1,019
0
3,108
11,543
3,814
0
3,985
7,370
0
28,589
L
12,821
6,115
0
752
12,854
5,728
1,899
3,753
8,961
0
55,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,439
Gold Earned
43,519
300
Minions Killed
370
0
Camps Cleared
0
1,394,880
Distance Traveled
1,594,262
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,973
410
2
0
0
269,613
0
W
Izanami
8,002
471
84
5
0
312,093
6
W
Hera
10,599
623
112
7
0
332,752
7
W
Loki
8,561
504
76
4
0
326,019
0
L
Merlin
7,017
413
66
4
0
281,401
0
L
Ymir
8,135
479
30
2
0
270,587
5
L
Guan Yu
7,089
417
69
4
0
289,525
1
W
Chaac
9,384
552
96
6
0
353,785
3
L
Susano
8,297
488
43
3
0
306,123
0
L
Artemis
7,901
465
92
5
0
247,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role