Player Matchup

Baron Samedi
Baron Samedi
BB-8_King
Baron Samedi
Level 5
God Stats
1W - 5L
1,259 SR
Queue Stats
4W - 8L
1,123 Elo+
Solo
Hel
Hel
BichoPlayer1
Hel
Level 13
God Stats
5W - 9L
1,541 SR
Queue Stats
35W - 54L
1,264 Elo+
Solo
Guan Yu
Guan Yu
Facucrd
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
985 Elo+
Solo
Loki
Loki
Spicy Stink
Loki
Level 5
God Stats
2W - 6L
1,372 SR
Queue Stats
2W - 6L
1,289 Elo+
Solo
Da Ji
Da Ji
XYaBoiClowdsX
Da Ji
Level 12
God Stats
0W - 2L
1,229 SR
Queue Stats
0W - 2L
1,164 Elo+
Solo
Team Averages
Level 8
1,380 SR
1,165 Elo+

VS

Team Averages
Level 22
1,391 SR
1,348 Elo+
Hades
Hades
Dr Mitchard
Hades
Level 17
God Stats
16W - 12L
1,414 SR
Queue Stats
24W - 25L
1,305 Elo+
Solo
Fafnir
Fafnir
TrustErebus
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,225 Elo+
Party 1
Tyr
Tyr
XD Xarkzy
Tyr
Level 23
God Stats
2W - 3L
1,251 SR
Queue Stats
82W - 65L
1,398 Elo+
Solo
Loki
Loki
bsoldier76
Loki
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
215W - 234L
1,436 Elo+
Solo
Bakasura
Bakasura
yandiee
Bakasura
Level 13
God Stats
1W - 1L
1,289 SR
Queue Stats
5W - 5L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BB-8_King
Baron Samedi
17
2 / 10 / 6
11,407
877
18,847
20,279
8,776
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 5 / 4
10,850
835
7,238
12,342
9,903
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
Facucrd
Guan Yu
17
2 / 2 / 6
11,777
906
10,188
16,048
8,197
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 11 / 5
11,803
908
17,884
26,204
9,191
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 11 / 4
11,346
873
8,401
21,366
8,481
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 16
14,510
1,116
20,383
8,975
5,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
20
7 / 0 / 24
13,912
1,070
12,268
12,680
15,979
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
8 / 1 / 18
13,418
1,032
22,651
17,090
19,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
8 / 6 / 11
12,925
994
13,870
13,366
4,834
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
yandiee
Bakasura
19
5 / 4 / 18
12,170
936
13,751
19,864
9,247
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
125
11
Kills
38
39
Deaths
11
25
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BB-8_King
Baron Samedi
2
10
6
0.5
L
0
5
4
0.4
W
10
0
16
18
L
Guan Yu
Facucrd
Guan Yu
2
2
6
2.5
L
4
11
5
0.59
W
Fafnir
7
0
24
19
W
8
1
18
17
L
3
11
4
0.45
W
8
6
11
2.25
W
Bakasura
yandiee
Bakasura
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,558
Damage
82,923
96,239
Taken
71,975
44,548
Mitigated
54,593
14,170
Healing
20,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BB-8_King
Baron Samedi
18,847
4,384
1,681
1,423
20,279
8,776
0
5,227
14,278
33,752
0
L
7,238
832
391
719
12,342
9,903
0
2,955
9,221
28,893
0
W
20,383
3,449
1,163
3,976
8,975
5,236
0
1,963
7,012
53,032
0
L
Guan Yu
Facucrd
Guan Yu
10,188
2,726
3,520
4,199
16,048
8,197
0
4,909
10,912
0
27,038
L
17,884
7,796
0
2,041
26,204
9,191
0
13,021
12,428
0
33,635
W
Fafnir
12,268
3,856
621
5,564
12,680
15,979
0
4,898
7,782
32,212
0
W
22,651
9,783
0
2,688
17,090
19,297
0
6,814
10,276
1,334
26,614
L
8,401
1,951
0
196
21,366
8,481
0
7,526
13,172
0
22,868
W
13,870
5,038
0
0
13,366
4,834
0
5,116
8,250
0
31,949
W
Bakasura
yandiee
Bakasura
13,751
12,636
0
6,934
19,864
9,247
0
7,294
12,570
0
21,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,183
Gold Earned
66,935
171
Minions Killed
224
4
Camps Cleared
6
1,045,791
Distance Traveled
1,150,730
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,407
877
29
2
1
185,582
0
L
Hel
10,850
835
38
3
0
187,250
4
W
Hades
14,510
1,116
98
8
2
253,833
0
L
Guan Yu
11,777
906
43
3
3
217,908
2
L
Loki
11,803
908
33
3
0
227,546
0
W
Fafnir
13,912
1,070
31
2
1
246,059
1
W
Tyr
13,418
1,032
15
1
1
251,299
1
L
Da Ji
11,346
873
28
2
0
227,505
0
W
Loki
12,925
994
51
4
2
189,031
0
W
Bakasura
12,170
936
29
2
0
210,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role