Player Matchup

Da Ji
Da Ji
CaliNastyMan
Da Ji
Level 25
God Stats
12W - 16L
1,589 SR
Queue Stats
108W - 106L
1,441 Elo+
Solo
Janus
Janus
CapableCat
Janus
Level 24
God Stats
19W - 18L
1,481 SR
Queue Stats
44W - 45L
1,430 Elo+
Party 1
Chernobog
Chernobog
MurkyCow
Chernobog
Level 23
God Stats
1W - 1L
1,689 SR
Queue Stats
27W - 23L
1,445 Elo+
Party 1
Bellona
Bellona
sippycups
Bellona
Level 29
God Stats
9W - 4L
1,589 SR
Queue Stats
91W - 107L
1,545 Elo+
Solo
Yemoja
Yemoja
ydonny
Yemoja
Level 23
God Stats
1W - 5L
1,421 SR
Queue Stats
32W - 35L
1,540 Elo+
Solo
Team Averages
Level 25
1,554 SR
1,480 Elo+

VS

Team Averages
Level 21
1,548 SR
1,507 Elo+
Sun Wukong
Sun Wukong
JayHunnY13
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,701 Elo+
Solo
Neith
Neith
LaCoppel
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,344 Elo+
Solo
Ullr
Ullr
TornTB
Ullr
Level 26
God Stats
11W - 8L
1,742 SR
Queue Stats
155W - 108L
1,612 Elo+
Solo
Nike
Nike
grave6655
Nike
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
193W - 197L
1,380 Elo+
Solo
Geb
Geb
xPooglet
Geb
Level 23
God Stats
30W - 32L
1,500 SR
Queue Stats
158W - 152L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 3
10,442
454
9,704
15,745
9,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
16
5 / 5 / 6
10,938
476
13,342
16,213
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
MurkyCow
Chernobog
15
0 / 7 / 5
9,826
427
4,529
13,308
4,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
sippycups
Bellona
19
15 / 3 / 3
12,753
554
19,402
14,932
18,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
ydonny
Yemoja
15
1 / 4 / 10
10,134
441
7,028
16,032
19,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JayHunnY13
Sun Wukong
19
8 / 2 / 9
12,024
523
14,410
19,430
15,229
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
LaCoppel
Neith
16
1 / 8 / 7
10,669
464
8,810
11,131
3,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ullr
TornTB
Ullr
20
14 / 2 / 4
14,357
624
18,776
17,861
9,026
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
16
2 / 9 / 11
10,124
440
9,311
16,332
10,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 6 / 9
9,053
394
4,240
14,826
12,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
66
26
Kills
26
27
Deaths
27
27
Assists
40
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
L
Janus
5
5
6
1.6
W
Sun Wukong
JayHunnY13
Sun Wukong
8
2
9
6.25
W
Neith
LaCoppel
Neith
1
8
7
0.56
L
Chernobog
MurkyCow
Chernobog
0
7
5
0.36
W
Ullr
TornTB
Ullr
14
2
4
8
W
Nike
2
9
11
0.83
L
Bellona
sippycups
Bellona
15
3
3
5.5
W
1
6
9
0.92
L
Yemoja
ydonny
Yemoja
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,005
Damage
55,547
76,230
Taken
79,580
56,660
Mitigated
50,959
18,209
Healing
19,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,704
3,570
0
1,503
15,745
9,968
816
1,289
14,456
0
70,229
L
Janus
13,342
735
0
3,246
16,213
4,372
1,106
295
15,918
67,790
0
W
Sun Wukong
JayHunnY13
Sun Wukong
14,410
2,594
0
5,039
19,430
15,229
2,324
4,249
15,097
12,431
43,643
W
Neith
LaCoppel
Neith
8,810
5,358
0
2,035
11,131
3,621
2,038
2,304
8,743
0
47,887
L
Chernobog
MurkyCow
Chernobog
4,529
2,823
0
2,299
13,308
4,002
2,030
1,012
12,296
0
59,849
W
Ullr
TornTB
Ullr
18,776
7,640
0
6,980
17,861
9,026
0
2,984
14,781
0
122,614
W
Nike
9,311
1,466
422
1,177
16,332
10,125
0
5,207
10,741
1,028
37,718
L
Bellona
sippycups
Bellona
19,402
9,081
0
5,039
14,932
18,353
0
2,656
12,276
6,869
81,076
W
4,240
430
0
3,499
14,826
12,958
68
6,749
7,984
15,404
0
L
Yemoja
ydonny
Yemoja
7,028
862
1,711
4,411
16,032
19,965
121
2,065
13,967
37,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,093
Gold Earned
56,227
538
Minions Killed
431
0
Camps Cleared
0
1,933,660
Distance Traveled
2,137,679
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,442
454
106
5
0
386,690
14
L
Janus
10,938
476
130
6
0
436,536
6
W
Sun Wukong
12,024
523
92
4
0
441,396
4
W
Neith
10,669
464
110
5
0
404,994
0
L
Chernobog
9,826
427
102
4
0
331,104
0
W
Ullr
14,357
624
152
7
0
491,828
2
W
Nike
10,124
440
61
3
0
451,816
7
L
Bellona
12,753
554
157
7
0
354,203
3
W
Geb
9,053
394
16
1
0
347,645
0
L
Yemoja
10,134
441
43
2
0
425,127
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role