Player Matchup

Pele
Pele
Masters
Flυx
Pele
Masters
Level 139
God Stats
8W - 10L
1,647 SR
Queue Stats
315W - 298L
2,457 MMR
Solo
Chiron
Chiron
Diamond I
ItzScoobs
Chiron
Diamond I
Level 149
God Stats
5W - 4L
1,751 SR
Queue Stats
496W - 479L
2,371 MMR
Solo
Janus
Janus
Masters
Korrosu
Janus
Masters
Level 106
God Stats
24W - 18L
1,722 SR
Queue Stats
197W - 183L
2,356 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Wolfking
Gilgamesh
Masters
Level 160
God Stats
5W - 6L
1,512 SR
Queue Stats
111W - 102L
2,459 MMR
Solo
Osiris
Osiris
Diamond II
lilzomboi
Osiris
Diamond II
Level 160
God Stats
3W - 3L
1,756 SR
Queue Stats
121W - 110L
2,342 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,677 SR
2,397 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,535 SR
2,397 MMR
Anhur
Anhur
Diamond I
Dravokxr
Anhur
Diamond I
Level 154
God Stats
21W - 16L
1,734 SR
Queue Stats
166W - 134L
2,481 MMR
Solo
Guan Yu
Guan Yu
Diamond I
MisterDeez
Guan Yu
Diamond I
Level 160
God Stats
18W - 17L
1,738 SR
Queue Stats
272W - 257L
2,290 MMR
Solo
Ullr
Ullr
Masters
YesImToxic
Ullr
Masters
Level 160
God Stats
96W - 88L
1,632 SR
Queue Stats
824W - 790L
2,366 MMR
Solo
Merlin
Merlin
Masters
daddyslittletoy
Merlin
Masters
Level 160
God Stats
9W - 21L
1,434 SR
Queue Stats
693W - 660L
2,502 MMR
Solo
Cabrakan
Cabrakan
Diamond I
ernesale
Cabrakan
Diamond I
Level 159
God Stats
1W - 0L
1,138 SR
Queue Stats
224W - 205L
2,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Flυx
Pele
19
9 / 7 / 5
12,699
508
16,447
25,451
7,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
ItzScoobs
Chiron
19
1 / 8 / 4
11,829
473
12,014
21,364
6,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Korrosu
Janus
20
7 / 4 / 7
13,785
551
18,348
16,672
5,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Wolfking
Gilgamesh
15
1 / 8 / 9
10,179
407
10,338
30,591
24,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
lilzomboi
Osiris
17
1 / 8 / 10
11,431
457
15,097
25,304
23,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Morgan Le FayArtioSolTiamatArtemis

VS

Bans
OdinGebTsukuyomiAresFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dravokxr
Anhur
20
8 / 1 / 10
14,505
580
16,877
19,727
8,785
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
MisterDeez
Guan Yu
19
3 / 8 / 7
13,545
542
17,966
24,978
29,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
12 / 5 / 13
15,252
610
21,386
21,270
9,111
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
10 / 4 / 14
15,640
626
28,707
16,823
7,977
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
ernesale
Cabrakan
17
2 / 1 / 21
12,807
512
11,379
26,841
41,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
100
19
Kills
35
35
Deaths
19
35
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Anhur
Dravokxr
Anhur
8
1
10
13
L
Pele
Flυx
Pele
9
7
5
1.64
L
Chiron
ItzScoobs
Chiron
1
8
4
0.38
L
Janus
Korrosu
Janus
7
4
7
2.63
W
Guan Yu
MisterDeez
Guan Yu
3
8
7
0.81
L
Gilgamesh
Wolfking
Gilgamesh
1
8
9
0.69
W
12
5
13
3.7
W
10
4
14
4.25
W
Cabrakan
ernesale
Cabrakan
2
1
21
12.5
L
Osiris
lilzomboi
Osiris
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,244
Damage
96,315
119,382
Taken
109,639
67,384
Mitigated
97,046
27,379
Healing
34,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Dravokxr
Anhur
16,877
6,230
0
8,084
19,727
8,785
3,454
3,159
16,468
0
109,612
L
Pele
Flυx
Pele
16,447
4,274
0
6,839
25,451
7,468
0
7,019
18,140
0
89,363
L
Chiron
ItzScoobs
Chiron
12,014
4,723
648
5,892
21,364
6,131
0
6,615
14,566
0
91,737
L
Janus
Korrosu
Janus
18,348
177
257
1,507
16,672
5,714
0
6,931
9,429
102,945
0
W
Guan Yu
MisterDeez
Guan Yu
17,966
3,004
1,620
9,133
24,978
29,890
2,336
4,228
20,742
935
91,728
L
Gilgamesh
Wolfking
Gilgamesh
10,338
2,679
0
3,832
30,591
24,359
0
13,799
16,468
0
37,540
W
21,386
7,877
0
6,219
21,270
9,111
2,446
8,398
12,627
0
129,116
W
28,707
2,241
672
5,054
16,823
7,977
606
3,854
12,890
124,183
0
W
Cabrakan
ernesale
Cabrakan
11,379
1,217
0
3,632
26,841
41,283
130
5,268
21,365
44,706
0
L
Osiris
lilzomboi
Osiris
15,097
4,501
0
8,404
25,304
23,712
0
5,813
19,350
16,827
56,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,923
Gold Earned
71,749
663
Minions Killed
674
0
Camps Cleared
0
2,417,603
Distance Traveled
2,444,510
23
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,505
580
145
6
0
468,379
7
L
Pele
12,699
508
137
5
0
530,532
2
L
Chiron
11,829
473
168
7
0
440,574
3
L
Janus
13,785
551
195
8
0
564,578
5
W
Guan Yu
13,545
542
146
6
0
517,886
5
L
Gilgamesh
10,179
407
33
1
0
475,823
9
W
Ullr
15,252
610
153
6
0
491,074
7
W
Merlin
15,640
626
187
7
0
460,529
4
W
Cabrakan
12,807
512
43
2
0
506,642
12
L
Osiris
11,431
457
130
5
0
406,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role