Player Matchup

Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Angry-Tummy93
Sun Wukong
Level 67
God Stats
5W - 11L
1,394 SR
Queue Stats
55W - 58L
1,438 Elo+
Party 2
Chronos
Chronos
BardockBard
Chronos
Level 21
God Stats
4W - 3L
1,660 SR
Queue Stats
256W - 286L
1,275 Elo+
Solo
Loki
Loki
ZXL4K
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Solo
Kukulkan
Kukulkan
illyVT
Kukulkan
Level 10
God Stats
0W - 2L
1,271 SR
Queue Stats
4W - 7L
1,464 Elo+
Party 2
Team Averages
Level 24
1,465 SR
1,370 Elo+

VS

Team Averages
Level 21
1,549 SR
1,471 Elo+
Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
EVZVRD
Ra
Level 25
God Stats
1W - 0L
1,375 SR
Queue Stats
28W - 8L
1,700 Elo+
Solo
Jing Wei
Jing Wei
Nevaeh777
Jing Wei
Level 21
God Stats
5W - 7L
1,565 SR
Queue Stats
79W - 83L
1,357 Elo+
Party 1
Izanami
Izanami
TheCapten
Izanami
Level 18
God Stats
13W - 7L
1,598 SR
Queue Stats
114W - 99L
1,464 Elo+
Solo
Serqet
Serqet
YatoRogue
Serqet
Level 26
God Stats
2W - 3L
1,706 SR
Queue Stats
84W - 90L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
1
0 / 0 / 0
2,745
458
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Angry-Tummy93
Sun Wukong
7
5 / 0 / 0
4,575
763
2,805
3,779
1,314
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Chronos
BardockBard
Chronos
6
0 / 2 / 0
3,618
603
1,485
3,241
1,030
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
ZXL4K
Loki
3
0 / 4 / 1
3,029
505
223
2,471
696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
illyVT
Kukulkan
7
1 / 0 / 3
4,420
737
1,500
2,040
639
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
1
0 / 0 / 0
2,847
475
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
7
3 / 3 / 0
4,138
690
2,048
2,987
830
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Nevaeh777
Jing Wei
7
2 / 0 / 0
4,416
736
1,681
3,229
855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
TheCapten
Izanami
7
0 / 1 / 1
4,440
740
2,072
2,607
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Serqet
YatoRogue
Serqet
6
1 / 3 / 1
4,075
679
1,065
3,736
1,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
6
Kills
6
6
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
W
Ymir
 
Ymir
0
0
0
0
L
Sun Wukong
Angry-Tummy93
Sun Wukong
5
0
0
5
L
Chronos
BardockBard
Chronos
0
2
0
0
W
Ra
3
3
0
1
W
Jing Wei
Nevaeh777
Jing Wei
2
0
0
2
W
Izanami
TheCapten
Izanami
0
1
1
0.5
W
Serqet
YatoRogue
Serqet
1
3
1
0.5
L
Loki
ZXL4K
Loki
0
4
1
0.13
L
Kukulkan
illyVT
Kukulkan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,013
Damage
6,866
11,531
Taken
12,559
3,679
Mitigated
4,055
3,034
Healing
3,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Angry-Tummy93
Sun Wukong
2,805
693
0
1,529
3,779
1,314
0
467
3,312
0
13,981
L
Chronos
BardockBard
Chronos
1,485
531
0
357
3,241
1,030
0
0
3,241
11,407
0
W
Ra
2,048
602
35
427
2,987
830
152
1,067
1,920
17,211
0
W
Jing Wei
Nevaeh777
Jing Wei
1,681
1,504
0
1,552
3,229
855
510
1,402
1,744
0
13,371
W
Izanami
TheCapten
Izanami
2,072
1,603
0
758
2,607
1,088
148
0
2,607
0
20,418
W
Serqet
YatoRogue
Serqet
1,065
261
0
934
3,736
1,282
0
433
3,303
0
16,249
L
Loki
ZXL4K
Loki
223
77
0
250
2,471
696
0
982
1,489
0
2,198
L
Kukulkan
illyVT
Kukulkan
1,500
234
0
898
2,040
639
0
599
1,267
18,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,387
Gold Earned
19,916
95
Minions Killed
148
0
Camps Cleared
0
458,587
Distance Traveled
483,566
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
2,745
458
0
0
0
7,642
0
W
Ymir
2,847
475
0
0
0
7,643
0
L
Sun Wukong
4,575
763
29
5
0
140,736
1
L
Chronos
3,618
603
20
3
0
126,400
0
W
Ra
4,138
690
17
3
0
115,059
0
W
Jing Wei
4,416
736
36
6
0
116,139
1
W
Izanami
4,440
740
56
9
0
95,465
3
W
Serqet
4,075
679
39
7
0
149,260
2
L
Loki
3,029
505
7
1
0
83,999
0
L
Kukulkan
4,420
737
39
7
0
99,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role