Player Matchup

Neith
Neith
IgorFC4796
Neith
Level 29
God Stats
56W - 59L
1,402 SR
Queue Stats
135W - 154L
1,326 Elo+
Solo
Hachiman
Hachiman
Matcho4002
Hachiman
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TragicPrince
Morgan Le Fay
Level 21
God Stats
3W - 4L
1,227 SR
Queue Stats
21W - 26L
1,426 Elo+
Solo
Thor
Thor
VenomSnake007
Thor
Level 10
God Stats
1W - 0L
1,118 SR
Queue Stats
3W - 8L
1,219 Elo+
Solo
Cthulhu
Cthulhu
jailsoncabral
Cthulhu
Level 29
God Stats
2W - 1L
1,445 SR
Queue Stats
142W - 186L
1,440 Elo+
Solo
Team Averages
Level 18
1,339 SR
1,382 Elo+

VS

Team Averages
Level 8
1,471 SR
1,358 Elo+
Loki
Loki
RBC l Jotave
Loki
Level 3
God Stats
2W - 3L
1,456 SR
Queue Stats
3W - 5L
1,337 Elo+
Solo
Geb
Geb
Senko4156
Geb
Level 14
God Stats
6W - 6L
1,643 SR
Queue Stats
21W - 26L
1,470 Elo+
Solo
Nemesis
Nemesis
Trxpeus
Nemesis
Level 7
God Stats
8W - 12L
1,256 SR
Queue Stats
70W - 120L
1,069 Elo+
Party 1
Hel
Hel
coellho_banido
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,414 Elo+
Solo
Artemis
Artemis
voraz_mago581
Artemis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 54L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
8 / 0 / 1
7,389
672
5,753
2,570
733
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Matcho4002
Hachiman
9
0 / 3 / 1
5,784
526
1,961
5,100
1,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
TragicPrince
Morgan Le Fay
11
7 / 4 / 2
6,804
619
5,790
7,817
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
6 / 2 / 4
6,819
620
4,874
8,139
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
1
0 / 0 / 0
3,731
339
0
379
115
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 1
6,969
634
2,517
5,201
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 2
5,619
511
1,909
5,561
3,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Trxpeus
Nemesis
8
0 / 6 / 0
4,897
445
960
8,217
2,300
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
2 / 5 / 3
6,075
552
4,649
6,797
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
6
1 / 9 / 2
4,694
427
1,540
6,957
1,798
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
21
Kills
9
9
Deaths
22
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
8
0
1
8.5
W
Hachiman
Matcho4002
Hachiman
0
3
1
0.17
L
5
1
1
5.5
L
1
1
2
2
W
Morgan Le Fay
TragicPrince
Morgan Le Fay
7
4
2
2
L
Nemesis
Trxpeus
Nemesis
0
6
0
0
W
6
2
4
4
L
2
5
3
0.7
W
Cthulhu
0
0
0
0
L
Artemis
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,378
Damage
11,575
24,005
Taken
32,733
8,049
Mitigated
11,161
4,526
Healing
5,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,753
3,092
0
1,687
2,570
733
0
0
2,570
0
31,908
W
Hachiman
Matcho4002
Hachiman
1,961
1,001
0
250
5,100
1,289
0
1,321
3,779
0
27,223
L
2,517
808
0
1,936
5,201
1,906
0
815
4,386
0
38,247
L
1,909
194
0
608
5,561
3,412
0
254
5,307
16,661
0
W
Morgan Le Fay
TragicPrince
Morgan Le Fay
5,790
943
0
1,674
7,817
2,591
59
2,509
5,078
32,332
0
L
Nemesis
Trxpeus
Nemesis
960
134
0
100
8,217
2,300
77
0
8,217
0
13,726
W
4,874
1,956
0
898
8,139
3,321
0
2,364
5,641
0
31,128
L
4,649
307
101
2,131
6,797
1,745
147
2,789
4,008
30,024
0
W
Cthulhu
0
0
0
17
379
115
0
0
379
1,055
0
L
Artemis
1,540
590
0
295
6,957
1,798
477
1,932
5,025
0
5,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,527
Gold Earned
28,254
242
Minions Killed
203
0
Camps Cleared
0
786,794
Distance Traveled
1,004,832
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,389
672
66
6
0
196,786
1
W
Hachiman
5,784
526
54
5
0
180,008
1
L
Loki
6,969
634
77
7
0
215,945
0
L
Geb
5,619
511
32
3
0
198,910
1
W
Morgan Le Fay
6,804
619
65
6
0
193,318
4
L
Nemesis
4,897
445
30
3
0
220,837
0
W
Thor
6,819
620
54
5
0
195,053
0
L
Hel
6,075
552
56
5
0
191,357
3
W
Cthulhu
3,731
339
3
0
0
21,629
0
L
Artemis
4,694
427
8
1
0
177,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role