Player Matchup

Achilles
Achilles
JORLDAR
Achilles
Level 65
God Stats
0W - 5L
1,206 SR
Queue Stats
73W - 101L
1,359 Elo+
Party 1
Pele
Pele
PuroMojo
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,413 Elo+
Party 1
Tiamat
Tiamat
thedanigamer13
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,364 Elo+
Party 1
Team Averages
Level 67
1,402 SR
1,379 Elo+

VS

Team Averages
Level 112
1,479 SR
1,520 Elo+
Raijin
Raijin
Nkrox
Raijin
Level 140
God Stats
4W - 5L
1,357 SR
Queue Stats
210W - 205L
1,514 Elo+
Party 2
Achilles
Achilles
Pestollo
Achilles
Level 134
God Stats
1W - 0L
1,353 SR
Queue Stats
22W - 16L
1,578 Elo+
Solo
Ne Zha
Ne Zha
Silkien
Ne Zha
Level 63
God Stats
5W - 3L
1,727 SR
Queue Stats
108W - 127L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JORLDAR
Achilles
11
1 / 8 / 0
8,411
561
6,851
16,392
17,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pele
11
1 / 9 / 1
8,593
573
6,280
15,664
4,016
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

11
0 / 5 / 2
8,420
561
5,898
11,441
3,771
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Nkrox
Raijin
14
4 / 0 / 15
10,636
709
11,063
6,835
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Pestollo
Achilles
13
8 / 1 / 9
10,757
717
8,517
10,860
9,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
Silkien
Ne Zha
16
10 / 1 / 12
11,159
744
17,269
8,083
3,605
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
2
Kills
22
22
Deaths
2
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
JORLDAR
Achilles
1
8
0
0.13
W
Raijin
Nkrox
Raijin
4
0
15
11.5
W
Achilles
Pestollo
Achilles
8
1
9
12.5
L
Pele
1
9
1
0.17
W
Ne Zha
Silkien
Ne Zha
10
1
12
16
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,029
Damage
36,849
43,497
Taken
25,778
25,117
Mitigated
16,028
4,027
Healing
4,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
JORLDAR
Achilles
6,851
1,102
0
1,802
16,392
17,330
132
5,110
10,317
0
22,889
W
Raijin
Nkrox
Raijin
11,063
1,424
0
495
6,835
2,430
1,217
2,110
4,381
49,174
0
W
Achilles
Pestollo
Achilles
8,517
1,491
0
2,795
10,860
9,993
250
2,283
8,202
4,344
9,178
L
Pele
6,280
1,632
0
331
15,664
4,016
0
4,149
10,953
0
30,980
W
Ne Zha
Silkien
Ne Zha
17,269
4,903
122
968
8,083
3,605
692
1,956
5,789
0
39,121
L
5,898
1,055
399
1,495
11,441
3,771
41
2,240
8,831
26,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,424
Gold Earned
32,552
147
Minions Killed
166
5
Camps Cleared
6
779,525
Distance Traveled
855,825
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,411
561
43
3
3
250,747
2
W
Raijin
10,636
709
101
7
4
272,982
5
W
Achilles
10,757
717
15
1
1
287,493
2
L
Pele
8,593
573
61
4
2
280,662
2
W
Ne Zha
11,159
744
50
3
1
295,350
2
L
Tiamat
8,420
561
43
3
0
248,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role