Player Matchup

Hel
Hel
AkDiamond
Hel
Level 35
God Stats
16W - 11L
1,556 SR
Queue Stats
188W - 143L
1,638 Elo+
Party 1
Cupid
Cupid
Maigy
Cupid
Level 150
God Stats
3W - 3L
1,506 SR
Queue Stats
177W - 96L
1,700 Elo+
Party 1
Nu Wa
Nu Wa
Shiroyaki
Nu Wa
Level 108
God Stats
238W - 163L
1,634 SR
Queue Stats
456W - 400L
1,589 Elo+
Party 1
Fenrir
Fenrir
Totery
Fenrir
Level 158
God Stats
26W - 19L
1,529 SR
Queue Stats
331W - 256L
1,578 Elo+
Party 1
Odin
Odin
xlPhySiCzS
Odin
Level 46
God Stats
12W - 8L
1,409 SR
Queue Stats
238W - 183L
1,561 Elo+
Party 1
Team Averages
Level 99
1,527 SR
1,613 Elo+

VS

Team Averages
Level 58
1,555 SR
1,496 Elo+
Heimdallr
Heimdallr
Evviy
Heimdallr
Level 87
God Stats
1W - 2L
1,647 SR
Queue Stats
86W - 83L
1,562 Elo+
Party 2
Yemoja
Yemoja
OrionLightsS
Yemoja
Level 28
God Stats
18W - 12L
1,667 SR
Queue Stats
24W - 30L
1,490 Elo+
Party 2
Thoth
Thoth
SagradBR
Thoth
Level 103
God Stats
4W - 4L
1,479 SR
Queue Stats
89W - 88L
1,557 Elo+
Party 2
Nu Wa
Nu Wa
Saika242
Nu Wa
Level 36
God Stats
24W - 16L
1,443 SR
Queue Stats
279W - 304L
1,427 Elo+
Solo
Cerberus
Cerberus
juampakbza
Cerberus
Level 35
God Stats
2W - 3L
1,538 SR
Queue Stats
49W - 56L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 16
10,051
1,117
10,958
4,759
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
Maigy
Cupid
16
9 / 0 / 11
10,424
1,158
12,715
8,482
2,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Shiroyaki
Nu Wa
16
2 / 0 / 15
9,435
1,048
12,398
3,931
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Totery
Fenrir
16
5 / 0 / 15
10,227
1,136
9,732
8,702
10,534
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 0 / 20
9,851
1,095
9,532
10,625
9,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

324

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Evviy
Heimdallr
14
0 / 5 / 0
7,813
868
6,414
13,163
5,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
14
0 / 4 / 0
7,782
865
5,218
10,555
10,220
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
SagradBR
Thoth
14
0 / 5 / 0
8,050
894
9,259
11,395
4,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Saika242
Nu Wa
14
0 / 4 / 0
7,870
874
7,188
8,528
3,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
juampakbza
Cerberus
14
0 / 5 / 0
7,513
835
3,770
13,231
15,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
0
23
Kills
0
0
Deaths
23
77
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
16
14
L
Heimdallr
Evviy
Heimdallr
0
5
0
0
W
Cupid
Maigy
Cupid
9
0
11
14.5
L
Yemoja
0
4
0
0
L
Thoth
SagradBR
Thoth
0
5
0
0
L
Nu Wa
Saika242
Nu Wa
0
4
0
0
W
Nu Wa
Shiroyaki
Nu Wa
2
0
15
9.5
W
Fenrir
Totery
Fenrir
5
0
15
12.5
L
Cerberus
juampakbza
Cerberus
0
5
0
0
W
1
0
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,335
Damage
31,849
36,499
Taken
56,872
26,831
Mitigated
38,258
17,819
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,958
1,261
7,856
3,112
4,759
2,000
0
3,864
895
30,303
0
L
Heimdallr
Evviy
Heimdallr
6,414
3,762
0
684
13,163
5,425
0
5,481
7,378
0
25,103
W
Cupid
Maigy
Cupid
12,715
6,731
574
1,654
8,482
2,941
0
6,413
2,069
0
38,091
L
Yemoja
5,218
608
3,035
308
10,555
10,220
0
4,524
5,748
12,435
0
L
Thoth
SagradBR
Thoth
9,259
343
0
169
11,395
4,448
0
2,333
8,849
40,311
0
L
Nu Wa
Saika242
Nu Wa
7,188
1,684
194
299
8,528
3,145
0
3,519
4,861
27,662
0
W
Nu Wa
Shiroyaki
Nu Wa
12,398
2,450
194
720
3,931
1,421
0
3,402
529
40,746
0
W
Fenrir
Totery
Fenrir
9,732
3,148
1,028
1,347
8,702
10,534
0
5,414
3,288
0
15,940
L
Cerberus
juampakbza
Cerberus
3,770
256
0
1,805
13,231
15,020
0
6,290
6,680
12,611
0
W
9,532
2,540
0
1,334
10,625
9,935
0
6,342
4,283
0
17,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,988
Gold Earned
39,028
196
Minions Killed
193
11
Camps Cleared
4
948,976
Distance Traveled
779,384
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,051
1,117
54
6
3
206,417
0
L
Heimdallr
7,813
868
34
4
1
163,348
1
W
Cupid
10,424
1,158
53
6
3
181,518
3
L
Yemoja
7,782
865
19
2
2
149,516
0
L
Thoth
8,050
894
71
8
0
163,200
0
L
Nu Wa
7,870
874
41
5
0
170,564
0
W
Nu Wa
9,435
1,048
67
7
4
140,823
0
W
Fenrir
10,227
1,136
16
2
1
202,795
2
L
Cerberus
7,513
835
28
3
1
132,756
0
W
Odin
9,851
1,095
6
1
0
217,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role