Player Matchup

Medusa
Medusa
FrozenCinder
Medusa
Level 26
God Stats
10W - 6L
1,348 SR
Queue Stats
86W - 96L
1,261 Elo+
Party 2
Da Ji
Da Ji
RadicalCracker
Da Ji
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 57L
1,291 Elo+
Party 2
Sun Wukong
Sun Wukong
RicoSwave2025
Sun Wukong
Level 26
God Stats
11W - 15L
1,260 SR
Queue Stats
67W - 88L
1,134 Elo+
Solo
Ares
Ares
Sanros
Ares
Level 7
God Stats
2W - 4L
1,268 SR
Queue Stats
2W - 6L
1,074 Elo+
Solo
Chang'e
Chang'e
VenomMaroto
Chang'e
Level 26
God Stats
6W - 4L
1,322 SR
Queue Stats
92W - 135L
1,193 Elo+
Solo
Team Averages
Level 23
1,340 SR
1,191 Elo+

VS

Team Averages
Level 9
1,500 SR
1,284 Elo+
Medusa
Medusa
Cactilol-_-
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Endeavors_Flame
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,299 Elo+
Party 1
Ares
Ares
Pealurcapblue
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Tedddy_55
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 41L
1,130 Elo+
Party 1
Chiron
Chiron
gu_los_treze
Chiron
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
991 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 2 / 7
7,613
544
7,285
7,393
2,199
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
8 / 1 / 5
7,893
564
4,812
6,418
2,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
RicoSwave2025
Sun Wukong
13
6 / 0 / 8
8,303
593
3,584
5,627
2,978
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ares
Sanros
Ares
10
3 / 7 / 6
7,083
506
4,429
11,035
8,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
VenomMaroto
Chang'e
13
19 / 3 / 4
9,544
682
11,540
11,004
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
2 / 7 / 1
4,931
352
1,524
5,061
1,397
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 6 / 0
6,275
448
5,569
10,854
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 8 / 2
4,951
354
370
8,644
5,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
3 / 9 / 2
5,818
416
5,015
9,458
2,653
Chiron
9
1 / 11 / 6
6,108
436
1,058
9,360
3,335

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
39
Kills
10
13
Deaths
41
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
7
1
0.36
L
4
6
0
0.67
W
Medusa
3
2
7
3.25
L
0
8
2
0.13
W
8
1
5
10.5
W
Sun Wukong
RicoSwave2025
Sun Wukong
6
0
8
10
W
Ares
Sanros
Ares
3
7
6
0.86
L
3
9
2
0.44
W
Chang'e
VenomMaroto
Chang'e
19
3
4
7
L
Chiron
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,650
Damage
13,536
41,477
Taken
43,377
21,059
Mitigated
17,783
10,558
Healing
5,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
1,524
953
0
52
5,061
1,397
19
2,608
2,453
0
4,489
L
5,569
1,656
0
2,414
10,854
5,123
0
871
9,853
0
17,838
W
Medusa
7,285
3,996
0
1,317
7,393
2,199
2,075
1,468
5,925
0
36,549
L
370
111
0
120
8,644
5,275
0
1,434
7,172
11,139
0
W
4,812
1,510
0
1,798
6,418
2,882
28
391
6,027
0
30,990
W
Sun Wukong
RicoSwave2025
Sun Wukong
3,584
903
0
849
5,627
2,978
968
300
5,327
0
35,903
W
Ares
Sanros
Ares
4,429
590
0
412
11,035
8,888
159
1,754
9,281
21,412
0
L
5,015
1,414
24
1,993
9,458
2,653
187
3,986
5,472
19,820
0
W
Chang'e
VenomMaroto
Chang'e
11,540
1,487
1,093
5,089
11,004
4,112
2,653
1,472
9,532
45,796
0
L
Chiron
1,058
747
95
334
9,360
3,335
42
7,054
2,290
0
9,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,436
Gold Earned
28,083
302
Minions Killed
82
0
Camps Cleared
0
1,218,942
Distance Traveled
924,783
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,931
352
6
0
0
120,251
0
L
Bellona
6,275
448
33
2
0
206,204
1
W
Medusa
7,613
544
69
5
0
233,859
0
L
Ares
4,951
354
16
1
0
186,839
1
W
Da Ji
7,893
564
66
5
0
255,324
3
W
Sun Wukong
8,303
593
64
5
0
277,810
0
W
Ares
7,083
506
30
2
0
218,720
0
L
Ra
5,818
416
22
2
0
216,257
0
W
Chang'e
9,544
682
73
5
0
233,229
0
L
Chiron
6,108
436
5
0
0
195,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role