Player Matchup

Ra
Ra
Dande1ion97
Ra
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,414 Elo+
Party 1
Ravana
Ravana
Humbull
Ravana
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 43L
1,581 Elo+
Party 1
Athena
Athena
Kezov
Athena
Level 54
God Stats
1W - 2L
1,584 SR
Queue Stats
59W - 49L
1,582 Elo+
Party 1
Team Averages
Level 55
1,528 SR
1,526 Elo+

VS

Team Averages
Level 86
1,501 SR
1,445 Elo+
Hercules
Hercules
CrakaChris222
Hercules
Level 119
God Stats
8W - 11L
1,467 SR
Queue Stats
675W - 663L
1,543 Elo+
Party 2
Ah Puch
Ah Puch
bigfeet147
Ah Puch
Level 80
God Stats
10W - 4L
1,593 SR
Queue Stats
446W - 358L
1,539 Elo+
Party 2
Skadi
Skadi
ghostshadow82
Skadi
Level 60
God Stats
21W - 31L
1,443 SR
Queue Stats
91W - 151L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 6
12,821
675
14,875
12,883
6,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Humbull
Ravana
16
4 / 8 / 8
13,051
687
17,537
19,559
11,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
Kezov
Athena
15
3 / 2 / 9
11,862
624
9,487
25,379
34,865
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrakaChris222
Hercules
17
7 / 2 / 7
13,686
720
18,085
27,765
23,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Puch
bigfeet147
Ah Puch
16
7 / 4 / 5
12,847
676
22,477
14,386
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 8
10,654
561
4,542
10,150
2,762
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
12
Kills
14
14
Deaths
12
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
CrakaChris222
Hercules
7
2
7
5.25
W
5
4
6
2
W
Ravana
Humbull
Ravana
4
8
8
1
W
Athena
Kezov
Athena
3
2
9
3.75
L
Ah Puch
bigfeet147
Ah Puch
7
4
5
2.38
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,899
Damage
45,104
57,821
Taken
52,301
52,880
Mitigated
31,101
12,226
Healing
15,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CrakaChris222
Hercules
18,085
4,765
0
10,724
27,765
23,798
132
12,688
14,159
0
55,670
W
14,875
1,180
5,045
2,189
12,883
6,546
1,013
5,297
7,586
58,514
0
W
Ravana
Humbull
Ravana
17,537
6,606
0
2,203
19,559
11,469
1,699
6,729
12,830
0
56,091
W
Athena
Kezov
Athena
9,487
2,673
670
2,119
25,379
34,865
25
10,866
14,513
16,908
0
L
Ah Puch
bigfeet147
Ah Puch
22,477
1,663
0
4,671
14,386
4,541
108
6,084
8,062
60,652
0
L
4,542
1,636
0
566
10,150
2,762
1,099
4,767
5,293
0
28,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,734
Gold Earned
37,187
212
Minions Killed
200
5
Camps Cleared
10
1,103,672
Distance Traveled
923,225
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,686
720
66
3
3
370,952
7
W
Ra
12,821
675
120
6
2
372,253
1
W
Ravana
13,051
687
68
4
3
339,654
3
W
Athena
11,862
624
24
1
0
391,765
2
L
Ah Puch
12,847
676
78
4
3
336,883
2
L
Skadi
10,654
561
56
3
4
215,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role