Player Matchup

Kukulkan
Kukulkan
MRODanib1
Kukulkan
Level 23
God Stats
3W - 0L
1,657 SR
Queue Stats
17W - 20L
1,369 Elo+
Solo
Sylvanus
Sylvanus
PackersFan2299
Sylvanus
Level 29
God Stats
5W - 7L
1,283 SR
Queue Stats
160W - 161L
1,486 Elo+
Solo
Chaac
Chaac
RCM x BOOM
Chaac
Level 16
God Stats
20W - 15L
1,486 SR
Queue Stats
224W - 223L
1,378 Elo+
Solo
Loki
Loki
Spicy Stink
Loki
Level 5
God Stats
2W - 6L
1,267 SR
Queue Stats
2W - 6L
1,198 Elo+
Solo
Hachiman
Hachiman
Workman6640
Hachiman
Level 12
God Stats
5W - 8L
1,421 SR
Queue Stats
39W - 42L
1,325 Elo+
Solo
Team Averages
Level 17
1,423 SR
1,351 Elo+

VS

Team Averages
Level 13
1,501 SR
1,409 Elo+
Bakasura
Bakasura
BB-8_King
Bakasura
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,169 Elo+
Solo
Janus
Janus
FireBallz8909
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,365 Elo+
Party 1
Zeus
Zeus
XBadBeastX
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
XYaBoiClowdsX
Da Ji
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
supersayanbaxter
Merlin
Level 27
God Stats
41W - 41L
1,504 SR
Queue Stats
88W - 87L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MRODanib1
Kukulkan
18
8 / 0 / 20
11,241
1,124
19,051
7,464
2,852
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
18
5 / 0 / 16
11,011
1,101
7,389
6,716
3,180
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
17
7 / 2 / 13
10,022
1,002
7,954
10,637
5,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
15 / 2 / 17
11,942
1,194
10,717
10,069
3,571
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Workman6640
Hachiman
19
13 / 2 / 17
11,681
1,168
21,984
9,633
3,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BB-8_King
Bakasura
15
0 / 12 / 4
8,500
850
5,312
15,668
6,407
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 3 / 0
10,018
1,002
7,400
10,303
3,595
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 9 / 6
9,226
923
4,266
10,859
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
0 / 16 / 2
8,433
843
4,780
20,883
8,592
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 8 / 3
9,964
996
17,208
16,766
6,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
21
48
Kills
6
6
Deaths
48
83
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BB-8_King
Bakasura
0
12
4
0.17
L
3
3
0
1
W
Kukulkan
MRODanib1
Kukulkan
8
0
20
18
W
Sylvanus
5
0
16
13
W
Chaac
7
2
13
6.75
W
15
2
17
11.75
W
Hachiman
Workman6640
Hachiman
13
2
17
10.75
L
0
9
6
0.33
L
0
16
2
0.06
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,095
Damage
38,966
44,519
Taken
74,479
18,354
Mitigated
29,607
11,744
Healing
2,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BB-8_King
Bakasura
5,312
3,245
0
958
15,668
6,407
0
3,390
12,278
0
12,239
L
7,400
91
0
264
10,303
3,595
0
4,558
5,745
42,081
0
W
Kukulkan
MRODanib1
Kukulkan
19,051
4,826
385
1,816
7,464
2,852
0
5,516
1,948
26,061
0
W
Sylvanus
7,389
3,188
1,396
3,610
6,716
3,180
0
3,244
3,265
42,331
0
W
Chaac
7,954
2,922
0
1,292
10,637
5,362
0
5,990
4,397
0
14,044
W
10,717
4,090
0
1,307
10,069
3,571
0
7,122
2,826
0
15,937
W
Hachiman
Workman6640
Hachiman
21,984
15,414
0
1,938
9,633
3,389
0
7,002
2,536
0
46,149
L
4,266
1,848
0
132
10,859
4,770
0
4,222
6,637
12,805
0
L
4,780
856
0
0
20,883
8,592
0
8,109
12,774
0
10,956
L
17,208
1,038
0
778
16,766
6,243
0
6,161
10,605
46,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,897
Gold Earned
46,141
187
Minions Killed
178
6
Camps Cleared
4
928,570
Distance Traveled
761,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,500
850
15
2
2
161,134
0
L
Janus
10,018
1,002
93
9
0
184,939
0
W
Kukulkan
11,241
1,124
29
3
0
176,248
0
W
Sylvanus
11,011
1,101
62
6
2
169,755
0
W
Chaac
10,022
1,002
15
2
2
190,249
0
W
Loki
11,942
1,194
14
1
0
219,921
0
W
Hachiman
11,681
1,168
67
7
2
172,397
0
L
Zeus
9,226
923
14
1
1
112,707
0
L
Da Ji
8,433
843
9
1
1
144,923
0
L
Merlin
9,964
996
47
5
0
157,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role