Player Matchup

Nemesis
Nemesis
Allanolivet
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Achilles
Achilles
ByFranxz
Achilles
Level 5
God Stats
1W - 4L
1,322 SR
Queue Stats
2W - 4L
1,398 Elo+
Solo
Olorun
Olorun
Eduuu5040
Olorun
Level 16
God Stats
2W - 7L
1,459 SR
Queue Stats
3W - 14L
1,088 Elo+
Solo
Ares
Ares
FlinkiOne
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
recrutacwb
Neith
Level 29
God Stats
3W - 6L
1,398 SR
Queue Stats
125W - 165L
1,281 Elo+
Solo
Team Averages
Level 11
1,436 SR
1,354 Elo+

VS

Team Averages
Level 23
1,471 SR
1,337 Elo+
Kukulkan
Kukulkan
luisgap
Kukulkan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,336 Elo+
Solo
Erlang Shen
Erlang Shen
pologov2
Erlang Shen
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
54W - 58L
1,420 Elo+
Solo
Artemis
Artemis
sosnowski09
Artemis
Level 25
God Stats
3W - 4L
1,359 SR
Queue Stats
38W - 57L
1,315 Elo+
Party 1
Geb
Geb
ultraliam2
Geb
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 49L
1,248 Elo+
Party 1
Loki
Loki
yt-mialpro
Loki
Level 28
God Stats
8W - 4L
1,497 SR
Queue Stats
38W - 39L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Allanolivet
Nemesis
12
0 / 11 / 2
7,583
379
2,264
15,712
6,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
ByFranxz
Achilles
4
0 / 2 / 1
5,931
297
635
2,845
903
Olorun
Eduuu5040
Olorun
12
1 / 5 / 0
7,649
382
1,615
8,463
2,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ares
14
5 / 7 / 1
9,968
498
8,712
16,573
13,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
12
0 / 9 / 2
7,642
382
6,854
14,542
4,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
luisgap
Kukulkan
17
11 / 1 / 5
11,386
569
11,446
5,455
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
pologov2
Erlang Shen
20
9 / 0 / 5
12,809
640
13,439
11,767
10,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
sosnowski09
Artemis
13
5 / 1 / 8
9,697
485
8,619
10,275
4,445
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 1 / 7
8,470
424
1,836
9,198
9,294
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 3 / 3
10,593
530
8,545
11,649
5,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
6
Kills
33
34
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Allanolivet
Nemesis
0
11
2
0.09
L
Achilles
ByFranxz
Achilles
0
2
1
0.25
L
Olorun
Eduuu5040
Olorun
1
5
0
0.2
L
Ares
5
7
1
0.79
W
Kukulkan
luisgap
Kukulkan
11
1
5
13.5
W
Erlang Shen
pologov2
Erlang Shen
9
0
5
11.5
L
Neith
0
9
2
0.11
W
Artemis
sosnowski09
Artemis
5
1
8
9
W
1
1
7
4.5
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,080
Damage
43,885
58,135
Taken
48,344
27,595
Mitigated
32,398
8,594
Healing
11,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Allanolivet
Nemesis
2,264
596
0
1,118
15,712
6,289
1,537
3,512
11,906
0
28,143
L
Achilles
ByFranxz
Achilles
635
115
0
0
2,845
903
0
474
2,371
0
5,259
L
Olorun
Eduuu5040
Olorun
1,615
499
704
2,126
8,463
2,374
251
4,442
3,654
24,090
0
L
Ares
8,712
896
0
2,551
16,573
13,894
0
2,003
14,217
33,397
0
W
Kukulkan
luisgap
Kukulkan
11,446
1,360
0
758
5,455
2,511
2,530
2,002
3,453
50,130
0
W
Erlang Shen
pologov2
Erlang Shen
13,439
6,635
0
5,098
11,767
10,775
2,781
1,780
9,987
0
96,458
L
Neith
6,854
2,754
0
2,095
14,542
4,135
560
2,047
12,365
0
34,735
W
Artemis
sosnowski09
Artemis
8,619
4,332
0
3,124
10,275
4,445
5,934
2,676
7,599
0
42,828
W
1,836
271
0
0
9,198
9,294
1,452
705
8,493
17,354
0
W
8,545
5,199
0
2,757
11,649
5,373
1,281
3,400
8,249
0
70,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,773
Gold Earned
52,955
216
Minions Killed
480
0
Camps Cleared
0
1,337,267
Distance Traveled
1,726,809
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,583
379
52
3
0
290,135
2
L
Achilles
5,931
297
11
1
0
140,354
0
L
Olorun
7,649
382
50
3
0
305,604
0
L
Ares
9,968
498
46
2
0
292,988
0
W
Kukulkan
11,386
569
93
5
0
341,064
0
W
Erlang Shen
12,809
640
177
9
0
431,120
1
L
Neith
7,642
382
57
3
0
308,186
0
W
Artemis
9,697
485
71
4
0
295,832
2
W
Geb
8,470
424
25
1
0
328,099
2
W
Loki
10,593
530
114
6
0
330,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role