Player Matchup

Fafnir
Fafnir
Deezz24
Fafnir
Level 28
God Stats
2W - 0L
1,696 SR
Queue Stats
76W - 95L
1,448 Elo+
Solo
Odin
Odin
Midiran
Odin
Level 28
God Stats
3W - 2L
1,625 SR
Queue Stats
4W - 2L
1,656 Elo+
Solo
Anubis
Anubis
UzorYork
Anubis
Level 22
God Stats
13W - 6L
1,654 SR
Queue Stats
35W - 19L
1,520 Elo+
Solo
Izanami
Izanami
kankerboef11
Izanami
Level 24
God Stats
12W - 14L
1,464 SR
Queue Stats
148W - 148L
1,475 Elo+
Party 2
Osiris
Osiris
kkhondd
Osiris
Level 24
God Stats
15W - 5L
1,846 SR
Queue Stats
79W - 70L
1,624 Elo+
Party 2
Team Averages
Level 25
1,657 SR
1,545 Elo+

VS

Team Averages
Level 14
1,565 SR
1,405 Elo+
Olorun
Olorun
AdamR01
Olorun
Level 8
God Stats
1W - 1L
1,742 SR
Queue Stats
4W - 9L
1,309 Elo+
Party 1
Hercules
Hercules
HectorAlvarez
Hercules
Level 16
God Stats
2W - 1L
1,840 SR
Queue Stats
16W - 25L
1,399 Elo+
Party 1
Serqet
Serqet
bonez163
Serqet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,443 Elo+
Solo
Danzaburou
Danzaburou
imamnotgay
Danzaburou
Level 10
God Stats
1W - 5L
1,241 SR
Queue Stats
5W - 9L
1,337 Elo+
Party 1
Ganesha
Ganesha
jomamasofet
Ganesha
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Deezz24
Fafnir
7
0 / 2 / 3
5,087
509
2,158
7,163
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Midiran
Odin
11
1 / 0 / 0
6,110
611
4,031
4,440
2,965
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
UzorYork
Anubis
11
8 / 1 / 1
6,982
698
6,850
5,026
2,339
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
kankerboef11
Izanami
8
0 / 1 / 4
5,075
508
5,044
5,096
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
kkhondd
Osiris
12
5 / 0 / 3
7,041
704
5,950
4,759
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AdamR01
Olorun
8
1 / 5 / 1
5,630
563
2,522
7,356
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
HectorAlvarez
Hercules
10
0 / 1 / 0
4,627
463
2,912
8,512
3,863
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
bonez163
Serqet
8
1 / 4 / 0
4,836
484
2,117
7,090
2,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
imamnotgay
Danzaburou
8
2 / 4 / 2
5,081
508
4,317
5,873
1,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ganesha
jomamasofet
Ganesha
8
0 / 0 / 4
4,687
469
3,433
6,700
3,087
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
4
4
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
AdamR01
Olorun
1
5
1
0.3
W
Fafnir
Deezz24
Fafnir
0
2
3
0.75
L
Hercules
HectorAlvarez
Hercules
0
1
0
0
W
Odin
Midiran
Odin
1
0
0
1
W
Anubis
UzorYork
Anubis
8
1
1
8.5
L
Serqet
bonez163
Serqet
1
4
0
0.25
L
Danzaburou
imamnotgay
Danzaburou
2
4
2
0.75
L
Ganesha
jomamasofet
Ganesha
0
0
4
2
W
Izanami
kankerboef11
Izanami
0
1
4
2
W
Osiris
kkhondd
Osiris
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,033
Damage
15,301
26,484
Taken
35,531
15,341
Mitigated
12,168
10,389
Healing
10,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AdamR01
Olorun
2,522
1,504
0
2,097
7,356
1,621
0
2,239
5,117
23,840
0
W
Fafnir
Deezz24
Fafnir
2,158
785
0
1,948
7,163
5,877
0
1,461
5,528
4,896
0
L
Hercules
HectorAlvarez
Hercules
2,912
1,352
0
2,306
8,512
3,863
0
0
8,072
0
24,284
W
Odin
Midiran
Odin
4,031
1,436
0
2,107
4,440
2,965
39
0
4,440
0
30,939
W
Anubis
UzorYork
Anubis
6,850
759
0
1,968
5,026
2,339
805
2,291
2,555
39,812
0
L
Serqet
bonez163
Serqet
2,117
264
0
1,439
7,090
2,115
0
2,821
4,269
0
22,348
L
Danzaburou
imamnotgay
Danzaburou
4,317
2,200
342
1,397
5,873
1,482
62
1,793
4,080
0
17,858
L
Ganesha
jomamasofet
Ganesha
3,433
559
330
2,370
6,700
3,087
0
2,155
4,545
9,156
0
W
Izanami
kankerboef11
Izanami
5,044
2,782
0
2,009
5,096
1,287
131
1,477
3,619
0
27,072
W
Osiris
kkhondd
Osiris
5,950
2,073
0
2,357
4,759
2,873
180
726
4,033
0
44,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,295
Gold Earned
24,861
301
Minions Killed
185
0
Camps Cleared
0
992,413
Distance Traveled
930,729
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,630
563
56
6
0
170,758
1
W
Fafnir
5,087
509
7
1
0
190,677
2
L
Hercules
4,627
463
41
4
0
193,414
0
W
Odin
6,110
611
75
8
0
210,603
3
W
Anubis
6,982
698
79
8
0
185,176
1
L
Serqet
4,836
484
49
5
0
191,067
0
L
Danzaburou
5,081
508
35
4
0
179,736
0
L
Ganesha
4,687
469
4
0
0
195,754
2
W
Izanami
5,075
508
59
6
0
181,375
2
W
Osiris
7,041
704
81
8
0
224,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role