Player Matchup

Fafnir
Fafnir
Benj56
Fafnir
Level 21
God Stats
1W - 3L
1,826 SR
Queue Stats
7W - 13L
1,296 Elo+
Solo
Hou Yi
Hou Yi
Dyetoe
Hou Yi
Level 11
God Stats
11W - 9L
1,500 SR
Queue Stats
108W - 116L
1,354 Elo+
Party 1
Fenrir
Fenrir
LxrdYukii
Fenrir
Level 49
God Stats
5W - 10L
1,354 SR
Queue Stats
151W - 236L
1,323 Elo+
Party 1
Team Averages
Level 27
1,560 SR
1,324 Elo+

VS

Team Averages
Level 59
1,318 SR
1,268 Elo+
Kukulkan
Kukulkan
ThirdeyeVista
Kukulkan
Level 68
God Stats
4W - 1L
1,314 SR
Queue Stats
27W - 35L
1,275 Elo+
Solo
Ymir
Ymir
micaius
Ymir
Level 8
God Stats
4W - 5L
1,174 SR
Queue Stats
113W - 125L
1,234 Elo+
Party 2
Ne Zha
Ne Zha
paulbolter69
Ne Zha
Level 101
God Stats
4W - 2L
1,465 SR
Queue Stats
121W - 137L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Benj56
Fafnir
10
3 / 2 / 5
7,226
723
5,167
8,667
7,760
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
Dyetoe
Hou Yi
10
3 / 7 / 5
7,027
703
7,031
9,391
2,870
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
LxrdYukii
Fenrir
10
3 / 6 / 1
6,834
683
2,911
8,501
2,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ThirdeyeVista
Kukulkan
13
7 / 0 / 7
8,389
839
8,368
2,315
800
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
micaius
Ymir
11
2 / 4 / 13
7,339
734
6,425
10,025
5,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
11
6 / 5 / 9
7,975
798
8,532
7,246
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
9
Kills
15
15
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Benj56
Fafnir
3
2
5
2.75
L
Hou Yi
Dyetoe
Hou Yi
3
7
5
0.79
L
Fenrir
LxrdYukii
Fenrir
3
6
1
0.58
W
Kukulkan
ThirdeyeVista
Kukulkan
7
0
7
10.5
W
Ymir
micaius
Ymir
2
4
13
2.13
W
Ne Zha
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,109
Damage
23,325
26,559
Taken
19,586
13,229
Mitigated
9,749
3,990
Healing
1,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Benj56
Fafnir
5,167
1,287
528
1,882
8,667
7,760
0
4,361
4,173
10,543
0
L
Hou Yi
Dyetoe
Hou Yi
7,031
2,662
0
919
9,391
2,870
0
5,649
3,465
0
16,269
L
Fenrir
LxrdYukii
Fenrir
2,911
381
0
661
8,501
2,599
0
4,208
4,128
0
9,977
W
Kukulkan
ThirdeyeVista
Kukulkan
8,368
855
0
878
2,315
800
273
655
1,660
28,653
0
W
Ymir
micaius
Ymir
6,425
978
0
265
10,025
5,953
0
3,073
6,952
18,391
0
W
Ne Zha
8,532
2,821
0
841
7,246
2,996
213
1,753
5,493
0
17,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,087
Gold Earned
23,703
61
Minions Killed
99
1
Camps Cleared
7
495,571
Distance Traveled
500,842
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,226
723
12
1
1
181,446
3
L
Hou Yi
7,027
703
22
2
0
140,673
4
L
Fenrir
6,834
683
27
3
0
173,452
3
W
Kukulkan
8,389
839
54
5
1
185,189
0
W
Ymir
7,339
734
33
3
3
148,772
0
W
Ne Zha
7,975
798
12
1
3
166,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role