Player Matchup

Baron Samedi
Baron Samedi
Despo2290
Baron Samedi
Level 44
God Stats
11W - 2L
1,905 SR
Queue Stats
65W - 40L
1,721 Elo+
Party 2
Charybdis
Charybdis
darkay360
Charybdis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 41L
1,607 Elo+
Solo
Hercules
Hercules
kampher
Hercules
Level 108
God Stats
4W - 6L
1,607 SR
Queue Stats
141W - 95L
1,730 Elo+
Party 2
Team Averages
Level 93
1,670 SR
1,686 Elo+

VS

Team Averages
Level 16
1,363 SR
1,172 Elo+
Gilgamesh
Gilgamesh
MetthFedRat
Gilgamesh
Level 14
God Stats
0W - 3L
1,368 SR
Queue Stats
0W - 5L
1,136 Elo+
Party 1
Hercules
Hercules
SIoshhh
Hercules
Level 29
God Stats
0W - 4L
1,370 SR
Queue Stats
20W - 36L
1,307 Elo+
Party 1
Ra
Ra
TrueTigerMaximum
Ra
Level 5
God Stats
0W - 2L
1,353 SR
Queue Stats
0W - 2L
1,073 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Despo2290
Baron Samedi
15
9 / 1 / 14
10,394
800
12,337
7,947
7,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
darkay360
Charybdis
14
8 / 3 / 11
9,957
766
8,005
7,798
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
kampher
Hercules
14
7 / 1 / 17
10,188
784
13,264
18,577
18,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MetthFedRat
Gilgamesh
12
4 / 9 / 1
8,773
675
9,352
13,778
3,567
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
SIoshhh
Hercules
11
1 / 7 / 3
7,969
613
7,856
18,160
11,826
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 8 / 3
7,312
562
4,372
7,995
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
24
Kills
5
5
Deaths
24
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Despo2290
Baron Samedi
9
1
14
16
L
Gilgamesh
MetthFedRat
Gilgamesh
4
9
1
0.5
L
Hercules
SIoshhh
Hercules
1
7
3
0.36
L
0
8
3
0.19
W
Charybdis
darkay360
Charybdis
8
3
11
4.5
W
Hercules
kampher
Hercules
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,606
Damage
21,580
34,322
Taken
39,933
28,136
Mitigated
17,647
16,530
Healing
3,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Despo2290
Baron Samedi
12,337
2,097
2,183
3,482
7,947
7,133
554
941
6,947
49,901
0
L
Gilgamesh
MetthFedRat
Gilgamesh
9,352
2,910
0
74
13,778
3,567
0
4,878
8,900
0
22,982
L
Hercules
SIoshhh
Hercules
7,856
3,159
0
2,741
18,160
11,826
0
5,813
12,347
0
19,779
L
4,372
660
282
358
7,995
2,254
0
1,766
6,229
14,926
0
W
Charybdis
darkay360
Charybdis
8,005
5,715
0
1,144
7,798
2,533
666
1,128
6,572
0
33,827
W
Hercules
kampher
Hercules
13,264
4,203
0
9,721
18,577
18,470
622
2,413
15,904
0
27,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,539
Gold Earned
24,054
166
Minions Killed
81
10
Camps Cleared
2
670,777
Distance Traveled
524,277
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,394
800
72
6
4
222,413
4
L
Gilgamesh
8,773
675
34
3
1
204,944
0
L
Hercules
7,969
613
21
2
0
206,278
6
L
Ra
7,312
562
26
2
1
113,055
0
W
Charybdis
9,957
766
56
4
5
212,593
1
W
Hercules
10,188
784
38
3
1
235,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role