Player Matchup

Anhur
Anhur
DankFalcon413
Anhur
Level 125
God Stats
6W - 1L
1,682 SR
Queue Stats
216W - 151L
1,660 Elo+
Party 2
He Bo
He Bo
OneLonesomeBagel
He Bo
Level 143
God Stats
8W - 0L
1,731 SR
Queue Stats
164W - 92L
1,670 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PhoenixKojin
Kumbhakarna
Level 69
God Stats
12W - 5L
1,769 SR
Queue Stats
201W - 151L
1,581 Elo+
Party 2
Team Averages
Level 112
1,727 SR
1,637 Elo+

VS

Team Averages
Level 93
1,777 SR
1,611 Elo+
Bellona
Bellona
eviljoeshmowe
Bellona
Level 145
God Stats
5W - 3L
1,656 SR
Queue Stats
161W - 169L
1,554 Elo+
Solo
Raijin
Raijin
ltrippyl
Raijin
Level 51
God Stats
2W - 2L
2,175 SR
Queue Stats
7W - 5L
1,643 Elo+
Party 1
Ullr
Ullr
r0AEmantic
Ullr
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 30L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 1 / 7
9,132
913
8,709
8,098
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
6 / 4 / 12
8,147
815
11,650
7,164
2,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
PhoenixKojin
Kumbhakarna
12
2 / 0 / 15
7,729
773
6,656
10,065
8,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
1 / 10 / 2
6,434
643
4,700
11,581
6,168
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
ltrippyl
Raijin
10
3 / 3 / 2
6,788
679
7,209
10,230
3,309
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 2
6,598
660
6,091
9,252
2,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
19
Kills
5
5
Deaths
19
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
11
1
7
14.5
W
6
4
12
3
W
Kumbhakarna
PhoenixKojin
Kumbhakarna
2
0
15
9.5
L
Bellona
1
10
2
0.2
L
Raijin
ltrippyl
Raijin
3
3
2
1.33
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,015
Damage
18,000
25,327
Taken
31,063
13,967
Mitigated
12,152
4,525
Healing
1,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,709
5,064
0
1,721
8,098
3,357
1,420
2,990
5,108
0
31,739
W
11,650
461
84
680
7,164
2,269
378
2,269
4,895
31,188
0
W
Kumbhakarna
PhoenixKojin
Kumbhakarna
6,656
1,014
0
2,040
10,065
8,341
233
2,072
7,993
13,080
0
L
Bellona
4,700
1,447
0
301
11,581
6,168
0
7,245
4,000
0
10,908
L
Raijin
ltrippyl
Raijin
7,209
487
99
1,192
10,230
3,309
0
5,738
4,295
18,136
0
L
6,091
2,815
0
53
9,252
2,675
0
5,021
4,029
0
16,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,008
Gold Earned
19,820
117
Minions Killed
73
6
Camps Cleared
3
560,520
Distance Traveled
428,800
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,132
913
58
6
5
171,504
0
W
He Bo
8,147
815
45
5
1
173,768
2
W
Kumbhakarna
7,729
773
14
1
0
215,248
1
L
Bellona
6,434
643
20
2
0
146,524
1
L
Raijin
6,788
679
24
2
0
138,973
3
L
Ullr
6,598
660
29
3
3
143,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role