Player Matchup

Scylla
Scylla
m0nster432
Scylla
Level 123
God Stats
1W - 5L
1,494 SR
Queue Stats
23W - 29L
1,472 Elo+
Party 2
Nemesis
Nemesis
mnster4322
Nemesis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,174 Elo+
Party 2
Cerberus
Cerberus
smansour911
Cerberus
Level 127
God Stats
0W - 1L
1,119 SR
Queue Stats
42W - 44L
1,473 Elo+
Party 2
Team Averages
Level 90
1,371 SR
1,373 Elo+

VS

Team Averages
Level 31
1,613 SR
1,215 Elo+
Cthulhu
Cthulhu
SolArbiter
Cthulhu
Level 17
God Stats
16W - 24L
1,749 SR
Queue Stats
47W - 95L
1,271 Elo+
Party 1
Hades
Hades
dantespardason
Hades
Level 47
God Stats
3W - 1L
1,591 SR
Queue Stats
12W - 39L
1,210 Elo+
Party 1
Izanami
Izanami
бумбумд
Izanami
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 16L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
m0nster432
Scylla
7
0 / 8 / 3
5,073
725
2,525
6,132
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
mnster4322
Nemesis
5
0 / 0 / 3
5,036
719
0
1,976
464
Cerberus
smansour911
Cerberus
7
2 / 7 / 1
5,973
853
1,523
8,492
1,968
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SolArbiter
Cthulhu
10
5 / 1 / 8
6,736
962
3,443
3,772
2,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
5 / 1 / 6
6,616
945
5,357
4,351
1,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 2 / 9
6,759
966
4,879
4,681
1,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
2
Kills
14
15
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
SolArbiter
Cthulhu
5
1
8
9
W
5
1
6
8
L
Scylla
m0nster432
Scylla
0
8
3
0.19
L
Nemesis
mnster4322
Nemesis
0
0
3
1.5
L
Cerberus
smansour911
Cerberus
2
7
1
0.36
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,048
Damage
13,679
16,600
Taken
12,804
4,109
Mitigated
5,454
819
Healing
2,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
SolArbiter
Cthulhu
3,443
696
119
197
3,772
2,563
522
1,067
2,638
13,373
0
W
5,357
1,504
327
1,155
4,351
1,599
323
1,708
2,581
19,142
0
L
Scylla
m0nster432
Scylla
2,525
333
0
0
6,132
1,677
0
2,705
3,427
3,724
0
L
Nemesis
mnster4322
Nemesis
0
0
0
0
1,976
464
0
918
1,058
0
0
L
Cerberus
smansour911
Cerberus
1,523
129
0
819
8,492
1,968
0
5,628
2,864
6,047
0
W
4,879
3,298
0
1,132
4,681
1,292
1,279
1,617
2,946
0
19,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,082
Gold Earned
20,111
14
Minions Killed
72
0
Camps Cleared
6
151,419
Distance Traveled
393,459
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,736
962
18
3
4
124,049
0
W
Hades
6,616
945
28
4
2
135,998
1
L
Scylla
5,073
725
4
1
0
68,684
0
L
Nemesis
5,036
719
0
0
0
0
0
L
Cerberus
5,973
853
10
1
0
82,735
2
W
Izanami
6,759
966
26
4
0
133,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role