Player Matchup

King Arthur
King Arthur
Astral_Insanity-
King Arthur
Level 34
God Stats
2W - 4L
1,241 SR
Queue Stats
55W - 60L
1,374 Elo+
Party 1
Chang'e
Chang'e
MAZIO89
Chang'e
Level 20
God Stats
2W - 0L
1,718 SR
Queue Stats
7W - 5L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
QAEBO
Baron Samedi
Level 32
God Stats
5W - 3L
1,210 SR
Queue Stats
52W - 54L
1,358 Elo+
Party 1
Pele
Pele
SmokesIy
Pele
Level 16
God Stats
11W - 8L
1,394 SR
Queue Stats
24W - 29L
1,287 Elo+
Party 1
Scylla
Scylla
jneyn
Scylla
Level 5
God Stats
4W - 1L
1,502 SR
Queue Stats
4W - 1L
1,481 Elo+
Solo
Team Averages
Level 21
1,413 SR
1,400 Elo+

VS

Team Averages
Level 26
1,470 SR
1,454 Elo+
Loki
Loki
AS-snoX
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,192 Elo+
Party 2
Nemesis
Nemesis
Beastly_Bronner
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 64L
1,500 Elo+
Solo
Neith
Neith
MadameAnita
Neith
Level 25
God Stats
1W - 6L
1,352 SR
Queue Stats
18W - 19L
1,577 Elo+
Solo
Ra
Ra
PsyZeka666
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
worried_tiger158
Guan Yu
Level 67
God Stats
12W - 10L
1,500 SR
Queue Stats
76W - 70L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Astral_Insanity-
King Arthur
20
5 / 3 / 19
12,220
940
16,347
19,205
17,256
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
MAZIO89
Chang'e
20
12 / 1 / 20
14,106
1,085
20,653
15,709
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
QAEBO
Baron Samedi
20
12 / 0 / 18
13,107
1,008
17,392
9,784
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
20
12 / 3 / 19
13,856
1,066
21,522
15,274
5,007
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
jneyn
Scylla
20
2 / 1 / 20
11,856
912
14,359
9,691
2,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AS-snoX
Loki
16
0 / 10 / 1
9,817
755
7,107
16,446
6,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 13 / 2
10,914
840
6,590
21,816
8,674
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
3 / 5 / 3
12,621
971
19,723
22,812
8,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 9 / 4
12,188
938
14,883
12,914
5,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 6 / 5
11,709
901
15,962
29,159
29,086
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
23
43
Kills
8
8
Deaths
43
96
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
AS-snoX
Loki
0
10
1
0.05
W
King Arthur
Astral_Insanity-
King Arthur
5
3
19
4.83
L
1
13
2
0.15
W
Chang'e
MAZIO89
Chang'e
12
1
20
22
L
3
5
3
0.9
L
3
9
4
0.56
W
Baron Samedi
QAEBO
Baron Samedi
12
0
18
21
W
Pele
12
3
19
7.17
W
Scylla
jneyn
Scylla
2
1
20
12
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,273
Damage
64,265
69,663
Taken
103,147
34,610
Mitigated
58,338
19,384
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AS-snoX
Loki
7,107
2,303
0
10
16,446
6,448
0
9,273
7,173
0
11,958
W
King Arthur
Astral_Insanity-
King Arthur
16,347
897
0
0
19,205
17,256
0
7,696
11,509
0
31,029
L
6,590
1,653
0
486
21,816
8,674
0
12,084
9,732
0
27,923
W
Chang'e
MAZIO89
Chang'e
20,653
2,884
6,031
6,455
15,709
5,243
0
2,468
13,241
33,759
0
L
19,723
13,809
0
5,900
22,812
8,865
0
12,212
10,600
0
71,297
L
14,883
1,443
890
255
12,914
5,265
0
6,162
6,752
40,463
0
W
Baron Samedi
QAEBO
Baron Samedi
17,392
234
3,487
2,489
9,784
4,354
0
2,342
7,442
40,161
0
W
Pele
21,522
9,727
0
922
15,274
5,007
0
1,233
14,041
0
40,858
W
Scylla
jneyn
Scylla
14,359
2,683
0
0
9,691
2,750
0
2,431
7,260
38,574
0
L
15,962
2,329
305
2,961
29,159
29,086
0
12,673
16,486
1,377
24,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,145
Gold Earned
57,249
231
Minions Killed
212
6
Camps Cleared
7
1,148,115
Distance Traveled
1,100,828
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,817
755
5
0
2
174,068
0
W
King Arthur
12,220
940
32
2
3
239,912
0
L
Nemesis
10,914
840
37
3
2
243,787
0
W
Chang'e
14,106
1,085
38
3
1
232,443
0
L
Neith
12,621
971
94
7
1
206,274
0
L
Ra
12,188
938
60
5
0
221,828
2
W
Baron Samedi
13,107
1,008
61
5
1
237,160
0
W
Pele
13,856
1,066
22
2
1
232,060
0
W
Scylla
11,856
912
78
6
0
206,540
1
L
Guan Yu
11,709
901
16
1
2
254,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role