Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ACCLiMATiZE99
Ra
Level 4
God Stats
2W - 0L
1,693 SR
Queue Stats
6W - 2L
1,698 Elo+
Party 1
Ares
Ares
BloodyDrool
Ares
Level 157
God Stats
4W - 6L
1,653 SR
Queue Stats
153W - 136L
1,568 Elo+
Party 1
Pele
Pele
JLinetteE
Pele
Level 25
God Stats
1W - 1L
1,320 SR
Queue Stats
53W - 78L
1,500 Elo+
Solo
King Arthur
King Arthur
YourBlindGrandma
King Arthur
Level 18
God Stats
10W - 12L
1,605 SR
Queue Stats
140W - 163L
1,481 Elo+
Solo
Team Averages
Level 46
1,554 SR
1,549 Elo+

VS

Team Averages
Level 15
1,484 SR
1,580 Elo+
Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CACTUS ANG3L
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,563 Elo+
Party 2
Bellona
Bellona
Carlos155024
Bellona
Level 7
God Stats
0W - 1L
1,267 SR
Queue Stats
2W - 2L
1,563 Elo+
Party 2
Nemesis
Nemesis
KaiiSer15
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Party 2
Ravana
Ravana
MadMenaceMike
Ravana
Level 25
God Stats
13W - 13L
1,652 SR
Queue Stats
53W - 42L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
5 / 1 / 4
5,566
696
4,440
4,056
1,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 1
4,640
580
2,801
3,266
1,055
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
5 / 0 / 5
5,716
715
2,863
3,293
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
8
2 / 0 / 2
4,668
584
1,008
2,970
733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
YourBlindGrandma
King Arthur
9
0 / 0 / 2
5,006
626
1,049
3,267
1,451
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 2 / 0
3,619
452
1,208
3,825
987
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

3
0 / 3 / 1
3,415
427
333
3,783
1,614
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
Carlos155024
Bellona
3
0 / 3 / 0
3,340
418
518
4,293
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
KaiiSer15
Nemesis
3
0 / 3 / 0
3,300
413
288
1,997
256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 2 / 0
4,406
551
3,073
4,725
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
1
1
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
1
4
7
L
Chang'e
 
Chang'e
0
2
0
0
W
1
0
1
1.5
W
5
0
5
7.5
L
0
3
1
0.17
L
Bellona
Carlos155024
Bellona
0
3
0
0
W
Pele
2
0
2
3
L
Nemesis
KaiiSer15
Nemesis
0
3
0
0
L
1
2
0
0.5
W
King Arthur
YourBlindGrandma
King Arthur
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,161
Damage
5,420
16,852
Taken
18,623
7,133
Mitigated
6,583
6,354
Healing
3,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,440
2,711
0
985
4,056
1,177
807
72
3,984
0
25,290
L
Chang'e
 
Chang'e
1,208
114
119
830
3,825
987
0
1,781
2,044
10,500
0
W
2,801
408
449
2,686
3,266
1,055
1,018
659
2,479
24,221
0
W
2,863
383
0
683
3,293
2,717
49
374
2,879
16,473
0
L
333
95
0
42
3,783
1,614
0
328
3,455
3,234
0
L
Bellona
Carlos155024
Bellona
518
208
0
193
4,293
2,341
0
1,289
3,004
0
6,175
W
Pele
1,008
183
157
525
2,970
733
297
36
2,934
0
12,713
L
Nemesis
KaiiSer15
Nemesis
288
26
0
73
1,997
256
0
377
1,620
0
3,974
L
3,073
808
0
1,794
4,725
1,385
0
1,889
2,836
0
21,191
W
King Arthur
YourBlindGrandma
King Arthur
1,049
146
0
869
3,267
1,451
26
192
3,035
0
24,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,596
Gold Earned
18,080
224
Minions Killed
95
0
Camps Cleared
0
785,936
Distance Traveled
612,190
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,566
696
53
7
0
146,383
3
L
Chang'e
3,619
452
19
2
0
126,166
0
W
Ra
4,640
580
52
7
0
150,077
2
W
Ares
5,716
715
33
4
0
163,516
3
L
Ares
3,415
427
5
1
0
110,185
3
L
Bellona
3,340
418
9
1
0
142,041
0
W
Pele
4,668
584
26
3
0
149,974
3
L
Nemesis
3,300
413
9
1
0
75,420
0
L
Ravana
4,406
551
53
7
0
158,378
0
W
King Arthur
5,006
626
60
8
0
175,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role