Player Matchup

Charybdis
Charybdis
CxAngelOfLifexC
Charybdis
Level 36
God Stats
0W - 1L
1,517 SR
Queue Stats
112W - 100L
1,569 Elo+
Party 2
Sobek
Sobek
GeonCr
Sobek
Level 23
God Stats
15W - 11L
1,556 SR
Queue Stats
22W - 24L
1,544 Elo+
Party 2
Bellona
Bellona
Javitoloko54
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,448 Elo+
Party 1
Ra
Ra
adanah
Ra
Level 14
God Stats
0W - 3L
1,281 SR
Queue Stats
24W - 22L
1,292 Elo+
Solo
Bakasura
Bakasura
viktor48
Bakasura
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 9L
1,596 Elo+
Party 1
Team Averages
Level 19
1,471 SR
1,490 Elo+

VS

Team Averages
Level 24
1,609 SR
1,536 Elo+
Nu Wa
Nu Wa
FireDragon2010
Nu Wa
Level 24
God Stats
15W - 4L
1,774 SR
Queue Stats
54W - 39L
1,549 Elo+
Party 3
Susano
Susano
GillaDunkin
Susano
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 50L
1,560 Elo+
Solo
King Arthur
King Arthur
Godarch
King Arthur
Level 27
God Stats
9W - 7L
1,522 SR
Queue Stats
78W - 65L
1,518 Elo+
Party 3
Danzaburou
Danzaburou
Janko2308
Danzaburou
Level 23
God Stats
6W - 3L
1,750 SR
Queue Stats
60W - 50L
1,513 Elo+
Party 3
Cerberus
Cerberus
gozmah3
Cerberus
Level 16
God Stats
8W - 4L
1,500 SR
Queue Stats
31W - 29L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CxAngelOfLifexC
Charybdis
11
3 / 5 / 1
6,976
498
10,676
11,023
3,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
GeonCr
Sobek
10
1 / 5 / 3
6,412
458
3,231
15,158
8,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Javitoloko54
Bellona
11
3 / 4 / 1
7,785
556
7,483
13,074
10,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
2
0 / 2 / 0
4,366
312
0
2,209
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
viktor48
Bakasura
12
0 / 7 / 2
6,806
486
2,597
10,346
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 5
9,480
677
13,613
8,669
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
13
3 / 2 / 9
8,032
574
7,340
10,033
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Godarch
King Arthur
13
3 / 2 / 2
8,051
575
5,721
8,995
7,434
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Janko2308
Danzaburou
12
4 / 1 / 4
7,617
544
5,865
5,812
1,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
gozmah3
Cerberus
12
2 / 1 / 6
7,543
539
6,700
10,398
7,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
23
23
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CxAngelOfLifexC
Charybdis
3
5
1
0.7
W
11
1
5
13.5
L
Sobek
GeonCr
Sobek
1
5
3
0.5
W
Susano
3
2
9
3.75
W
King Arthur
Godarch
King Arthur
3
2
2
2
W
Danzaburou
Janko2308
Danzaburou
4
1
4
6
L
Bellona
Javitoloko54
Bellona
3
4
1
0.88
L
Ra
0
2
0
0
W
Cerberus
gozmah3
Cerberus
2
1
6
5
L
Bakasura
viktor48
Bakasura
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,987
Damage
39,239
51,810
Taken
43,907
26,845
Mitigated
23,049
10,558
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CxAngelOfLifexC
Charybdis
10,676
5,381
0
3,344
11,023
3,482
123
3,303
7,720
0
40,641
W
13,613
2,937
0
2,497
8,669
2,940
1,849
224
8,425
71,108
0
L
Sobek
GeonCr
Sobek
3,231
290
0
3,245
15,158
8,507
0
7,957
7,201
14,324
0
W
Susano
7,340
1,813
0
2,826
10,033
3,157
127
587
9,396
0
43,907
W
King Arthur
Godarch
King Arthur
5,721
1,278
0
342
8,995
7,434
618
72
8,848
9,312
42,570
W
Danzaburou
Janko2308
Danzaburou
5,865
2,290
0
1,913
5,812
1,968
54
911
4,901
0
39,105
L
Bellona
Javitoloko54
Bellona
7,483
2,637
0
1,415
13,074
10,643
652
4,746
8,328
0
34,576
L
Ra
0
0
0
310
2,209
525
0
1,207
1,002
2,568
0
W
Cerberus
gozmah3
Cerberus
6,700
359
0
3,005
10,398
7,550
20
1,437
8,961
27,097
0
L
Bakasura
viktor48
Bakasura
2,597
1,232
0
2,244
10,346
3,688
0
4,339
6,007
0
35,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,345
Gold Earned
40,723
244
Minions Killed
424
0
Camps Cleared
0
1,091,464
Distance Traveled
1,362,266
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,976
498
68
5
0
220,409
3
W
Nu Wa
9,480
677
116
8
0
229,544
4
L
Sobek
6,412
458
19
1
0
244,377
7
W
Susano
8,032
574
79
6
0
294,235
1
W
King Arthur
8,051
575
106
8
0
292,641
4
W
Danzaburou
7,617
544
79
6
0
273,173
4
L
Bellona
7,785
556
62
4
0
284,092
3
L
Ra
4,366
312
5
0
0
43,368
0
W
Cerberus
7,543
539
44
3
0
272,673
6
L
Bakasura
6,806
486
90
6
0
299,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role