Player Matchup

Ymir
Ymir
Chaoskitty1921
Ymir
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
154W - 116L
1,751 Elo+
Solo
Artio
Artio
Deathursa
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,616 Elo+
Party 1
Hel
Hel
Exploding-S-Tier
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,602 Elo+
Solo
Arachne
Arachne
Sadd_Machine
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 60L
1,559 Elo+
Solo
Medusa
Medusa
ScrapDisposal
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,540 Elo+
Party 1
Team Averages
Level 12
1,500 SR
1,614 Elo+

VS

Team Averages
Level 20
1,607 SR
1,529 Elo+
Olorun
Olorun
BlackMask Mx
Olorun
Level 28
God Stats
36W - 23L
1,600 SR
Queue Stats
68W - 68L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
Monk_Monk_Rage
Gilgamesh
Level 18
God Stats
1W - 3L
1,535 SR
Queue Stats
22W - 20L
1,407 Elo+
Solo
Loki
Loki
Soktyargentina
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,644 Elo+
Solo
Kukulkan
Kukulkan
StretchŸ
Kukulkan
Level 25
God Stats
2W - 1L
1,902 SR
Queue Stats
103W - 95L
1,625 Elo+
Solo
Chiron
Chiron
illyVT
Chiron
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 7
10,338
608
13,261
15,084
18,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artio
Deathursa
Artio
9
1 / 2 / 7
6,806
400
3,258
8,639
4,700
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 1 / 6
10,386
611
15,005
10,904
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Sadd_Machine
Arachne
13
3 / 3 / 4
8,145
479
3,869
12,164
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 5
7,897
465
5,342
6,270
1,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
3 / 5 / 2
8,040
473
6,617
11,784
3,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Monk_Monk_Rage
Gilgamesh
12
1 / 8 / 1
7,189
423
4,560
13,941
4,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 2 / 2
9,764
574
5,437
9,342
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
StretchŸ
Kukulkan
14
3 / 4 / 1
8,838
520
10,663
9,284
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
illyVT
Chiron
8
0 / 9 / 0
6,157
362
1,165
13,890
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
27
Kills
12
12
Deaths
28
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
5
2
0.8
W
10
2
7
6.75
W
Artio
Deathursa
Artio
1
2
7
2.25
W
10
1
6
13
L
Gilgamesh
Monk_Monk_Rage
Gilgamesh
1
8
1
0.19
W
Arachne
Sadd_Machine
Arachne
3
3
4
1.67
W
3
4
5
1.38
L
5
2
2
3
L
Kukulkan
StretchŸ
Kukulkan
3
4
1
0.88
L
Chiron
illyVT
Chiron
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,735
Damage
28,442
53,061
Taken
58,241
34,692
Mitigated
17,401
21,325
Healing
11,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
6,617
3,786
132
3,035
11,784
3,737
3,391
5,234
6,359
45,405
0
W
13,261
2,953
0
1,977
15,084
18,991
144
4,645
10,285
47,726
0
W
Artio
Deathursa
Artio
3,258
663
676
1,028
8,639
4,700
190
4,620
3,929
7,687
0
W
15,005
1,475
5,512
6,543
10,904
4,226
1,399
1,876
8,904
90,953
0
L
Gilgamesh
Monk_Monk_Rage
Gilgamesh
4,560
959
0
267
13,941
4,026
0
10,259
2,883
0
24,067
W
Arachne
Sadd_Machine
Arachne
3,869
2,170
0
5,549
12,164
4,862
228
3,031
8,959
0
45,634
W
5,342
3,508
0
40
6,270
1,913
1,934
2,532
3,704
0
35,886
L
5,437
744
0
3,376
9,342
2,823
0
3,627
5,497
0
59,728
L
Kukulkan
StretchŸ
Kukulkan
10,663
665
0
1,245
9,284
3,050
0
6,268
2,878
63,654
0
L
Chiron
illyVT
Chiron
1,165
206
47
3,205
13,890
3,765
136
4,871
8,869
0
21,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,572
Gold Earned
39,988
405
Minions Killed
412
0
Camps Cleared
0
1,688,298
Distance Traveled
1,441,790
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,040
473
66
4
0
278,932
1
W
Ymir
10,338
608
84
5
0
315,659
2
W
Artio
6,806
400
8
0
0
339,969
2
W
Hel
10,386
611
164
10
0
358,087
2
L
Gilgamesh
7,189
423
55
3
0
268,567
0
W
Arachne
8,145
479
77
5
0
374,314
2
W
Medusa
7,897
465
72
4
0
300,269
0
L
Loki
9,764
574
123
7
0
389,705
3
L
Kukulkan
8,838
520
123
7
0
280,523
5
L
Chiron
6,157
362
45
3
0
224,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role