Player Matchup

Raijin
Raijin
 
Raijin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Bossgoliii
Artemis
Level 121
God Stats
0W - 1L
1,068 SR
Queue Stats
97W - 66L
1,568 Elo+
Party 1
Anhur
Anhur
bobek555
Anhur
Level 116
God Stats
1W - 3L
1,365 SR
Queue Stats
104W - 109L
1,464 Elo+
Solo
Team Averages
Level 131
1,387 SR
1,506 Elo+

VS

Team Averages
Level 104
1,525 SR
1,520 Elo+
Chiron
Chiron
Aдolf
Chiron
Level 120
God Stats
6W - 3L
1,664 SR
Queue Stats
293W - 281L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KGB22PT
Morgan Le Fay
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,341 Elo+
Party 2
Hel
Hel
PROTODOXX
Hel
Level 111
God Stats
1W - 3L
1,194 SR
Queue Stats
126W - 133L
1,531 Elo+
Party 2
Ne Zha
Ne Zha
SYANIDE
Ne Zha
Level 69
God Stats
3W - 1L
1,884 SR
Queue Stats
117W - 99L
1,597 Elo+
Party 2
Tyr
Tyr
Takyra
Tyr
Level 158
God Stats
2W - 4L
1,381 SR
Queue Stats
174W - 161L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
7 / 7 / 9
12,979
865
17,685
20,166
9,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
 
Janus
19
3 / 5 / 10
11,606
774
13,730
13,776
4,317
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
 
Aphrodite
15
0 / 4 / 14
9,444
630
5,974
14,251
15,016
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Bossgoliii
Artemis
19
9 / 7 / 8
11,917
794
29,631
19,964
7,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
bobek555
Anhur
14
2 / 8 / 5
9,287
619
9,306
13,569
4,047
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aдolf
Chiron
17
2 / 4 / 15
10,726
715
12,313
15,572
7,224
Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
KGB22PT
Morgan Le Fay
19
5 / 4 / 10
11,524
768
8,621
12,506
6,033
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 5 / 17
11,227
748
14,583
24,528
15,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
SYANIDE
Ne Zha
20
15 / 3 / 11
13,355
890
25,788
17,001
14,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tyr
Takyra
Tyr
19
5 / 5 / 18
11,522
768
13,673
22,403
26,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
102
21
Kills
31
31
Deaths
21
46
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
7
7
9
1.64
L
Janus
 
Janus
3
5
10
1.6
L
Aphrodite
 
Aphrodite
0
4
14
1.75
W
Chiron
Aдolf
Chiron
2
4
15
2.38
L
Artemis
Bossgoliii
Artemis
9
7
8
1.86
W
Morgan Le Fay
KGB22PT
Morgan Le Fay
5
4
10
2.5
W
4
5
17
2.5
W
Ne Zha
SYANIDE
Ne Zha
15
3
11
6.83
W
Tyr
Takyra
Tyr
5
5
18
2.8
L
Anhur
bobek555
Anhur
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,326
Damage
74,978
81,726
Taken
92,010
40,600
Mitigated
69,855
36,126
Healing
48,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
17,685
1,640
649
5,437
20,166
9,875
463
5,354
14,159
31,176
0
L
Janus
 
Janus
13,730
547
1,346
2,242
13,776
4,317
893
4,238
9,132
47,493
0
L
Aphrodite
 
Aphrodite
5,974
760
8,121
5,911
14,251
15,016
300
3,249
10,338
9,021
0
W
Chiron
Aдolf
Chiron
12,313
2,042
3,388
4,650
15,572
7,224
3,192
8,292
7,280
0
39,625
L
Artemis
Bossgoliii
Artemis
29,631
12,649
2,285
8,174
19,964
7,345
2,140
6,246
13,336
0
39,006
W
Morgan Le Fay
KGB22PT
Morgan Le Fay
8,621
1,720
186
816
12,506
6,033
837
5,770
6,736
20,649
0
W
14,583
644
13,200
12,162
24,528
15,836
209
10,582
13,946
22,481
0
W
Ne Zha
SYANIDE
Ne Zha
25,788
2,815
2,284
5,655
17,001
14,376
592
5,208
11,793
277
43,593
W
Tyr
Takyra
Tyr
13,673
984
609
5,488
22,403
26,386
300
7,537
14,866
0
21,306
L
Anhur
bobek555
Anhur
9,306
3,467
1,216
745
13,569
4,047
162
4,260
8,741
0
16,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,233
Gold Earned
58,354
139
Minions Killed
154
0
Camps Cleared
0
1,253,435
Distance Traveled
1,333,124
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,979
865
31
2
0
253,409
1
L
Janus
11,606
774
58
4
0
274,698
0
L
Aphrodite
9,444
630
13
1
0
282,953
0
W
Chiron
10,726
715
56
4
0
250,309
1
L
Artemis
11,917
794
17
1
0
218,194
0
W
Morgan Le Fay
11,524
768
25
2
0
241,383
0
W
Hel
11,227
748
17
1
0
284,892
0
W
Ne Zha
13,355
890
41
3
0
248,151
1
W
Tyr
11,522
768
15
1
0
308,389
0
L
Anhur
9,287
619
20
1
0
224,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role