Player Matchup

Hel
Hel
 
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Darkcyde Ruckas
Cthulhu
Level 105
God Stats
5W - 4L
1,713 SR
Queue Stats
78W - 89L
1,335 Elo+
Party 2
Eset
Eset
DoctorFester
Eset
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,335 Elo+
Party 2
Rama
Rama
Ultimo Dragon52
Rama
Level 104
God Stats
13W - 12L
1,619 SR
Queue Stats
101W - 119L
1,455 Elo+
Party 2
Team Averages
Level 94
1,566 SR
1,425 Elo+

VS

Team Averages
Level 108
1,621 SR
1,460 Elo+
Freya
Freya
 
Freya
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ButtRug
Bacchus
Level 102
God Stats
1W - 0L
1,765 SR
Queue Stats
74W - 78L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
CamJohnDro
Baron Samedi
Level 124
God Stats
20W - 9L
1,773 SR
Queue Stats
179W - 190L
1,414 Elo+
Party 1
Mulan
Mulan
Danyiin
Mulan
Level 65
God Stats
3W - 5L
1,446 SR
Queue Stats
210W - 224L
1,408 Elo+
Party 1
Bakasura
Bakasura
Nativehoozle
Bakasura
Level 103
God Stats
1W - 0L
1,620 SR
Queue Stats
19W - 19L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 3 / 2
9,781
699
9,222
9,811
6,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
 
Susano
15
2 / 6 / 3
9,401
672
9,050
14,135
5,361
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 4 / 3
8,219
587
6,846
14,683
12,883
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 6 / 2
7,748
553
4,593
8,971
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 2
9,278
663
3,475
7,810
3,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
4 / 1 / 8
10,759
769
12,403
9,158
4,065
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
ButtRug
Bacchus
17
4 / 0 / 15
11,449
818
6,885
11,722
18,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
CamJohnDro
Baron Samedi
17
3 / 1 / 8
10,119
723
7,254
6,558
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Danyiin
Mulan
17
2 / 0 / 10
9,795
700
6,731
13,215
14,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Nativehoozle
Bakasura
18
10 / 5 / 8
12,057
861
14,789
13,080
7,528
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
7
Kills
23
23
Deaths
7
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
3
2
1.33
L
Susano
 
Susano
2
6
3
0.58
W
Freya
 
Freya
4
1
8
8
W
Bacchus
ButtRug
Bacchus
4
0
15
11.5
W
Baron Samedi
CamJohnDro
Baron Samedi
3
1
8
7
W
Mulan
Danyiin
Mulan
2
0
10
7
L
1
4
3
0.63
L
0
6
2
0.17
W
Bakasura
Nativehoozle
Bakasura
10
5
8
2.8
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,186
Damage
48,062
55,410
Taken
53,733
32,123
Mitigated
47,594
10,628
Healing
20,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,222
601
3,931
4,072
9,811
6,804
0
4,549
4,850
37,518
0
L
Susano
 
Susano
9,050
1,458
0
658
14,135
5,361
0
7,341
6,678
0
26,168
W
Freya
 
Freya
12,403
4,282
0
5,666
9,158
4,065
2,167
3,915
5,243
55,305
0
W
Bacchus
ButtRug
Bacchus
6,885
412
484
2,455
11,722
18,001
567
4,642
7,080
21,718
0
W
Baron Samedi
CamJohnDro
Baron Samedi
7,254
392
1,942
1,793
6,558
3,378
1,063
2,872
3,686
34,983
0
W
Mulan
Danyiin
Mulan
6,731
562
0
5,949
13,215
14,622
60
6,353
6,862
0
30,936
L
6,846
182
0
1,480
14,683
12,883
0
8,343
6,150
23,036
0
L
4,593
106
266
221
8,971
3,590
0
5,454
3,447
17,917
0
W
Bakasura
Nativehoozle
Bakasura
14,789
9,964
0
1,797
13,080
7,528
1,677
3,465
9,615
0
34,646
L
3,475
1,993
0
0
7,810
3,485
2
1,031
6,282
0
24,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,427
Gold Earned
54,179
274
Minions Killed
305
4
Camps Cleared
10
1,166,026
Distance Traveled
1,352,614
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,781
699
70
5
1
252,911
0
L
Susano
9,401
672
51
4
2
250,521
4
W
Freya
10,759
769
101
7
3
248,421
3
W
Bacchus
11,449
818
21
2
0
280,750
2
W
Baron Samedi
10,119
723
69
5
0
251,505
0
W
Mulan
9,795
700
63
5
2
269,374
0
L
Cthulhu
8,219
587
47
3
0
229,540
0
L
Eset
7,748
553
45
3
0
232,855
2
W
Bakasura
12,057
861
51
4
5
302,564
1
L
Rama
9,278
663
61
4
1
200,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role