Player Matchup

Chiron
Chiron
Joiij
Chiron
Level 49
God Stats
10W - 7L
1,549 SR
Queue Stats
36W - 30L
1,459 Elo+
Party 2
Artio
Artio
SPACE0ALIEN
Artio
Level 99
God Stats
1W - 5L
1,375 SR
Queue Stats
225W - 279L
1,383 Elo+
Party 2
Hades
Hades
mrturtle5515
Hades
Level 76
God Stats
7W - 12L
1,528 SR
Queue Stats
220W - 278L
1,371 Elo+
Party 2
Team Averages
Level 75
1,484 SR
1,405 Elo+

VS

Team Averages
Level 99
1,606 SR
1,471 Elo+
Chaac
Chaac
Burger-King3188
Chaac
Level 59
God Stats
34W - 30L
1,633 SR
Queue Stats
77W - 84L
1,492 Elo+
Solo
Pele
Pele
KingOfTheNorth75
Pele
Level 112
God Stats
29W - 23L
1,563 SR
Queue Stats
48W - 51L
1,471 Elo+
Party 1
Sol
Sol
xwizzzzzzg
Sol
Level 126
God Stats
13W - 9L
1,623 SR
Queue Stats
133W - 182L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Joiij
Chiron
14
7 / 8 / 6
11,533
887
18,265
15,459
4,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 7 / 8
10,246
788
6,503
20,420
21,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 10 / 8
9,602
739
10,631
18,155
8,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 17
10,515
809
11,229
17,122
19,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
8 / 7 / 7
10,027
771
9,470
13,312
4,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
10 / 4 / 13
11,188
861
21,972
15,245
4,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
14
Kills
24
25
Deaths
14
22
Assists
37
Player
Kills
Deaths
Assists
KDA
L
6
3
17
4.83
W
Chiron
Joiij
Chiron
7
8
6
1.25
L
8
7
7
1.64
W
4
7
8
1.14
W
3
10
8
0.7
L
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,399
Damage
42,671
54,034
Taken
45,679
35,103
Mitigated
27,437
11,591
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,229
1,732
0
4,363
17,122
19,311
96
5,858
11,264
6,387
22,446
W
Chiron
Joiij
Chiron
18,265
8,845
422
2,763
15,459
4,998
1,195
7,545
7,914
0
39,076
L
9,470
2,977
0
1,294
13,312
4,071
0
7,109
6,203
0
29,650
W
6,503
851
1,130
3,797
20,420
21,809
12
9,162
11,258
15,559
0
W
10,631
1,911
449
3,030
18,155
8,296
1,360
8,561
9,594
29,181
0
L
21,972
10,336
405
7,697
15,245
4,055
2,171
4,640
10,605
47,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,381
Gold Earned
31,730
100
Minions Killed
138
2
Camps Cleared
8
666,764
Distance Traveled
654,142
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,515
809
40
3
0
234,499
0
W
Chiron
11,533
887
45
3
0
221,347
4
L
Pele
10,027
771
35
3
8
214,639
0
W
Artio
10,246
788
11
1
0
243,988
3
W
Hades
9,602
739
44
3
2
201,429
1
L
Sol
11,188
861
63
5
0
205,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role