Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
APEX FAKEY
Geb
Level 139
God Stats
3W - 4L
1,545 SR
Queue Stats
215W - 186L
1,550 Elo+
Party 3
Nemesis
Nemesis
BlazingGeminite
Nemesis
Level 124
God Stats
10W - 9L
1,598 SR
Queue Stats
190W - 175L
1,513 Elo+
Party 3
Athena
Athena
ryakutheneko
Athena
Level 109
God Stats
18W - 19L
1,575 SR
Queue Stats
223W - 221L
1,528 Elo+
Party 2
Baba Yaga
Baba Yaga
splat8341
Baba Yaga
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,372 Elo+
Party 3
Team Averages
Level 87
1,544 SR
1,493 Elo+

VS

Team Averages
Level 73
1,586 SR
1,499 Elo+
Mercury
Mercury
Back Door Jezus
Mercury
Level 127
God Stats
12W - 8L
1,580 SR
Queue Stats
713W - 623L
1,529 Elo+
Party 1
Artio
Artio
CrimsonAvenged
Artio
Level 41
God Stats
8W - 2L
1,500 SR
Queue Stats
201W - 173L
1,487 Elo+
Solo
Janus
Janus
EndleslyLimited
Janus
Level 49
God Stats
6W - 6L
1,622 SR
Queue Stats
200W - 186L
1,484 Elo+
Party 1
Izanami
Izanami
Lemon Verde
Izanami
Level 110
God Stats
30W - 13L
1,689 SR
Queue Stats
640W - 538L
1,548 Elo+
Party 1
Medusa
Medusa
ThrowawayOcean8
Medusa
Level 37
God Stats
68W - 72L
1,539 SR
Queue Stats
99W - 122L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 1 / 0
4,899
490
644
3,324
663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 1 / 0
5,651
565
4,360
6,162
2,955
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
5,178
518
2,923
4,913
1,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
7
0 / 2 / 0
4,424
442
2,461
6,626
2,777
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
splat8341
Baba Yaga
8
0 / 1 / 0
4,725
473
1,080
2,687
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
6,701
670
3,790
6,203
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 0 / 5
5,308
531
1,311
6,950
3,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 0 / 2
5,897
590
1,048
2,080
520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Lemon Verde
Izanami
11
3 / 0 / 2
6,376
638
4,907
4,859
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
0 / 1 / 1
5,199
520
3,177
3,925
1,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
7
7
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
L
1
1
0
1
W
4
0
0
4
L
0
2
0
0
W
0
0
5
2.5
W
0
0
2
1
W
Izanami
Lemon Verde
Izanami
3
0
2
4
W
0
1
1
0.5
L
Athena
0
2
0
0
L
Baba Yaga
splat8341
Baba Yaga
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,468
Damage
14,233
23,712
Taken
24,017
8,755
Mitigated
8,772
6,105
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
644
375
0
1,377
3,324
663
0
78
3,246
0
22,075
L
4,360
334
0
1,964
6,162
2,955
0
153
6,009
28,586
0
W
3,790
2,356
0
98
6,203
1,999
0
1,059
5,144
0
44,447
L
2,923
1,493
0
597
4,913
1,601
0
686
4,217
0
29,550
W
1,311
427
1,450
2,630
6,950
3,618
0
2,641
4,309
5,971
0
W
1,048
0
0
736
2,080
520
0
543
1,537
35,305
0
W
Izanami
Lemon Verde
Izanami
4,907
3,877
0
2,382
4,859
1,441
730
1,601
3,258
0
53,215
W
3,177
1,511
0
237
3,925
1,194
702
2,210
1,715
0
27,439
L
Athena
2,461
396
15
1,327
6,626
2,777
0
1,189
5,407
13,461
0
L
Baba Yaga
splat8341
Baba Yaga
1,080
58
0
825
2,687
759
0
211
2,474
20,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,877
Gold Earned
29,481
238
Minions Killed
349
0
Camps Cleared
0
1,039,136
Distance Traveled
1,034,866
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,899
490
55
6
0
188,719
2
L
Geb
5,651
565
54
5
0
211,126
4
W
Mercury
6,701
670
90
9
0
254,071
0
L
Nemesis
5,178
518
69
7
0
238,358
1
W
Artio
5,308
531
16
2
0
212,049
4
W
Janus
5,897
590
79
8
0
190,273
0
W
Izanami
6,376
638
105
11
0
181,656
4
W
Medusa
5,199
520
59
6
0
196,817
0
L
Athena
4,424
442
25
3
0
218,140
4
L
Baba Yaga
4,725
473
35
4
0
182,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role