Player Matchup

Discordia
Discordia
Chosha
Discordia
Level 9
God Stats
4W - 9L
1,518 SR
Queue Stats
30W - 38L
1,612 Elo+
Solo
Freya
Freya
CommandoCareBear
Freya
Level 21
God Stats
6W - 6L
1,659 SR
Queue Stats
14W - 11L
1,593 Elo+
Solo
Loki
Loki
Parebo
Loki
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 73L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
Scycisolum
Gilgamesh
Level 16
God Stats
7W - 19L
1,055 SR
Queue Stats
100W - 108L
1,374 Elo+
Party 1
Erlang Shen
Erlang Shen
SpinGyroSpin
Erlang Shen
Level 65
God Stats
4W - 4L
1,678 SR
Queue Stats
692W - 675L
1,448 Elo+
Party 1
Team Averages
Level 24
1,482 SR
1,492 Elo+

VS

Team Averages
Level 14
1,503 SR
1,440 Elo+
Izanami
Izanami
 
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
SugarNibs508
Cupid
Level 6
God Stats
6W - 9L
1,153 SR
Queue Stats
22W - 24L
1,306 Elo+
Solo
Bakasura
Bakasura
dardendo
Bakasura
Level 13
God Stats
1W - 1L
1,755 SR
Queue Stats
10W - 11L
1,463 Elo+
Solo
Chaac
Chaac
gingers42
Chaac
Level 17
God Stats
4W - 4L
1,542 SR
Queue Stats
36W - 38L
1,499 Elo+
Solo
Freya
Freya
megnugs
Freya
Level 18
God Stats
21W - 25L
1,566 SR
Queue Stats
39W - 51L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chosha
Discordia
20
0 / 3 / 21
12,355
950
18,418
11,525
4,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
20 / 1 / 8
17,054
1,312
32,319
16,832
7,906
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Loki
Parebo
Loki
20
0 / 8 / 17
11,583
891
12,371
18,755
7,727
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Scycisolum
Gilgamesh
19
3 / 5 / 17
12,394
953
13,392
19,509
16,725
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
SpinGyroSpin
Erlang Shen
20
12 / 6 / 19
16,021
1,232
26,120
23,877
16,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

118

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
4 / 6 / 12
12,642
972
13,598
16,372
6,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

19
8 / 10 / 11
13,789
1,061
23,114
22,848
8,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
dardendo
Bakasura
19
2 / 5 / 12
11,858
912
7,392
22,789
9,444
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
gingers42
Chaac
20
4 / 6 / 14
12,967
997
20,050
24,149
34,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Freya
megnugs
Freya
19
5 / 8 / 10
11,975
921
17,354
22,449
8,688
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
82
35
Kills
23
23
Deaths
35
82
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
6
12
1.67
W
Discordia
Chosha
Discordia
0
3
21
3.5
W
20
1
8
24
W
Loki
Parebo
Loki
0
8
17
1.06
W
Gilgamesh
Scycisolum
Gilgamesh
3
5
17
2.3
W
Erlang Shen
SpinGyroSpin
Erlang Shen
12
6
19
3.58
L
8
10
11
1.35
L
Bakasura
dardendo
Bakasura
2
5
12
1.6
L
Chaac
gingers42
Chaac
4
6
14
1.83
L
Freya
megnugs
Freya
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,620
Damage
81,508
90,498
Taken
108,607
53,642
Mitigated
67,763
16,023
Healing
18,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
13,598
10,091
339
1,837
16,372
6,281
0
9,439
6,933
0
30,594
W
Discordia
Chosha
Discordia
18,418
615
0
575
11,525
4,833
0
2,005
9,188
47,695
0
W
32,319
12,784
0
10,037
16,832
7,906
0
3,026
13,196
69,667
0
W
Loki
Parebo
Loki
12,371
2,587
0
7
18,755
7,727
0
3,645
14,440
0
27,765
W
Gilgamesh
Scycisolum
Gilgamesh
13,392
2,162
0
508
19,509
16,725
0
6,762
12,228
0
24,153
W
Erlang Shen
SpinGyroSpin
Erlang Shen
26,120
13,151
0
4,896
23,877
16,451
0
2,848
20,331
0
44,888
L
23,114
12,491
2,019
2,814
22,848
8,412
0
12,276
10,572
0
54,609
L
Bakasura
dardendo
Bakasura
7,392
5,814
0
1,674
22,789
9,444
0
8,065
14,644
0
19,015
L
Chaac
gingers42
Chaac
20,050
794
0
5,250
24,149
34,938
0
8,048
16,101
1,570
45,757
L
Freya
megnugs
Freya
17,354
6,847
0
4,612
22,449
8,688
0
12,909
9,450
33,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,407
Gold Earned
63,231
226
Minions Killed
230
13
Camps Cleared
4
1,314,709
Distance Traveled
1,268,753
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,642
972
42
3
1
244,089
1
W
Discordia
12,355
950
65
5
3
272,812
0
W
Freya
17,054
1,312
73
6
2
277,785
0
W
Loki
11,583
891
25
2
1
246,150
1
W
Gilgamesh
12,394
953
21
2
1
249,584
0
W
Erlang Shen
16,021
1,232
42
3
6
268,378
0
L
Cupid
13,789
1,061
67
5
0
223,676
2
L
Bakasura
11,858
912
34
3
3
288,929
3
L
Chaac
12,967
997
56
4
0
281,994
0
L
Freya
11,975
921
31
2
0
230,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role