Player Matchup

Bellona
Bellona
Almaaa
Bellona
Level 25
God Stats
1W - 2L
1,281 SR
Queue Stats
17W - 28L
1,335 Elo+
Party 1
Ra
Ra
JimmyPage73
Ra
Level 16
God Stats
15W - 11L
1,640 SR
Queue Stats
81W - 83L
1,563 Elo+
Solo
Chiron
Chiron
XERECOSVALDA
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 141L
1,468 Elo+
Solo
Ymir
Ymir
Zanexzx
Ymir
Level 25
God Stats
13W - 17L
1,391 SR
Queue Stats
31W - 36L
1,362 Elo+
Party 1
Bakasura
Bakasura
eleonel-_-pro2
Bakasura
Level 17
God Stats
19W - 14L
1,847 SR
Queue Stats
71W - 82L
1,435 Elo+
Solo
Team Averages
Level 22
1,532 SR
1,432 Elo+

VS

Team Averages
Level 18
1,494 SR
1,440 Elo+
Thanatos
Thanatos
BadAlabama
Thanatos
Level 24
God Stats
1W - 2L
1,484 SR
Queue Stats
56W - 54L
1,427 Elo+
Party 2
Merlin
Merlin
Dr Dracula6000
Merlin
Level 14
God Stats
3W - 8L
1,316 SR
Queue Stats
47W - 49L
1,286 Elo+
Party 2
Amaterasu
Amaterasu
GuiRocha5577
Amaterasu
Level 17
God Stats
21W - 27L
1,465 SR
Queue Stats
27W - 39L
1,366 Elo+
Party 2
Sylvanus
Sylvanus
IgorFC4796
Sylvanus
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
135W - 154L
1,335 Elo+
Solo
Hercules
Hercules
Mestre Biro
Hercules
Level 5
God Stats
5W - 2L
1,703 SR
Queue Stats
14W - 3L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Almaaa
Bellona
9
1 / 3 / 1
5,402
491
3,318
7,437
6,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 0 / 1
7,410
674
3,428
3,811
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
10
0 / 3 / 2
5,724
520
2,886
6,778
1,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Zanexzx
Ymir
9
2 / 2 / 2
5,744
522
2,081
5,773
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
11
5 / 0 / 0
6,651
605
3,890
5,483
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BadAlabama
Thanatos
8
3 / 3 / 1
5,592
508
4,537
7,158
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 0
5,237
476
906
4,570
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
GuiRocha5577
Amaterasu
10
2 / 3 / 0
5,929
539
3,119
8,086
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
IgorFC4796
Sylvanus
9
1 / 3 / 1
5,503
500
1,664
5,605
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Mestre Biro
Hercules
6
2 / 1 / 1
4,915
447
2,674
2,834
856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
12
Kills
8
8
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Almaaa
Bellona
1
3
1
0.5
L
Thanatos
BadAlabama
Thanatos
3
3
1
1.17
L
0
2
0
0
L
Amaterasu
GuiRocha5577
Amaterasu
2
3
0
0.67
L
Sylvanus
IgorFC4796
Sylvanus
1
3
1
0.5
W
4
0
1
4.5
L
Hercules
Mestre Biro
Hercules
2
1
1
2.5
W
Chiron
0
3
2
0.33
W
Ymir
Zanexzx
Ymir
2
2
2
1.5
W
Bakasura
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,603
Damage
12,900
29,282
Taken
28,253
12,875
Mitigated
11,689
9,114
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Almaaa
Bellona
3,318
646
0
744
7,437
6,243
34
217
7,220
4,678
15,444
L
Thanatos
BadAlabama
Thanatos
4,537
1,335
0
5,411
7,158
2,728
0
1,147
5,922
0
29,302
L
906
95
0
890
4,570
1,234
0
2,049
2,369
29,356
0
L
Amaterasu
GuiRocha5577
Amaterasu
3,119
1,541
0
3,236
8,086
4,572
385
1,336
6,594
0
22,547
L
Sylvanus
IgorFC4796
Sylvanus
1,664
512
337
859
5,605
2,299
0
1,321
3,954
18,268
4,604
W
3,428
421
202
2,133
3,811
1,240
740
906
2,905
46,805
0
L
Hercules
Mestre Biro
Hercules
2,674
1,787
0
985
2,834
856
0
402
2,332
0
11,797
W
Chiron
2,886
1,265
80
2,875
6,778
1,285
0
662
6,116
0
35,025
W
Ymir
Zanexzx
Ymir
2,081
576
0
600
5,773
1,605
20
708
5,065
25,070
0
W
Bakasura
3,890
2,880
0
2,480
5,483
2,502
0
0
5,483
0
32,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,931
Gold Earned
27,176
332
Minions Killed
220
0
Camps Cleared
0
1,085,605
Distance Traveled
891,800
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,402
491
42
4
0
195,065
0
L
Thanatos
5,592
508
54
5
0
204,291
0
L
Merlin
5,237
476
47
4
0
202,519
1
L
Amaterasu
5,929
539
44
4
0
196,994
0
L
Sylvanus
5,503
500
56
5
0
178,885
1
W
Ra
7,410
674
102
9
0
232,792
7
L
Hercules
4,915
447
19
2
0
109,111
0
W
Chiron
5,724
520
61
6
0
204,966
0
W
Ymir
5,744
522
50
5
0
199,557
2
W
Bakasura
6,651
605
77
7
0
253,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role