Player Matchup

Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
FishBa1t
Baba Yaga
Level 7
God Stats
1W - 3L
1,277 SR
Queue Stats
5W - 14L
1,198 Elo+
Party 1
Team Averages
Level 78
1,426 SR
1,399 Elo+

VS

Team Averages
Level 55
1,500 SR
1,322 Elo+
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CapturedWilly
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,031 Elo+
Solo
Kukulkan
Kukulkan
Kashikawa
Kukulkan
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 5L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 7 / 2
8,407
647
15,115
18,415
8,706
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
 
Merlin
11
2 / 8 / 1
8,302
639
6,184
9,798
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
FishBa1t
Baba Yaga
10
0 / 5 / 4
7,503
577
3,235
10,309
3,827
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
5 / 4 / 9
9,956
766
9,865
11,724
14,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
7 / 0 / 6
9,753
750
10,126
10,457
4,889
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Kashikawa
Kukulkan
13
8 / 1 / 6
10,062
774
11,334
10,100
2,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
20
20
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
7
2
0.57
L
Merlin
 
Merlin
2
8
1
0.31
W
Bacchus
 
Bacchus
5
4
9
2.38
W
7
0
6
10
L
Baba Yaga
FishBa1t
Baba Yaga
0
5
4
0.4
W
Kukulkan
Kashikawa
Kukulkan
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,534
Damage
31,325
38,522
Taken
32,281
15,836
Mitigated
22,127
5,934
Healing
2,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,115
2,760
107
4,769
18,415
8,706
36
8,565
9,850
0
31,839
L
Merlin
 
Merlin
6,184
628
0
0
9,798
3,303
29
5,725
4,073
24,706
0
W
Bacchus
 
Bacchus
9,865
1,370
240
345
11,724
14,275
364
4,413
7,007
24,612
0
W
10,126
4,336
0
2,148
10,457
4,889
438
2,760
7,533
0
26,653
L
Baba Yaga
FishBa1t
Baba Yaga
3,235
646
0
1,058
10,309
3,827
33
7,005
3,304
13,401
0
W
Kukulkan
Kashikawa
Kukulkan
11,334
1,136
0
250
10,100
2,963
378
2,072
7,882
36,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,212
Gold Earned
29,771
117
Minions Killed
133
2
Camps Cleared
7
629,177
Distance Traveled
762,545
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,407
647
30
2
2
217,308
0
L
Merlin
8,302
639
47
4
0
208,721
0
W
Bacchus
9,956
766
28
2
1
248,713
0
W
Odin
9,753
750
30
2
4
258,747
2
L
Baba Yaga
7,503
577
40
3
0
203,148
0
W
Kukulkan
10,062
774
75
6
2
255,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role