Player Matchup

Neith
Neith
ChknTnder
Neith
Level 29
God Stats
26W - 36L
1,418 SR
Queue Stats
132W - 165L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
DippyBanjo
Kuzenbo
Level 13
God Stats
4W - 6L
1,361 SR
Queue Stats
8W - 10L
1,415 Elo+
Party 1
Izanami
Izanami
PandaSmiteGod
Izanami
Level 27
God Stats
73W - 57L
1,535 SR
Queue Stats
312W - 316L
1,494 Elo+
Solo
Merlin
Merlin
Souce01
Merlin
Level 8
God Stats
11W - 10L
1,509 SR
Queue Stats
17W - 16L
1,496 Elo+
Solo
Fenrir
Fenrir
o Grimm One
Fenrir
Level 33
God Stats
2W - 3L
1,432 SR
Queue Stats
33W - 29L
1,459 Elo+
Party 1
Team Averages
Level 22
1,451 SR
1,471 Elo+

VS

Team Averages
Level 19
1,415 SR
1,505 Elo+
Izanami
Izanami
Ballsquad
Izanami
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 19L
1,410 Elo+
Solo
Baba Yaga
Baba Yaga
ZWillz10
Baba Yaga
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 65L
1,711 Elo+
Party 2
Cthulhu
Cthulhu
bigrock69
Cthulhu
Level 17
God Stats
11W - 10L
1,521 SR
Queue Stats
48W - 61L
1,417 Elo+
Solo
Nemesis
Nemesis
juanchoelpoyo
Nemesis
Level 24
God Stats
2W - 11L
1,007 SR
Queue Stats
57W - 80L
1,371 Elo+
Solo
Hachiman
Hachiman
l4ness
Hachiman
Level 17
God Stats
34W - 29L
1,547 SR
Queue Stats
52W - 42L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChknTnder
Neith
20
12 / 1 / 14
14,267
1,097
23,624
14,697
6,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
DippyBanjo
Kuzenbo
20
2 / 3 / 26
13,243
1,019
11,195
19,666
38,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
20
8 / 2 / 21
13,675
1,052
25,853
9,922
4,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Souce01
Merlin
20
7 / 4 / 22
14,138
1,088
24,530
12,586
6,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
20
8 / 6 / 19
13,738
1,057
13,852
15,372
18,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ballsquad
Izanami
19
7 / 10 / 6
13,717
1,055
15,111
21,667
8,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
ZWillz10
Baba Yaga
19
2 / 5 / 9
12,158
935
14,770
13,260
5,374
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
bigrock69
Cthulhu
19
3 / 9 / 8
12,675
975
19,555
35,145
28,812
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
18
1 / 10 / 9
11,467
882
3,739
21,966
8,633
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
l4ness
Hachiman
19
3 / 3 / 10
12,597
969
13,717
14,129
5,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
58
37
Kills
16
16
Deaths
37
102
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ballsquad
Izanami
7
10
6
1
W
Neith
ChknTnder
Neith
12
1
14
19
W
Kuzenbo
DippyBanjo
Kuzenbo
2
3
26
5
W
Izanami
8
2
21
9.25
W
Merlin
Souce01
Merlin
7
4
22
4.5
L
Baba Yaga
ZWillz10
Baba Yaga
2
5
9
1.3
L
Cthulhu
bigrock69
Cthulhu
3
9
8
0.78
L
Nemesis
1
10
9
0.55
L
Hachiman
l4ness
Hachiman
3
3
10
2.67
W
Fenrir
8
6
19
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,054
Damage
66,892
72,243
Taken
106,167
73,812
Mitigated
56,391
11,638
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ballsquad
Izanami
15,111
10,329
0
638
21,667
8,352
0
8,051
13,616
0
34,550
W
Neith
ChknTnder
Neith
23,624
12,290
0
4,669
14,697
6,726
0
9,532
4,760
0
45,587
W
Kuzenbo
DippyBanjo
Kuzenbo
11,195
3,938
1,028
1,030
19,666
38,061
0
8,455
10,920
16,247
0
W
Izanami
25,853
17,942
0
1,051
9,922
4,350
0
4,234
5,556
0
53,765
W
Merlin
Souce01
Merlin
24,530
3,252
304
2,911
12,586
6,306
0
6,055
6,337
55,706
0
L
Baba Yaga
ZWillz10
Baba Yaga
14,770
717
0
1,568
13,260
5,374
0
5,289
7,971
44,242
0
L
Cthulhu
bigrock69
Cthulhu
19,555
1,339
485
2,004
35,145
28,812
0
11,918
23,227
41,338
0
L
Nemesis
3,739
141
0
793
21,966
8,633
0
6,001
15,965
0
13,575
L
Hachiman
l4ness
Hachiman
13,717
11,024
0
1,971
14,129
5,220
0
5,149
8,980
0
46,275
W
Fenrir
13,852
1,831
0
645
15,372
18,369
0
4,541
10,345
683
34,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,061
Gold Earned
62,614
263
Minions Killed
255
3
Camps Cleared
4
1,212,256
Distance Traveled
1,234,813
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,717
1,055
28
2
1
214,877
0
W
Neith
14,267
1,097
54
4
0
243,946
0
W
Kuzenbo
13,243
1,019
9
1
1
256,058
0
W
Izanami
13,675
1,052
65
5
0
238,535
0
W
Merlin
14,138
1,088
75
6
1
222,101
0
L
Baba Yaga
12,158
935
83
6
0
237,669
0
L
Cthulhu
12,675
975
48
4
0
259,466
0
L
Nemesis
11,467
882
20
2
1
279,788
0
L
Hachiman
12,597
969
76
6
2
243,013
0
W
Fenrir
13,738
1,057
60
5
1
251,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role