Player Matchup

Thoth
Thoth
CN D4RK
Thoth
Level 73
God Stats
2W - 3L
1,330 SR
Queue Stats
254W - 234L
1,478 Elo+
Party 3
Bellona
Bellona
Palixa3
Bellona
Level 64
God Stats
7W - 3L
1,500 SR
Queue Stats
111W - 134L
1,342 Elo+
Party 2
Gilgamesh
Gilgamesh
SYNQ T0ast
Gilgamesh
Level 46
God Stats
50W - 31L
1,598 SR
Queue Stats
165W - 149L
1,498 Elo+
Party 3
Apollo
Apollo
fireboyking13
Apollo
Level 38
God Stats
5W - 8L
1,481 SR
Queue Stats
193W - 204L
1,448 Elo+
Party 2
Ymir
Ymir
nate_dawg0607
Ymir
Level 157
God Stats
2W - 3L
1,476 SR
Queue Stats
200W - 206L
1,471 Elo+
Party 2
Team Averages
Level 76
1,477 SR
1,447 Elo+

VS

Team Averages
Level 36
1,609 SR
1,477 Elo+
Yemoja
Yemoja
Dopeman4013
Yemoja
Level 33
God Stats
3W - 2L
1,658 SR
Queue Stats
126W - 111L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
Dragons_250
Danzaburou
Level 42
God Stats
12W - 13L
1,544 SR
Queue Stats
101W - 105L
1,503 Elo+
Solo
Osiris
Osiris
Nick2007todd_dew
Osiris
Level 45
God Stats
11W - 10L
1,430 SR
Queue Stats
290W - 329L
1,411 Elo+
Solo
Scylla
Scylla
RadioactiveRiot
Scylla
Level 31
God Stats
2W - 1L
1,847 SR
Queue Stats
135W - 116L
1,524 Elo+
Party 1
Thanatos
Thanatos
ThatwasMe45
Thanatos
Level 29
God Stats
12W - 10L
1,568 SR
Queue Stats
97W - 92L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CN D4RK
Thoth
10
2 / 4 / 1
6,230
566
3,440
5,117
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Palixa3
Bellona
11
5 / 1 / 6
6,891
626
5,620
7,769
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SYNQ T0ast
Gilgamesh
13
6 / 1 / 1
7,315
665
4,991
7,078
4,427
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 4 / 1
6,209
564
3,606
7,703
1,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 1 / 4
6,137
558
3,586
8,847
4,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 2 / 6
5,688
517
2,650
5,386
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Dragons_250
Danzaburou
11
4 / 2 / 2
6,517
592
6,614
6,299
1,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 1
5,791
526
4,125
7,402
6,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 3 / 1
5,267
479
4,332
5,264
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
ThatwasMe45
Thanatos
8
5 / 4 / 1
6,107
555
4,337
7,216
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
17
Kills
10
11
Deaths
17
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thoth
CN D4RK
Thoth
2
4
1
0.63
L
Yemoja
0
2
6
1.5
L
Danzaburou
Dragons_250
Danzaburou
4
2
2
2.5
L
0
6
1
0.08
W
Bellona
Palixa3
Bellona
5
1
6
8
L
1
3
1
0.5
W
Gilgamesh
SYNQ T0ast
Gilgamesh
6
1
1
6.5
L
Thanatos
ThatwasMe45
Thanatos
5
4
1
1.38
W
3
4
1
0.88
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,243
Damage
22,058
36,514
Taken
31,567
15,678
Mitigated
15,520
11,210
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
CN D4RK
Thoth
3,440
168
0
592
5,117
1,224
128
2,231
2,572
27,525
0
L
Yemoja
2,650
1,067
705
1,028
5,386
2,714
320
811
4,575
14,108
0
L
Danzaburou
Dragons_250
Danzaburou
6,614
3,479
0
2,169
6,299
1,760
896
1,166
5,133
0
38,102
L
4,125
1,377
0
319
7,402
6,893
0
423
6,979
0
26,371
W
Bellona
Palixa3
Bellona
5,620
1,052
0
2,818
7,769
4,118
0
1,450
6,243
0
31,929
L
4,332
303
0
793
5,264
1,580
529
2,123
2,925
22,469
0
W
Gilgamesh
SYNQ T0ast
Gilgamesh
4,991
1,252
495
2,794
7,078
4,427
330
285
6,769
0
38,075
L
Thanatos
ThatwasMe45
Thanatos
4,337
1,547
0
3,375
7,216
2,573
0
2,247
4,825
0
22,781
W
3,606
1,893
0
1,683
7,703
1,756
790
745
6,958
0
25,156
W
3,586
750
351
2,477
8,847
4,153
84
1,871
6,958
16,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,782
Gold Earned
29,370
269
Minions Killed
240
0
Camps Cleared
0
1,073,169
Distance Traveled
1,018,928
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,230
566
54
5
0
179,570
0
L
Yemoja
5,688
517
24
2
0
201,114
2
L
Danzaburou
6,517
592
77
7
0
199,329
0
L
Osiris
5,791
526
58
5
0
193,810
1
W
Bellona
6,891
626
56
5
0
249,197
1
L
Scylla
5,267
479
39
4
0
181,857
2
W
Gilgamesh
7,315
665
76
7
0
232,386
3
L
Thanatos
6,107
555
42
4
0
242,818
0
W
Apollo
6,209
564
62
6
0
203,459
0
W
Ymir
6,137
558
21
2
0
208,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role