Player Matchup

Geb
Geb
Platinum IV
CaferasCat
Geb
Platinum IV
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,947 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
Cheaterino
Ah Muzen Cab
Platinum IV
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,978 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum II
goodboyever
Kuzenbo
Platinum II
Level 127
God Stats
3W - 0L
1,881 SR
Queue Stats
33W - 13L
2,182 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 103
1,627 SR
2,036 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,651 SR
1,967 MMR
Gilgamesh
Gilgamesh
Platinum I
AdmiraLintegral
Gilgamesh
Platinum I
Level 155
God Stats
24W - 15L
1,744 SR
Queue Stats
267W - 220L
1,879 MMR
Party 1
Scylla
Scylla
Diamond IV
Ghettor
Scylla
Diamond IV
Level 145
God Stats
11W - 15L
1,620 SR
Queue Stats
477W - 570L
2,192 MMR
Party 1
Fenrir
Fenrir
Platinum III
HolyAnger
Fenrir
Platinum III
Level 128
God Stats
1W - 4L
1,588 SR
Queue Stats
240W - 202L
1,831 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 9
12,205
678
10,950
22,797
26,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
Cheaterino
Ah Muzen Cab
17
11 / 4 / 2
13,296
739
30,824
17,757
11,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
goodboyever
Kuzenbo
15
1 / 1 / 11
12,443
691
13,750
21,415
33,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Morgan Le FayPersephoneOdinThothGuan Yu

VS

Bans
AthenaAchillesSolCu ChulainnDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdmiraLintegral
Gilgamesh
15
6 / 4 / 3
11,809
656
14,369
26,865
31,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Ghettor
Scylla
14
2 / 7 / 5
10,971
610
18,196
14,788
5,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
HolyAnger
Fenrir
14
2 / 3 / 6
10,706
595
11,716
24,021
24,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
14
Kills
10
10
Deaths
14
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AdmiraLintegral
Gilgamesh
6
4
3
1.88
W
2
5
9
1.3
W
Ah Muzen Cab
Cheaterino
Ah Muzen Cab
11
4
2
3
L
Scylla
Ghettor
Scylla
2
7
5
0.64
L
Fenrir
HolyAnger
Fenrir
2
3
6
1.67
W
Kuzenbo
goodboyever
Kuzenbo
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,524
Damage
44,281
61,969
Taken
65,674
71,917
Mitigated
61,832
18,104
Healing
12,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AdmiraLintegral
Gilgamesh
14,369
3,946
0
6,392
26,865
31,761
0
9,367
17,498
546
51,283
W
10,950
1,519
0
6,221
22,797
26,635
56
6,576
15,277
20,519
0
W
Ah Muzen Cab
Cheaterino
Ah Muzen Cab
30,824
15,935
0
6,393
17,757
11,439
2,399
5,485
11,608
0
90,731
L
Scylla
Ghettor
Scylla
18,196
2,936
0
1,169
14,788
5,796
0
7,783
6,953
64,113
0
L
Fenrir
HolyAnger
Fenrir
11,716
4,414
0
4,770
24,021
24,275
0
8,390
15,507
273
25,770
W
Kuzenbo
goodboyever
Kuzenbo
13,750
4,729
0
5,490
21,415
33,843
198
6,164
14,486
36,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,944
Gold Earned
33,486
197
Minions Killed
227
7
Camps Cleared
9
1,029,748
Distance Traveled
959,325
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,809
656
69
4
7
318,879
1
W
Geb
12,205
678
17
1
0
333,890
3
W
Ah Muzen Cab
13,296
739
139
8
5
351,052
3
L
Scylla
10,971
610
124
7
1
292,025
0
L
Fenrir
10,706
595
34
2
1
348,421
0
W
Kuzenbo
12,443
691
41
2
2
344,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role