Player Matchup

He Bo
He Bo
Basiliisk
He Bo
Level 160
God Stats
0W - 1L
1,448 SR
Queue Stats
12W - 8L
1,659 Elo+
Party 1
Baron Samedi
Baron Samedi
Cap7ainFlapjack
Baron Samedi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,449 Elo+
Party 1
Bellona
Bellona
IQsU Legand
Bellona
Level 65
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
Namzaric
Cupid
Level 127
God Stats
1W - 1L
1,299 SR
Queue Stats
11W - 6L
1,574 Elo+
Party 1
Team Averages
Level 114
1,494 SR
1,546 Elo+

VS

Team Averages
Level 104
1,564 SR
1,432 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Foxy Sin
Cthulhu
Level 125
God Stats
1W - 1L
1,502 SR
Queue Stats
1W - 3L
1,332 Elo+
Solo
Tiamat
Tiamat
diegordito10
Tiamat
Level 69
God Stats
8W - 11L
1,585 SR
Queue Stats
21W - 19L
1,483 Elo+
Solo
Medusa
Medusa
pablitomix
Medusa
Level 142
God Stats
1W - 0L
1,670 SR
Queue Stats
22W - 28L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Basiliisk
He Bo
15
6 / 5 / 2
8,822
802
11,550
11,021
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Cap7ainFlapjack
Baron Samedi
14
2 / 5 / 2
8,038
731
4,694
10,867
6,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
IQsU Legand
Bellona
14
4 / 3 / 2
8,412
765
3,724
14,007
7,433
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Namzaric
Cupid
9
0 / 0 / 0
6,396
581
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
3 / 4 / 1
9,241
840
5,872
8,794
3,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Foxy Sin
Cthulhu
15
4 / 3 / 5
9,711
883
7,192
10,293
9,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
14
1 / 3 / 6
9,022
820
7,689
7,924
5,628
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
pablitomix
Medusa
15
5 / 2 / 3
10,127
921
7,849
7,866
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
12
Kills
13
13
Deaths
12
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
4
1
0.88
L
He Bo
Basiliisk
He Bo
6
5
2
1.4
L
Baron Samedi
Cap7ainFlapjack
Baron Samedi
2
5
2
0.6
W
Cthulhu
Foxy Sin
Cthulhu
4
3
5
2.17
L
Bellona
IQsU Legand
Bellona
4
3
2
1.67
L
Cupid
Namzaric
Cupid
0
0
0
0
W
Tiamat
1
3
6
1.33
W
Medusa
pablitomix
Medusa
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,968
Damage
28,602
35,895
Taken
34,877
16,703
Mitigated
21,917
5,577
Healing
6,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
5,872
960
0
509
8,794
3,521
1,884
5,073
3,721
0
26,784
L
He Bo
Basiliisk
He Bo
11,550
385
0
2,149
11,021
3,197
50
2,671
8,170
30,627
0
L
Baron Samedi
Cap7ainFlapjack
Baron Samedi
4,694
200
406
1,135
10,867
6,073
221
4,393
5,966
16,522
0
W
Cthulhu
Foxy Sin
Cthulhu
7,192
127
670
1,941
10,293
9,712
392
3,447
6,846
27,390
0
L
Bellona
IQsU Legand
Bellona
3,724
1,562
0
1,887
14,007
7,433
600
7,175
6,734
0
16,867
L
Cupid
Namzaric
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
7,689
401
171
1,643
7,924
5,628
349
4,910
3,014
27,283
0
W
Medusa
pablitomix
Medusa
7,849
5,025
0
1,546
7,866
3,056
2,370
3,292
4,574
0
31,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,668
Gold Earned
38,101
102
Minions Killed
182
1
Camps Cleared
9
484,979
Distance Traveled
787,732
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,241
840
38
3
1
210,608
1
L
He Bo
8,822
802
46
4
1
168,597
1
L
Baron Samedi
8,038
731
16
1
0
139,086
2
W
Cthulhu
9,711
883
39
4
1
205,025
2
L
Bellona
8,412
765
40
4
0
177,296
0
L
Cupid
6,396
581
0
0
0
0
0
W
Tiamat
9,022
820
56
5
4
201,234
5
W
Medusa
10,127
921
49
4
3
170,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role