Player Matchup

Janus
Janus
Benbenbond008
Janus
Level 23
God Stats
2W - 2L
1,685 SR
Queue Stats
63W - 58L
1,372 Elo+
Solo
Cerberus
Cerberus
CHAZZAMANDENIE
Cerberus
Level 7
God Stats
7W - 1L
1,818 SR
Queue Stats
12W - 12L
1,348 Elo+
Party 3
Heimdallr
Heimdallr
JackTaylor02
Heimdallr
Level 24
God Stats
12W - 8L
1,543 SR
Queue Stats
25W - 19L
1,430 Elo+
Party 3
Zeus
Zeus
KaiserTiago
Zeus
Level 149
God Stats
9W - 10L
1,293 SR
Queue Stats
92W - 85L
1,463 Elo+
Party 1
Bellona
Bellona
yeetossaurosrex
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,482 Elo+
Party 1
Team Averages
Level 42
1,568 SR
1,419 Elo+

VS

Team Averages
Level 10
1,278 SR
1,189 Elo+
Cthulhu
Cthulhu
AlwaysToro
Cthulhu
Level 24
God Stats
0W - 3L
1,176 SR
Queue Stats
22W - 30L
1,281 Elo+
Party 2
Agni
Agni
BlackTalon84
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,132 Elo+
Party 2
Ra
Ra
RedTernik
Ra
Level 5
God Stats
5W - 9L
1,153 SR
Queue Stats
41W - 33L
1,098 Elo+
Solo
Thor
Thor
soundwave_90
Thor
Level 5
God Stats
4W - 4L
1,281 SR
Queue Stats
8W - 16L
1,222 Elo+
Party 2
Scylla
Scylla
sub2a
Scylla
Level 9
God Stats
1W - 5L
1,282 SR
Queue Stats
5W - 16L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 15
9,890
1,099
7,591
4,438
1,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
17
2 / 3 / 14
9,122
1,014
5,641
10,662
5,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
JackTaylor02
Heimdallr
17
9 / 1 / 13
10,172
1,130
11,374
8,802
3,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
25 / 1 / 12
13,313
1,479
34,693
9,131
3,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 25
10,992
1,221
13,734
11,453
10,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

337

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlwaysToro
Cthulhu
14
1 / 5 / 3
8,286
921
6,610
17,219
15,111
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 11 / 1
7,352
817
5,687
12,914
3,573
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
3 / 12 / 4
9,306
1,034
8,222
15,643
4,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 9 / 3
9,662
1,074
11,012
18,455
6,073
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
sub2a
Scylla
15
0 / 8 / 5
8,306
923
6,403
13,976
4,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
25
45
Kills
9
9
Deaths
45
79
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlwaysToro
Cthulhu
1
5
3
0.5
W
4
1
15
11.5
L
0
11
1
0.05
W
Cerberus
2
3
14
3
W
Heimdallr
JackTaylor02
Heimdallr
9
1
13
15.5
W
25
1
12
31
L
3
12
4
0.42
L
5
9
3
0.72
L
Scylla
sub2a
Scylla
0
8
5
0.31
W
5
3
25
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,033
Damage
37,934
44,486
Taken
78,207
23,323
Mitigated
33,727
9,011
Healing
1,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlwaysToro
Cthulhu
6,610
625
0
221
17,219
15,111
0
11,530
5,689
19,146
0
W
7,591
1,058
0
0
4,438
1,467
0
1,854
2,584
29,077
0
L
5,687
1,366
0
671
12,914
3,573
0
8,739
4,175
14,604
0
W
Cerberus
5,641
508
0
2,110
10,662
5,528
0
6,219
4,443
27,267
0
W
Heimdallr
JackTaylor02
Heimdallr
11,374
9,489
0
1,519
8,802
3,061
0
6,091
2,711
0
23,497
W
34,693
5,279
291
3,083
9,131
3,030
0
6,285
2,846
46,955
0
L
8,222
1,843
286
270
15,643
4,962
0
8,860
6,783
16,548
0
L
11,012
1,615
0
0
18,455
6,073
0
8,111
10,344
0
22,087
L
Scylla
sub2a
Scylla
6,403
2,024
0
170
13,976
4,008
0
10,685
3,291
15,216
0
W
13,734
2,560
1,128
880
11,453
10,237
0
6,473
4,980
0
19,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,489
Gold Earned
42,912
203
Minions Killed
105
4
Camps Cleared
3
749,643
Distance Traveled
652,213
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,286
921
19
2
0
148,349
0
W
Janus
9,890
1,099
59
7
2
158,812
1
L
Agni
7,352
817
25
3
1
96,751
1
W
Cerberus
9,122
1,014
80
9
1
147,892
0
W
Heimdallr
10,172
1,130
26
3
0
159,174
0
W
Zeus
13,313
1,479
29
3
1
140,810
0
L
Ra
9,306
1,034
29
3
0
129,921
0
L
Thor
9,662
1,074
19
2
2
143,886
0
L
Scylla
8,306
923
13
1
0
133,306
0
W
Bellona
10,992
1,221
9
1
0
142,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role