Player Matchup

Zeus
Zeus
Destrinova
Zeus
Level 28
God Stats
1W - 2L
1,592 SR
Queue Stats
52W - 70L
1,463 Elo+
Solo
Hun Batz
Hun Batz
GamingBindz
Hun Batz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,337 Elo+
Solo
Ymir
Ymir
XxN1tr0xX
Ymir
Level 17
God Stats
1W - 2L
1,452 SR
Queue Stats
9W - 20L
1,322 Elo+
Solo
Team Averages
Level 31
1,515 SR
1,374 Elo+

VS

Team Averages
Level 13
1,611 SR
1,732 Elo+
Vulcan
Vulcan
JuloLeSalo
Vulcan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,875 Elo+
Party 1
Xing Tian
Xing Tian
gearmaxACEK
Xing Tian
Level 27
God Stats
3W - 1L
1,833 SR
Queue Stats
66W - 13L
1,824 Elo+
Party 1
Ullr
Ullr
hommefort
Ullr
Level 5
God Stats
6W - 4L
1,500 SR
Queue Stats
61W - 26L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 0
10,608
589
12,650
13,195
4,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
GamingBindz
Hun Batz
13
1 / 5 / 3
9,727
540
13,119
17,107
8,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
14
0 / 2 / 5
10,083
560
4,283
16,123
18,490
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JuloLeSalo
Vulcan
15
4 / 4 / 6
11,326
629
18,261
12,030
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
gearmaxACEK
Xing Tian
15
3 / 1 / 8
11,043
614
5,704
12,743
17,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
16
5 / 1 / 6
11,852
658
14,458
11,761
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
12
12
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
L
Hun Batz
GamingBindz
Hun Batz
1
5
3
0.5
W
Vulcan
JuloLeSalo
Vulcan
4
4
6
1.75
L
Ymir
0
2
5
1.25
W
Xing Tian
gearmaxACEK
Xing Tian
3
1
8
7
W
Ullr
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,052
Damage
38,423
46,425
Taken
36,534
32,171
Mitigated
27,002
975
Healing
3,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,650
1,461
0
0
13,195
4,872
144
5,996
7,199
43,432
0
L
Hun Batz
GamingBindz
Hun Batz
13,119
2,786
0
975
17,107
8,809
0
9,635
7,472
0
32,395
W
Vulcan
JuloLeSalo
Vulcan
18,261
3,249
216
2,476
12,030
4,541
644
5,925
5,532
57,479
0
L
Ymir
4,283
199
0
0
16,123
18,490
0
9,109
7,014
22,899
0
W
Xing Tian
gearmaxACEK
Xing Tian
5,704
344
0
107
12,743
17,972
0
5,014
7,064
15,718
0
W
Ullr
14,458
6,732
0
1,152
11,761
4,489
1,437
5,376
5,511
0
46,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,418
Gold Earned
34,221
168
Minions Killed
189
7
Camps Cleared
8
850,981
Distance Traveled
995,954
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,608
589
75
4
5
219,508
4
L
Hun Batz
9,727
540
51
3
2
305,033
3
W
Vulcan
11,326
629
88
5
3
342,988
2
L
Ymir
10,083
560
42
2
0
326,440
0
W
Xing Tian
11,043
614
10
1
0
367,577
0
W
Ullr
11,852
658
91
5
5
285,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role