Player Matchup

Izanami
Izanami
KingDeno16
Izanami
Level 7
God Stats
4W - 3L
1,446 SR
Queue Stats
4W - 4L
1,385 Elo+
Party 1
Fenrir
Fenrir
NomadFreeze
Fenrir
Level 7
God Stats
3W - 4L
1,535 SR
Queue Stats
4W - 4L
1,385 Elo+
Party 1
Hel
Hel
SilenceIHealYou
Hel
Level 18
God Stats
0W - 2L
1,361 SR
Queue Stats
2W - 3L
1,209 Elo+
Party 1
Cthulhu
Cthulhu
mangoonafork
Cthulhu
Level 12
God Stats
2W - 1L
1,824 SR
Queue Stats
4W - 2L
1,682 Elo+
Solo
Kali
Kali
trekmoji
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Team Averages
Level 10
1,533 SR
1,432 Elo+

VS

Team Averages
Level 15
1,530 SR
1,478 Elo+
Cu Chulainn
Cu Chulainn
BIGMADLION
Cu Chulainn
Level 16
God Stats
16W - 6L
1,639 SR
Queue Stats
44W - 28L
1,603 Elo+
Solo
Ymir
Ymir
KGethen
Ymir
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 26L
1,441 Elo+
Solo
Aphrodite
Aphrodite
Naielle
Aphrodite
Level 29
God Stats
15W - 10L
1,589 SR
Queue Stats
76W - 79L
1,440 Elo+
Solo
Thanatos
Thanatos
XenoviaQuart
Thanatos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,562 Elo+
Solo
Merlin
Merlin
ballsyAF
Merlin
Level 6
God Stats
8W - 9L
1,422 SR
Queue Stats
8W - 10L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KingDeno16
Izanami
14
0 / 14 / 6
8,645
961
10,471
26,303
6,216
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
14
3 / 9 / 1
8,839
982
9,310
18,583
11,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 5 / 3
8,741
971
9,145
13,401
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
mangoonafork
Cthulhu
14
2 / 7 / 2
8,726
970
9,247
13,841
10,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
15
1 / 8 / 3
8,564
952
4,357
13,353
3,611
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BIGMADLION
Cu Chulainn
18
11 / 0 / 30
12,260
1,362
21,473
12,194
13,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
KGethen
Ymir
18
5 / 2 / 26
10,180
1,131
10,098
10,709
12,140
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Naielle
Aphrodite
18
4 / 3 / 31
10,655
1,184
7,652
9,331
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
XenoviaQuart
Thanatos
19
19 / 0 / 18
13,504
1,500
27,184
10,866
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
ballsyAF
Merlin
17
4 / 2 / 19
9,815
1,091
12,775
6,700
2,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
167
7
Kills
43
43
Deaths
7
15
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BIGMADLION
Cu Chulainn
11
0
30
26
W
Ymir
KGethen
Ymir
5
2
26
9
L
Izanami
KingDeno16
Izanami
0
14
6
0.21
W
Aphrodite
Naielle
Aphrodite
4
3
31
6.5
L
Fenrir
3
9
1
0.39
L
1
5
3
0.5
W
Thanatos
XenoviaQuart
Thanatos
19
0
18
28
W
Merlin
ballsyAF
Merlin
4
2
19
6.75
L
Cthulhu
mangoonafork
Cthulhu
2
7
2
0.43
L
Kali
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,530
Damage
79,182
85,481
Taken
49,800
35,070
Mitigated
38,219
9,896
Healing
25,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BIGMADLION
Cu Chulainn
21,473
3,325
0
1,580
12,194
13,742
0
4,197
7,997
11,081
30,265
W
Ymir
KGethen
Ymir
10,098
2,046
0
110
10,709
12,140
0
4,083
6,626
18,281
0
L
Izanami
KingDeno16
Izanami
10,471
6,376
0
2,137
26,303
6,216
0
9,382
16,361
0
29,854
W
Aphrodite
Naielle
Aphrodite
7,652
1,818
5,439
5,615
9,331
5,023
0
3,697
5,634
22,255
0
L
Fenrir
9,310
1,312
0
202
18,583
11,723
0
7,095
11,156
0
18,044
L
9,145
36
3,979
1,917
13,401
3,129
0
4,324
9,030
21,817
0
W
Thanatos
XenoviaQuart
Thanatos
27,184
10,217
0
12,309
10,866
4,672
0
3,627
7,239
0
52,908
W
Merlin
ballsyAF
Merlin
12,775
1,541
81
268
6,700
2,642
0
2,788
3,912
25,671
0
L
Cthulhu
mangoonafork
Cthulhu
9,247
510
139
371
13,841
10,391
0
7,709
5,742
19,889
0
L
Kali
4,357
950
0
1,151
13,353
3,611
0
6,127
6,986
0
13,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,515
Gold Earned
56,414
123
Minions Killed
186
1
Camps Cleared
13
802,218
Distance Traveled
1,006,773
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,260
1,362
59
7
1
230,403
2
W
Ymir
10,180
1,131
18
2
0
193,067
0
L
Izanami
8,645
961
34
4
0
140,657
0
W
Aphrodite
10,655
1,184
39
4
0
175,396
0
L
Fenrir
8,839
982
14
2
0
194,930
0
L
Hel
8,741
971
45
5
0
177,540
0
W
Thanatos
13,504
1,500
47
5
11
234,043
3
W
Merlin
9,815
1,091
23
3
1
173,864
2
L
Cthulhu
8,726
970
18
2
0
147,729
3
L
Kali
8,564
952
12
1
1
141,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role