Player Matchup

Cthulhu
Cthulhu
ChamaChama20
Cthulhu
Level 27
God Stats
21W - 12L
1,614 SR
Queue Stats
35W - 27L
1,511 Elo+
Party 3
Mulan
Mulan
IAmClueless5089
Mulan
Level 29
God Stats
0W - 1L
1,350 SR
Queue Stats
49W - 61L
1,462 Elo+
Solo
Bakasura
Bakasura
RYDER_SOSA
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,418 Elo+
Solo
Arachne
Arachne
reflexVI
Arachne
Level 9
God Stats
7W - 4L
1,733 SR
Queue Stats
35W - 27L
1,511 Elo+
Party 3
Ullr
Ullr
xYGTrece
Ullr
Level 6
God Stats
5W - 5L
1,537 SR
Queue Stats
10W - 10L
1,451 Elo+
Solo
Team Averages
Level 18
1,547 SR
1,470 Elo+

VS

Team Averages
Level 21
1,657 SR
1,456 Elo+
Mercury
Mercury
ArnyOffline
Mercury
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,370 Elo+
Party 2
Nemesis
Nemesis
Dopeman4013
Nemesis
Level 33
God Stats
1W - 0L
1,703 SR
Queue Stats
126W - 111L
1,465 Elo+
Party 1
Sol
Sol
Dutch Rudder121
Sol
Level 6
God Stats
2W - 0L
1,760 SR
Queue Stats
7W - 10L
1,466 Elo+
Party 2
Scylla
Scylla
RadioactiveRiot
Scylla
Level 31
God Stats
2W - 1L
1,759 SR
Queue Stats
135W - 116L
1,514 Elo+
Party 1
Hades
Hades
ThatwasMe45
Hades
Level 29
God Stats
19W - 13L
1,562 SR
Queue Stats
97W - 92L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChamaChama20
Cthulhu
12
1 / 5 / 2
7,415
436
9,244
17,146
9,323
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 7 / 2
7,666
451
7,142
15,330
5,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
RYDER_SOSA
Bakasura
14
3 / 8 / 1
8,585
505
5,654
16,044
6,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
reflexVI
Arachne
9
1 / 10 / 0
6,587
387
5,364
12,465
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
10
2 / 6 / 1
7,127
419
5,355
10,376
2,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ArnyOffline
Mercury
15
7 / 0 / 6
9,163
539
10,228
12,850
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Dopeman4013
Nemesis
15
5 / 1 / 11
9,319
548
7,755
10,336
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
3 / 4 / 6
8,487
499
10,178
13,034
4,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
14 / 1 / 5
10,989
646
17,254
6,960
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 2 / 4
9,077
534
12,057
11,678
8,689
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
8
Kills
36
36
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mercury
ArnyOffline
Mercury
7
0
6
10
L
Cthulhu
ChamaChama20
Cthulhu
1
5
2
0.4
W
Nemesis
Dopeman4013
Nemesis
5
1
11
10.5
W
3
4
6
1.5
L
1
7
2
0.29
L
Bakasura
RYDER_SOSA
Bakasura
3
8
1
0.44
W
14
1
5
16.5
W
7
2
4
4.5
L
Arachne
reflexVI
Arachne
1
10
0
0.1
L
Ullr
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,759
Damage
57,472
71,361
Taken
54,858
29,137
Mitigated
25,659
14,003
Healing
21,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ArnyOffline
Mercury
10,228
4,012
0
5,887
12,850
5,214
545
3,976
8,874
0
55,680
L
Cthulhu
ChamaChama20
Cthulhu
9,244
681
368
4,882
17,146
9,323
280
6,083
10,936
30,758
0
W
Nemesis
Dopeman4013
Nemesis
7,755
3,243
0
4,352
10,336
4,540
0
1,300
8,996
0
53,320
W
10,178
3,841
49
4,473
13,034
4,762
3,523
2,523
10,511
45,833
0
L
7,142
1,489
0
3,562
15,330
5,946
0
9,380
5,868
0
33,572
L
Bakasura
RYDER_SOSA
Bakasura
5,654
4,068
0
3,268
16,044
6,818
0
9,357
6,583
0
45,587
W
17,254
1,869
0
2,183
6,960
2,454
1,706
1,392
5,488
69,808
0
W
12,057
1,980
117
4,645
11,678
8,689
1,104
221
11,302
38,721
0
L
Arachne
reflexVI
Arachne
5,364
3,675
0
879
12,465
4,187
0
8,720
3,379
0
20,184
L
Ullr
5,355
1,665
0
1,044
10,376
2,863
728
5,220
5,106
0
29,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,380
Gold Earned
47,035
299
Minions Killed
443
0
Camps Cleared
0
1,431,460
Distance Traveled
1,570,760
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,163
539
63
4
0
362,402
6
L
Cthulhu
7,415
436
43
3
0
326,153
2
W
Nemesis
9,319
548
95
6
0
336,467
2
W
Sol
8,487
499
81
5
0
277,532
3
L
Mulan
7,666
451
62
4
0
288,775
4
L
Bakasura
8,585
505
96
6
0
297,708
0
W
Scylla
10,989
646
140
8
0
307,344
1
W
Hades
9,077
534
64
4
0
287,015
0
L
Arachne
6,587
387
36
2
0
260,189
0
L
Ullr
7,127
419
62
4
0
258,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role